Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver IV
CocoSniffer7
Set
Silver IV
Level 107
God Stats
4W - 3L
1,763 SR
Queue Stats
96W - 85L
1,448 MMR
Party 1
Rama
Rama
Bronze III
KiLL oOo Gore
Rama
Bronze III
Level 120
God Stats
1W - 3L
1,539 SR
Queue Stats
10W - 12L
1,459 MMR
Party 1
Khepri
Khepri
Gold IV
MatheusFogao98
Khepri
Gold IV
Level 147
God Stats
2W - 3L
1,795 SR
Queue Stats
321W - 312L
1,448 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Sakura Blu3
Tsukuyomi
Gold IV
Level 160
God Stats
2W - 4L
1,671 SR
Queue Stats
61W - 55L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,654 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,532 SR
1,470 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Bronze III
AdaptTwig
Ne Zha
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 MMR
Party 3
Zhong Kui
Zhong Kui
Gold IV
Retired Tito
Zhong Kui
Gold IV
Level 144
God Stats
8W - 2L
1,752 SR
Queue Stats
86W - 78L
1,307 MMR
Party 2
Medusa
Medusa
Gold III
Urbluntski
Medusa
Gold III
Level 136
God Stats
11W - 13L
1,451 SR
Queue Stats
132W - 133L
1,456 MMR
Solo
Aphrodite
Aphrodite
Gold I
xQuantityy
Aphrodite
Gold I
Level 147
God Stats
2W - 1L
1,458 SR
Queue Stats
240W - 226L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 4 / 1
5,197
472
3,879
7,680
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

10
0 / 4 / 0
5,556
505
5,150
8,195
4,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,051
459
2,901
6,817
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
5,342
486
2,819
8,154
2,560
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
Sakura Blu3
Tsukuyomi
8
0 / 4 / 0
4,981
453
3,122
8,331
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BellonaNu WaCu ChulainnDanzaburouScylla

VS

Bans
Erlang ShenCthulhuApolloOsirisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 0 / 2
6,358
578
5,493
8,972
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
AdaptTwig
Ne Zha
12
5 / 0 / 3
6,886
626
5,690
7,820
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Retired Tito
Zhong Kui
12
3 / 0 / 1
7,091
645
4,843
7,899
6,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Urbluntski
Medusa
10
0 / 0 / 4
5,609
510
3,474
5,124
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
xQuantityy
Aphrodite
11
4 / 1 / 4
6,603
600
6,947
5,120
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
0
Kills
16
16
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
W
Cerberus
 
Cerberus
4
0
2
5
W
Ne Zha
AdaptTwig
Ne Zha
5
0
3
6.5
L
0
4
0
0
L
0
2
0
0
L
0
2
1
0.25
W
Zhong Kui
Retired Tito
Zhong Kui
3
0
1
3.5
L
Tsukuyomi
Sakura Blu3
Tsukuyomi
0
4
0
0
W
Medusa
Urbluntski
Medusa
0
0
4
2
W
Aphrodite
xQuantityy
Aphrodite
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
26,447
39,177
Taken
34,935
12,838
Mitigated
17,605
11,639
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,879
207
556
2,770
7,680
1,724
0
3,700
3,672
23,661
0
W
Cerberus
 
Cerberus
5,493
445
0
3,254
8,972
5,603
0
2,303
6,587
21,611
0
W
Ne Zha
AdaptTwig
Ne Zha
5,690
2,037
0
4,085
7,820
2,544
0
1,111
6,543
0
39,138
L
5,150
2,095
0
2,226
8,195
4,817
273
4,843
3,352
0
28,450
L
2,901
2,401
0
2,581
6,817
1,563
0
1,935
4,840
0
27,432
L
2,819
289
0
1,012
8,154
2,560
0
4,416
3,592
17,293
0
W
Zhong Kui
Retired Tito
Zhong Kui
4,843
611
0
5,724
7,899
6,072
446
0
7,899
35,626
0
L
Tsukuyomi
Sakura Blu3
Tsukuyomi
3,122
731
0
2,494
8,331
2,174
0
1,771
6,438
0
23,143
W
Medusa
Urbluntski
Medusa
3,474
798
0
2,531
5,124
1,416
210
984
4,102
0
29,214
W
Aphrodite
xQuantityy
Aphrodite
6,947
1,238
1,876
3,141
5,120
1,970
494
1,842
3,106
29,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
32,547
250
Minions Killed
325
0
Camps Cleared
0
1,003,994
Distance Traveled
1,086,457
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,197
472
56
5
0
186,776
2
W
Cerberus
6,358
578
56
5
0
209,111
1
W
Ne Zha
6,886
626
75
7
0
261,106
1
L
Set
5,556
505
69
6
0
200,169
1
L
Rama
5,051
459
53
5
0
184,539
5
L
Khepri
5,342
486
26
2
0
217,738
5
W
Zhong Kui
7,091
645
76
7
0
194,304
5
L
Tsukuyomi
4,981
453
46
4
0
214,772
1
W
Medusa
5,609
510
57
5
0
203,432
1
W
Aphrodite
6,603
600
61
6
0
218,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role