Player Matchup

Ganesha
Ganesha
JagerTheWolf
Ganesha
Level 18
God Stats
14W - 4L
1,888 SR
Queue Stats
24W - 16L
1,698 Elo+
Party 1
Artemis
Artemis
Logicisfire2005
Artemis
Level 16
God Stats
2W - 3L
1,758 SR
Queue Stats
119W - 113L
1,774 Elo+
Solo
Bellona
Bellona
LogoutXD
Bellona
Level 18
God Stats
2W - 1L
1,716 SR
Queue Stats
32W - 19L
1,711 Elo+
Party 1
Janus
Janus
draterr
Janus
Level 29
God Stats
27W - 31L
1,763 SR
Queue Stats
738W - 692L
1,702 Elo+
Solo
Nu Wa
Nu Wa
ghxstlyy
Nu Wa
Level 29
God Stats
8W - 2L
1,731 SR
Queue Stats
180W - 61L
1,899 Elo+
Solo
Team Averages
Level 22
1,771 SR
1,757 Elo+

VS

Team Averages
Level 68
1,618 SR
1,704 Elo+
Sylvanus
Sylvanus
AyVroo-
Sylvanus
Level 150
God Stats
11W - 6L
1,767 SR
Queue Stats
412W - 405L
1,621 Elo+
Party 2
Apollo
Apollo
JoshueCR
Apollo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 107L
1,648 Elo+
Party 3
Baron Samedi
Baron Samedi
LordTempa
Baron Samedi
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 38L
1,828 Elo+
Party 2
Nemesis
Nemesis
Mr2aenZ3
Nemesis
Level 10
God Stats
3W - 1L
1,604 SR
Queue Stats
29W - 14L
1,713 Elo+
Party 3
Osiris
Osiris
RatKingRathius
Osiris
Level 23
God Stats
36W - 18L
1,720 SR
Queue Stats
105W - 64L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JagerTheWolf
Ganesha
7
0 / 3 / 0
4,417
442
1,976
8,291
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 5 / 0
3,984
398
2,735
3,980
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
LogoutXD
Bellona
11
2 / 3 / 1
5,733
573
6,029
7,407
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
draterr
Janus
9
1 / 2 / 2
5,378
538
1,780
5,028
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
ghxstlyy
Nu Wa
11
5 / 3 / 2
6,708
671
8,025
6,161
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AyVroo-
Sylvanus
10
4 / 1 / 8
6,066
607
4,255
7,748
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
JoshueCR
Apollo
12
6 / 0 / 2
7,173
717
6,083
5,488
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
LordTempa
Baron Samedi
10
2 / 4 / 5
5,813
581
3,378
5,310
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Mr2aenZ3
Nemesis
12
3 / 1 / 4
6,611
661
3,128
7,193
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 0
5,747
575
4,953
8,491
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
16
16
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AyVroo-
Sylvanus
4
1
8
8
L
Ganesha
JagerTheWolf
Ganesha
0
3
0
0
W
Apollo
JoshueCR
Apollo
6
0
2
7
L
0
5
0
0
L
Bellona
LogoutXD
Bellona
2
3
1
0.83
W
Baron Samedi
LordTempa
Baron Samedi
2
4
5
1.13
W
Nemesis
Mr2aenZ3
Nemesis
3
1
4
5
W
1
3
0
0.33
L
Janus
draterr
Janus
1
2
2
1
L
Nu Wa
ghxstlyy
Nu Wa
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
21,797
30,867
Taken
34,230
13,284
Mitigated
15,551
6,467
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AyVroo-
Sylvanus
4,255
1,360
1,368
2,614
7,748
4,148
0
4,361
3,228
13,906
4,404
L
Ganesha
JagerTheWolf
Ganesha
1,976
727
0
1,555
8,291
2,963
0
1,174
7,117
15,136
0
W
Apollo
JoshueCR
Apollo
6,083
4,021
0
3,490
5,488
1,591
2,107
1,213
4,223
0
39,821
L
2,735
1,735
0
190
3,980
739
0
877
3,103
0
12,291
L
Bellona
LogoutXD
Bellona
6,029
3,137
0
1,998
7,407
6,363
0
55
7,352
0
31,841
W
Baron Samedi
LordTempa
Baron Samedi
3,378
611
134
748
5,310
2,056
306
3,303
1,783
26,029
0
W
Nemesis
Mr2aenZ3
Nemesis
3,128
1,405
0
2,714
7,193
2,489
0
1,709
5,378
0
30,881
W
4,953
1,797
0
2,945
8,491
5,267
484
602
7,837
0
32,990
L
Janus
draterr
Janus
1,780
199
0
1,508
5,028
1,270
0
1,516
3,512
26,819
0
L
Nu Wa
ghxstlyy
Nu Wa
8,025
1,963
0
1,216
6,161
1,949
123
3,652
2,509
34,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
31,410
245
Minions Killed
310
0
Camps Cleared
0
856,467
Distance Traveled
943,665
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,066
607
32
3
0
181,872
3
L
Ganesha
4,417
442
17
2
0
185,998
0
W
Apollo
7,173
717
83
8
0
173,111
2
L
Artemis
3,984
398
23
2
0
123,645
0
L
Bellona
5,733
573
67
7
0
172,337
0
W
Baron Samedi
5,813
581
56
6
0
185,109
0
W
Nemesis
6,611
661
87
9
0
228,223
1
W
Osiris
5,747
575
52
5
0
175,350
1
L
Janus
5,378
538
60
6
0
192,636
2
L
Nu Wa
6,708
671
78
8
0
181,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role