Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Faded_Avenger_65
Merlin
Level 46
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 2
Artio
Artio
NoctTheKnight
Artio
Level 46
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 2
Janus
Janus
The Mahinimal
Janus
Level 64
God Stats
37W - 40L
1,523 SR
Queue Stats
630W - 604L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
isaoyumi
Amaterasu
Level 119
God Stats
7W - 6L
1,500 SR
Queue Stats
229W - 224L
1,586 Elo+
Party 2
Team Averages
Level 60
1,592 SR
1,437 Elo+

VS

Team Averages
Level 91
1,611 SR
1,580 Elo+
Tyr
Tyr
Juicy_Cob
Tyr
Level 90
God Stats
143W - 77L
1,763 SR
Queue Stats
178W - 151L
1,582 Elo+
Party 3
Athena
Athena
Juicy_Geoo
Athena
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 111L
1,598 Elo+
Party 3
Apollo
Apollo
Juicy_Uwu
Apollo
Level 45
God Stats
4W - 0L
1,690 SR
Queue Stats
41W - 20L
1,653 Elo+
Party 3
Persephone
Persephone
OscarArea51
Persephone
Level 44
God Stats
1W - 1L
1,794 SR
Queue Stats
16W - 14L
1,420 Elo+
Solo
Bastet
Bastet
zVibezWrecks
Bastet
Level 149
God Stats
1W - 0L
1,309 SR
Queue Stats
9W - 9L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 3 / 3
5,964
459
5,432
5,164
1,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,098
392
666
5,058
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 2
5,214
401
1,510
6,344
2,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 3
7,535
580
5,100
7,790
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
isaoyumi
Amaterasu
9
1 / 6 / 0
5,378
414
3,266
11,886
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
8,259
635
8,376
9,326
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Juicy_Geoo
Athena
10
0 / 2 / 7
6,600
508
3,710
7,359
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Juicy_Uwu
Apollo
12
5 / 2 / 2
7,419
571
3,962
5,303
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
OscarArea51
Persephone
12
4 / 1 / 3
7,629
587
2,622
3,200
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
8
2 / 2 / 2
6,180
475
2,593
7,936
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
17
17
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
3
1.17
L
0
4
0
0
W
6
1
0
6
W
Athena
Juicy_Geoo
Athena
0
2
7
1.75
W
Apollo
Juicy_Uwu
Apollo
5
2
2
3
L
1
2
2
1
W
Persephone
OscarArea51
Persephone
4
1
3
5.5
L
4
2
3
2.75
L
Amaterasu
isaoyumi
Amaterasu
1
6
0
0.17
W
Bastet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,974
Damage
21,263
36,242
Taken
33,124
12,169
Mitigated
14,411
6,838
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,432
2,422
0
0
5,164
1,438
0
1,852
3,272
0
31,695
L
666
64
0
1,410
5,058
1,310
305
1,070
3,940
22,512
0
W
8,376
1,095
0
3,775
9,326
4,840
245
2,214
7,112
0
51,096
W
Athena
Juicy_Geoo
Athena
3,710
717
0
989
7,359
4,167
0
1,823
5,536
16,057
0
W
Apollo
Juicy_Uwu
Apollo
3,962
2,158
0
1,519
5,303
1,974
560
1,429
3,874
0
33,219
L
1,510
325
288
955
6,344
2,654
0
1,915
4,379
10,262
0
W
Persephone
OscarArea51
Persephone
2,622
276
0
596
3,200
960
383
707
2,492
33,677
0
L
5,100
606
0
2,005
7,790
2,205
0
1,101
6,591
48,745
0
L
Amaterasu
isaoyumi
Amaterasu
3,266
620
0
2,180
11,886
4,562
0
158
11,728
0
23,336
W
Bastet
2,593
732
0
3,314
7,936
2,470
0
1,102
6,834
0
26,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
36,087
263
Minions Killed
324
0
Camps Cleared
0
1,173,593
Distance Traveled
1,248,050
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,964
459
60
5
0
217,400
3
L
Merlin
5,098
392
39
3
0
220,339
8
W
Tyr
8,259
635
113
9
0
258,738
0
W
Athena
6,600
508
29
2
0
241,416
4
W
Apollo
7,419
571
64
5
0
226,096
3
L
Artio
5,214
401
14
1
0
251,287
0
W
Persephone
7,629
587
68
5
0
268,526
1
L
Janus
7,535
580
98
8
0
252,137
1
L
Amaterasu
5,378
414
52
4
0
232,430
1
W
Bastet
6,180
475
50
4
0
253,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role