Player Matchup

Ares
Ares
FRS Green
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,377 Elo+
Party 1
Zeus
Zeus
FRS Zenray
Zeus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
FuRiaSBerserK
Danzaburou
Level 158
God Stats
1W - 0L
1,485 SR
Queue Stats
22W - 10L
1,377 Elo+
Party 1
Team Averages
Level 112
1,495 SR
1,377 Elo+

VS

Team Averages
Level 84
1,414 SR
1,472 Elo+
Jing Wei
Jing Wei
Bulserion
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Solo
Set
Set
Nacho_s_p
Set
Level 124
God Stats
21W - 19L
1,615 SR
Queue Stats
138W - 106L
1,602 Elo+
Solo
Hera
Hera
bsnatch
Hera
Level 109
God Stats
0W - 3L
1,126 SR
Queue Stats
16W - 24L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 3 / 11
8,214
821
6,461
10,852
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 1 / 10
8,196
820
3,999
4,220
1,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FuRiaSBerserK
Danzaburou
12
8 / 1 / 7
8,936
894
9,223
7,276
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bulserion
Jing Wei
9
0 / 9 / 1
6,185
619
2,344
8,968
3,139
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 3 / 1
8,331
833
6,370
9,180
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
bsnatch
Hera
9
1 / 3 / 3
6,912
691
5,347
4,656
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
5
5
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bulserion
Jing Wei
0
9
1
0.06
W
Ares
2
3
11
2.5
W
5
1
10
10
W
Danzaburou
FuRiaSBerserK
Danzaburou
8
1
7
11.5
L
4
3
1
1.5
L
Hera
bsnatch
Hera
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
14,061
22,348
Taken
22,804
14,608
Mitigated
8,289
4,353
Healing
1,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bulserion
Jing Wei
2,344
1,066
0
0
8,968
3,139
0
4,236
4,732
0
11,985
W
Ares
6,461
386
0
1,382
10,852
9,150
0
2,407
8,189
16,768
0
W
3,999
404
0
280
4,220
1,468
170
709
3,481
20,919
0
W
Danzaburou
FuRiaSBerserK
Danzaburou
9,223
4,363
0
2,691
7,276
3,990
447
1,806
5,271
0
37,195
L
6,370
2,050
0
836
9,180
3,554
0
4,662
4,518
0
28,950
L
Hera
bsnatch
Hera
5,347
1,237
0
292
4,656
1,596
0
1,602
3,054
16,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
21,428
109
Minions Killed
100
0
Camps Cleared
0
588,286
Distance Traveled
560,255
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,185
619
24
2
0
182,695
1
W
Ares
8,214
821
10
1
0
201,406
3
W
Zeus
8,196
820
44
4
0
197,123
0
W
Danzaburou
8,936
894
55
6
0
189,757
1
L
Set
8,331
833
47
5
0
197,997
3
L
Hera
6,912
691
29
3
0
179,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role