Player Matchup

Sylvanus
Sylvanus
DOLAADILL
Sylvanus
Level 88
God Stats
52W - 45L
1,823 SR
Queue Stats
110W - 120L
1,751 Elo+
Party 2
Medusa
Medusa
KingDame
Medusa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 94L
1,622 Elo+
Party 2
Hera
Hera
LeVon James6
Hera
Level 112
God Stats
16W - 9L
1,958 SR
Queue Stats
125W - 155L
1,629 Elo+
Party 2
Ao Kuang
Ao Kuang
amjjr1993
Ao Kuang
Level 62
God Stats
18W - 8L
1,708 SR
Queue Stats
42W - 33L
1,666 Elo+
Party 2
Chang'e
Chang'e
mikeybones80
Chang'e
Level 98
God Stats
45W - 32L
1,760 SR
Queue Stats
185W - 166L
1,636 Elo+
Party 2
Team Averages
Level 94
1,750 SR
1,661 Elo+

VS

Team Averages
Level 140
1,489 SR
1,565 Elo+
He Bo
He Bo
AZKABANS
He Bo
Level 144
God Stats
0W - 3L
1,285 SR
Queue Stats
145W - 196L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
Aquiles EdgarN0
Guan Yu
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 166L
1,648 Elo+
Solo
Hel
Hel
ProdigyPunisher
Hel
Level 160
God Stats
0W - 2L
1,279 SR
Queue Stats
98W - 132L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
Sup3rL1ama
Jing Wei
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 221L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThatCupOfJoe
Cu Chulainn
Level 141
God Stats
0W - 1L
1,883 SR
Queue Stats
154W - 125L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DOLAADILL
Sylvanus
13
4 / 0 / 7
8,046
575
7,380
7,008
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
KingDame
Medusa
14
4 / 1 / 1
8,990
642
5,376
5,879
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 4
7,785
556
6,792
8,858
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
amjjr1993
Ao Kuang
13
5 / 1 / 4
8,186
585
7,512
12,182
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
mikeybones80
Chang'e
13
4 / 1 / 1
7,922
566
9,590
9,005
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AZKABANS
He Bo
13
3 / 2 / 0
7,615
544
4,178
7,834
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 3
6,146
439
3,814
12,358
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 3 / 1
6,661
476
4,085
9,916
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Sup3rL1ama
Jing Wei
14
1 / 3 / 0
7,925
566
2,579
8,643
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
ThatCupOfJoe
Cu Chulainn
13
2 / 4 / 0
7,504
536
6,097
11,503
5,219
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
6
6
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
AZKABANS
He Bo
3
2
0
1.5
L
0
5
3
0.3
W
Sylvanus
DOLAADILL
Sylvanus
4
0
7
7.5
W
Medusa
KingDame
Medusa
4
1
1
4.5
W
0
3
4
0.67
L
0
3
1
0.17
L
Jing Wei
Sup3rL1ama
Jing Wei
1
3
0
0.33
L
Cu Chulainn
ThatCupOfJoe
Cu Chulainn
2
4
0
0.5
W
Ao Kuang
amjjr1993
Ao Kuang
5
1
4
7
W
Chang'e
mikeybones80
Chang'e
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,650
Damage
20,753
42,932
Taken
50,254
19,740
Mitigated
21,238
19,880
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AZKABANS
He Bo
4,178
0
0
2,912
7,834
2,333
0
3,823
3,937
47,675
0
L
3,814
614
220
3,808
12,358
8,115
0
8,192
3,902
0
21,929
W
Sylvanus
DOLAADILL
Sylvanus
7,380
2,390
889
2,590
7,008
5,937
795
784
6,082
30,715
6,174
W
Medusa
KingDame
Medusa
5,376
2,258
0
3,480
5,879
1,965
694
0
5,854
0
53,804
W
6,792
2,038
0
3,010
8,858
3,010
550
1,971
6,816
53,201
0
L
4,085
469
1,296
3,549
9,916
3,297
0
7,021
2,723
46,147
0
L
Jing Wei
Sup3rL1ama
Jing Wei
2,579
2,051
0
2,209
8,643
2,274
0
2,001
6,642
0
50,896
L
Cu Chulainn
ThatCupOfJoe
Cu Chulainn
6,097
811
0
716
11,503
5,219
461
8,659
2,754
0
44,023
W
Ao Kuang
amjjr1993
Ao Kuang
7,512
2,687
0
4,765
12,182
5,959
0
1,442
10,567
44,209
11,202
W
Chang'e
mikeybones80
Chang'e
9,590
972
1,309
3,837
9,005
2,869
191
3,791
4,977
51,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,929
Gold Earned
35,851
432
Minions Killed
440
0
Camps Cleared
0
1,314,032
Distance Traveled
1,372,938
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,615
544
95
7
0
301,494
0
L
Guan Yu
6,146
439
45
3
0
287,262
3
W
Sylvanus
8,046
575
59
4
0
263,020
4
W
Medusa
8,990
642
104
7
0
226,444
5
W
Hera
7,785
556
102
7
0
246,900
2
L
Hel
6,661
476
97
7
0
275,163
4
L
Jing Wei
7,925
566
108
8
0
276,648
2
L
Cu Chulainn
7,504
536
95
7
0
232,371
1
W
Ao Kuang
8,186
585
71
5
0
295,390
2
W
Chang'e
7,922
566
96
7
0
282,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role