Player Matchup

Fenrir
Fenrir
DivSativ
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,410 Elo+
Solo
Ah Puch
Ah Puch
EkhBalam
Ah Puch
Level 128
God Stats
54W - 51L
1,646 SR
Queue Stats
61W - 68L
1,516 Elo+
Party 1
Eset
Eset
Ninouschka
Eset
Level 89
God Stats
128W - 110L
1,515 SR
Queue Stats
293W - 279L
1,516 Elo+
Party 1
Janus
Janus
Obelaf
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Shadow97493
King Arthur
Level 107
God Stats
1W - 5L
1,644 SR
Queue Stats
90W - 82L
1,592 Elo+
Party 1
Team Averages
Level 111
1,561 SR
1,507 Elo+

VS

Team Averages
Level 65
1,367 SR
1,392 Elo+
Hercules
Hercules
Gouky23
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jenas98
Janus
Level 60
God Stats
2W - 4L
1,229 SR
Queue Stats
74W - 77L
1,385 Elo+
Solo
Izanami
Izanami
Orejaloca
Izanami
Level 47
God Stats
69W - 88L
1,219 SR
Queue Stats
132W - 203L
1,271 Elo+
Party 2
Bacchus
Bacchus
TheJniTM
Bacchus
Level 65
God Stats
37W - 40L
1,507 SR
Queue Stats
697W - 616L
1,558 Elo+
Solo
Thanatos
Thanatos
mariaderek
Thanatos
Level 24
God Stats
3W - 6L
1,378 SR
Queue Stats
102W - 175L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DivSativ
Fenrir
16
7 / 1 / 12
10,657
1,066
8,389
9,741
7,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
EkhBalam
Ah Puch
17
10 / 1 / 15
10,889
1,089
14,216
5,103
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 17
9,983
998
6,142
4,371
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Obelaf
Janus
16
1 / 0 / 17
9,437
944
10,089
5,748
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shadow97493
King Arthur
17
10 / 1 / 14
11,164
1,116
12,244
6,809
5,230
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

311

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gouky23
Hercules
15
0 / 3 / 3
8,769
877
3,598
8,383
6,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Jenas98
Janus
15
0 / 4 / 2
8,978
898
10,979
8,980
3,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Orejaloca
Izanami
14
2 / 9 / 0
9,211
921
6,762
13,641
5,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
TheJniTM
Bacchus
13
1 / 3 / 0
8,916
892
3,055
9,448
7,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
mariaderek
Thanatos
14
0 / 12 / 1
8,242
824
3,608
14,340
5,544
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
9
31
Kills
3
3
Deaths
31
75
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DivSativ
Fenrir
7
1
12
13
W
Ah Puch
EkhBalam
Ah Puch
10
1
15
17.5
L
Hercules
Gouky23
Hercules
0
3
3
0.5
L
Janus
Jenas98
Janus
0
4
2
0.25
W
3
0
17
11.5
W
Janus
Obelaf
Janus
1
0
17
9.5
L
Izanami
Orejaloca
Izanami
2
9
0
0.22
W
King Arthur
Shadow97493
King Arthur
10
1
14
17
L
Bacchus
TheJniTM
Bacchus
1
3
0
0.33
L
Thanatos
mariaderek
Thanatos
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,080
Damage
28,002
31,772
Taken
54,792
18,564
Mitigated
28,438
6,799
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DivSativ
Fenrir
8,389
1,702
0
1,342
9,741
7,493
0
4,382
5,359
0
15,064
W
Ah Puch
EkhBalam
Ah Puch
14,216
302
0
725
5,103
1,888
0
2,453
2,650
25,451
0
L
Hercules
Gouky23
Hercules
3,598
578
0
617
8,383
6,969
0
3,119
4,990
0
10,323
L
Janus
Jenas98
Janus
10,979
229
0
13
8,980
3,051
0
3,259
5,570
50,478
0
W
6,142
446
796
1,839
4,371
1,699
0
2,329
2,042
28,609
0
W
Janus
Obelaf
Janus
10,089
498
84
1,289
5,748
2,254
0
3,126
2,622
29,582
0
L
Izanami
Orejaloca
Izanami
6,762
4,443
0
314
13,641
5,105
0
8,407
4,844
0
22,841
W
King Arthur
Shadow97493
King Arthur
12,244
1,100
0
724
6,809
5,230
0
1,744
5,065
0
24,784
L
Bacchus
TheJniTM
Bacchus
3,055
139
0
1,021
9,448
7,769
0
5,370
3,482
7,407
0
L
Thanatos
mariaderek
Thanatos
3,608
419
0
1,360
14,340
5,544
0
9,054
4,936
0
8,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
44,116
188
Minions Killed
175
7
Camps Cleared
3
1,020,477
Distance Traveled
842,106
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,657
1,066
14
1
2
206,083
2
W
Ah Puch
10,889
1,089
29
3
0
201,385
0
L
Hercules
8,769
877
20
2
0
206,928
0
L
Janus
8,978
898
97
10
0
180,822
0
W
Eset
9,983
998
65
7
1
211,085
2
W
Janus
9,437
944
52
5
2
193,202
3
L
Izanami
9,211
921
38
4
1
158,298
0
W
King Arthur
11,164
1,116
28
3
2
208,722
0
L
Bacchus
8,916
892
12
1
1
124,152
1
L
Thanatos
8,242
824
8
1
1
171,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role