Player Matchup

Hou Yi
Hou Yi
AriKirin69
Hou Yi
Level 56
God Stats
25W - 31L
1,453 SR
Queue Stats
276W - 315L
1,450 Elo+
Party 3
Bellona
Bellona
BeeIo
Bellona
Level 42
God Stats
3W - 7L
1,605 SR
Queue Stats
351W - 406L
1,332 Elo+
Party 3
Ymir
Ymir
Fxre
Ymir
Level 68
God Stats
17W - 20L
1,146 SR
Queue Stats
69W - 95L
1,453 Elo+
Party 3
Arachne
Arachne
HomarRunsU
Arachne
Level 89
God Stats
45W - 60L
1,332 SR
Queue Stats
576W - 625L
1,446 Elo+
Party 3
Ra
Ra
Resarc
Ra
Level 79
God Stats
0W - 3L
1,318 SR
Queue Stats
130W - 139L
1,453 Elo+
Party 3
Team Averages
Level 67
1,371 SR
1,427 Elo+

VS

Team Averages
Level 110
1,442 SR
1,574 Elo+
Scylla
Scylla
Abbeÿ
Scylla
Level 148
God Stats
4W - 7L
1,150 SR
Queue Stats
271W - 240L
1,657 Elo+
Party 2
Athena
Athena
AzurëStratos
Athena
Level 112
God Stats
32W - 18L
1,319 SR
Queue Stats
82W - 76L
1,676 Elo+
Party 2
Susano
Susano
DivineLancelot
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GoldenIvory
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
fliper456
Sun Wukong
Level 62
God Stats
2W - 2L
1,740 SR
Queue Stats
86W - 71L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AriKirin69
Hou Yi
16
5 / 5 / 3
10,428
453
13,515
14,457
4,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bellona
BeeIo
Bellona
16
0 / 5 / 2
10,082
438
8,193
18,837
16,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ymir
Fxre
Ymir
14
1 / 4 / 5
9,664
420
4,447
15,912
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Arachne
HomarRunsU
Arachne
18
3 / 8 / 4
11,228
488
7,813
21,025
8,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
19
3 / 4 / 4
12,407
539
13,677
12,498
5,772
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abbeÿ
Scylla
20
9 / 0 / 6
13,422
584
14,819
9,317
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
4 / 2 / 13
13,169
573
6,811
21,130
19,226
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

20
7 / 3 / 11
13,234
575
16,101
19,250
9,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
GoldenIvory
Izanami
17
2 / 6 / 7
11,879
516
9,497
13,694
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
fliper456
Sun Wukong
18
3 / 2 / 10
12,277
534
16,386
21,085
14,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
12
Kills
25
26
Deaths
13
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
Abbeÿ
Scylla
9
0
6
12
L
Hou Yi
AriKirin69
Hou Yi
5
5
3
1.3
W
4
2
13
5.25
L
Bellona
BeeIo
Bellona
0
5
2
0.2
W
7
3
11
4.17
L
Ymir
Fxre
Ymir
1
4
5
0.88
W
Izanami
GoldenIvory
Izanami
2
6
7
0.92
L
Arachne
HomarRunsU
Arachne
3
8
4
0.63
L
Ra
3
4
4
1.25
W
Sun Wukong
fliper456
Sun Wukong
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,645
Damage
63,614
82,729
Taken
84,476
50,626
Mitigated
52,165
17,302
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Abbeÿ
Scylla
14,819
1,556
0
3,339
9,317
4,505
2,732
2,898
6,419
100,713
0
L
Hou Yi
AriKirin69
Hou Yi
13,515
6,489
0
3,757
14,457
4,834
1,098
3,498
10,933
0
72,823
W
6,811
1,313
0
3,149
21,130
19,226
488
7,790
13,340
40,607
0
L
Bellona
BeeIo
Bellona
8,193
1,339
0
2,996
18,837
16,581
183
3,496
15,276
0
71,131
W
16,101
3,895
0
8,097
19,250
9,023
2,894
4,718
14,532
0
106,521
L
Ymir
Fxre
Ymir
4,447
310
0
1,352
15,912
15,360
0
4,595
11,229
25,619
0
W
Izanami
GoldenIvory
Izanami
9,497
6,080
0
3,441
13,694
4,957
3,122
2,011
11,683
0
85,457
L
Arachne
HomarRunsU
Arachne
7,813
5,361
0
4,544
21,025
8,079
0
5,107
15,836
0
70,501
L
Ra
13,677
690
889
3,764
12,498
5,772
0
5,063
7,269
94,845
0
W
Sun Wukong
fliper456
Sun Wukong
16,386
2,076
0
8,727
21,085
14,454
736
4,200
16,885
630
75,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,809
Gold Earned
63,981
534
Minions Killed
658
0
Camps Cleared
0
2,158,475
Distance Traveled
2,293,624
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,422
584
171
7
0
470,541
5
L
Hou Yi
10,428
453
87
4
0
417,597
2
W
Athena
13,169
573
49
2
0
503,091
6
L
Bellona
10,082
438
132
6
0
418,179
0
W
Susano
13,234
575
158
7
0
474,041
5
L
Ymir
9,664
420
45
2
0
422,300
2
W
Izanami
11,879
516
148
6
0
384,837
7
L
Arachne
11,228
488
102
4
0
448,575
1
L
Ra
12,407
539
168
7
0
451,824
6
W
Sun Wukong
12,277
534
132
6
0
461,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role