Player Matchup

Serqet
Serqet
DexterousDre
Serqet
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
310W - 218L
1,712 Elo+
Party 1
Hel
Hel
DuckMilk
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 94L
1,744 Elo+
Solo
Horus
Horus
MeowtatoChip
Horus
Level 28
God Stats
6W - 4L
1,329 SR
Queue Stats
65W - 68L
1,546 Elo+
Party 3
Anubis
Anubis
Mojangerie
Anubis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 40L
1,586 Elo+
Party 3
Cernunnos
Cernunnos
WumboOfWumbology
Cernunnos
Level 28
God Stats
2W - 1L
1,351 SR
Queue Stats
285W - 206L
1,701 Elo+
Party 1
Team Averages
Level 24
1,436 SR
1,658 Elo+

VS

Team Averages
Level 20
1,593 SR
1,688 Elo+
Izanami
Izanami
Acuron7
Izanami
Level 29
God Stats
67W - 57L
1,430 SR
Queue Stats
557W - 558L
1,538 Elo+
Solo
Kukulkan
Kukulkan
BruhWithMyBalls
Kukulkan
Level 11
God Stats
1W - 1L
1,647 SR
Queue Stats
19W - 8L
1,788 Elo+
Party 2
Hercules
Hercules
HugeBadonkers
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,756 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Marluxia513
Tsukuyomi
Level 28
God Stats
12W - 21L
1,525 SR
Queue Stats
78W - 128L
1,593 Elo+
Solo
Fafnir
Fafnir
lose4thewin
Fafnir
Level 14
God Stats
13W - 8L
1,863 SR
Queue Stats
24W - 16L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
6 / 0 / 2
6,295
630
3,757
5,958
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 2 / 5
6,980
698
5,387
7,533
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 1
4,805
481
1,505
5,059
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Mojangerie
Anubis
9
0 / 1 / 1
4,757
476
2,775
4,017
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
12
4 / 0 / 4
6,801
680
6,155
4,558
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acuron7
Izanami
9
1 / 1 / 1
5,050
505
3,161
3,909
699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
10
1 / 3 / 0
5,469
547
3,607
3,742
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
HugeBadonkers
Hercules
9
2 / 5 / 0
5,261
526
4,434
7,931
3,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Marluxia513
Tsukuyomi
7
0 / 5 / 1
4,638
464
2,661
8,287
2,135
Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
7
0 / 1 / 2
4,971
497
2,249
5,597
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Acuron7
Izanami
1
1
1
1.5
L
Kukulkan
1
3
0
0.33
W
Serqet
6
0
2
7
W
4
2
5
3.25
L
Hercules
HugeBadonkers
Hercules
2
5
0
0.4
L
Tsukuyomi
Marluxia513
Tsukuyomi
0
5
1
0.1
W
0
1
1
0.5
W
Anubis
Mojangerie
Anubis
0
1
1
0.5
W
Cernunnos
4
0
4
6
L
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
16,112
27,125
Taken
29,466
11,445
Mitigated
11,863
13,244
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Acuron7
Izanami
3,161
1,664
0
1,822
3,909
699
0
1,205
2,510
0
28,413
L
Kukulkan
3,607
259
0
0
3,742
1,289
0
0
3,742
32,872
0
W
Serqet
3,757
1,321
0
3,126
5,958
2,017
103
651
5,307
0
28,376
W
5,387
681
858
5,136
7,533
3,318
0
771
6,762
40,313
0
L
Hercules
HugeBadonkers
Hercules
4,434
2,060
0
2,198
7,931
3,968
0
4,409
2,928
0
22,851
L
Tsukuyomi
Marluxia513
Tsukuyomi
2,661
822
0
2,312
8,287
2,135
0
897
7,112
0
19,181
W
1,505
854
240
1,742
5,059
1,998
0
1,692
3,367
0
7,563
W
Anubis
Mojangerie
Anubis
2,775
400
0
1,316
4,017
1,298
0
1,295
2,722
19,579
0
W
Cernunnos
6,155
3,080
0
826
4,558
2,814
0
1,447
3,111
0
37,767
L
Fafnir
2,249
855
0
1,656
5,597
3,772
0
1,231
4,140
6,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
25,389
284
Minions Killed
227
0
Camps Cleared
0
891,309
Distance Traveled
910,557
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,050
505
73
7
0
178,036
4
L
Kukulkan
5,469
547
66
7
0
179,140
5
W
Serqet
6,295
630
62
6
0
204,113
2
W
Hel
6,980
698
87
9
0
178,535
1
L
Hercules
5,261
526
35
4
0
176,598
1
L
Tsukuyomi
4,638
464
46
5
0
189,118
0
W
Horus
4,805
481
8
1
0
181,396
4
W
Anubis
4,757
476
39
4
0
143,633
1
W
Cernunnos
6,801
680
88
9
0
183,632
3
L
Fafnir
4,971
497
7
1
0
187,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role