Player Matchup

Kuzenbo
Kuzenbo
DDDAC_
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 143L
1,497 Elo+
Solo
Bellona
Bellona
Frostedjstorm
Bellona
Level 155
God Stats
3W - 2L
1,750 SR
Queue Stats
313W - 343L
1,469 Elo+
Solo
Anubis
Anubis
Hadezx998
Anubis
Level 91
God Stats
29W - 19L
1,475 SR
Queue Stats
567W - 554L
1,419 Elo+
Solo
Pele
Pele
SavvyChrly
Pele
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 64L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Those Penguins
Danzaburou
Level 101
God Stats
14W - 5L
2,026 SR
Queue Stats
152W - 159L
1,481 Elo+
Solo
Team Averages
Level 93
1,650 SR
1,457 Elo+

VS

Team Averages
Level 61
1,390 SR
1,364 Elo+
Da Ji
Da Ji
AdaptivePro
Da Ji
Level 38
God Stats
18W - 25L
1,400 SR
Queue Stats
49W - 68L
1,364 Elo+
Party 1
Agni
Agni
FiddleStick2429
Agni
Level 68
God Stats
14W - 19L
1,316 SR
Queue Stats
270W - 297L
1,313 Elo+
Party 1
Cerberus
Cerberus
PoisonCountr
Cerberus
Level 69
God Stats
4W - 5L
1,236 SR
Queue Stats
436W - 461L
1,362 Elo+
Party 1
Hachiman
Hachiman
Saltboy7248
Hachiman
Level 65
God Stats
6W - 8L
1,356 SR
Queue Stats
216W - 265L
1,324 Elo+
Party 1
Kuzenbo
Kuzenbo
Squatternutboshz
Kuzenbo
Level 65
God Stats
2W - 1L
1,643 SR
Queue Stats
96W - 82L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DDDAC_
Kuzenbo
9
2 / 1 / 3
6,025
548
4,051
6,756
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
8
0 / 5 / 0
5,137
467
4,404
9,443
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Hadezx998
Anubis
10
2 / 5 / 1
5,975
543
3,004
7,507
3,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 3
5,721
520
2,929
9,711
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Those Penguins
Danzaburou
9
1 / 4 / 2
5,598
509
5,556
8,079
2,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 3
7,378
671
9,938
9,121
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 6
6,783
617
6,504
2,602
1,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
PoisonCountr
Cerberus
12
4 / 1 / 2
6,745
613
5,973
7,663
6,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Saltboy7248
Hachiman
9
0 / 2 / 2
5,197
472
2,138
6,817
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 4
5,643
513
3,523
8,120
5,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
19
19
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Kuzenbo
DDDAC_
Kuzenbo
2
1
3
3.5
W
4
0
6
7
L
Bellona
0
5
0
0
L
Anubis
Hadezx998
Anubis
2
5
1
0.5
W
Cerberus
PoisonCountr
Cerberus
4
1
2
5
W
Hachiman
Saltboy7248
Hachiman
0
2
2
0.5
L
1
4
3
0.63
W
1
3
4
1
L
Danzaburou
Those Penguins
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,944
Damage
28,076
41,496
Taken
34,323
19,534
Mitigated
18,294
13,705
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,938
3,721
0
3,472
9,121
3,196
0
1,397
7,674
0
36,030
L
Kuzenbo
DDDAC_
Kuzenbo
4,051
1,615
0
1,831
6,756
3,974
10
2,291
4,465
13,374
0
W
6,504
493
0
688
2,602
1,036
614
925
1,677
27,909
0
L
Bellona
4,404
1,366
0
2,122
9,443
6,345
0
5,259
4,184
0
20,891
L
Anubis
Hadezx998
Anubis
3,004
0
0
2,567
7,507
3,100
37
3,690
3,817
28,858
0
W
Cerberus
PoisonCountr
Cerberus
5,973
479
0
3,398
7,663
6,661
0
0
7,213
31,444
0
W
Hachiman
Saltboy7248
Hachiman
2,138
1,206
0
2,867
6,817
1,549
0
2,679
4,138
0
24,168
L
2,929
882
0
3,796
9,711
3,655
0
2,534
7,177
0
23,617
W
3,523
1,599
258
977
8,120
5,852
0
2,054
6,066
11,201
0
L
Danzaburou
Those Penguins
Danzaburou
5,556
2,006
0
3,389
8,079
2,460
0
2,226
5,853
0
34,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
31,746
231
Minions Killed
243
0
Camps Cleared
0
987,538
Distance Traveled
1,085,943
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,378
671
63
6
0
210,507
0
L
Kuzenbo
6,025
548
17
2
0
236,778
0
W
Agni
6,783
617
52
5
0
228,215
6
L
Bellona
5,137
467
38
3
0
160,541
0
L
Anubis
5,975
543
47
4
0
198,651
3
W
Cerberus
6,745
613
65
6
0
219,305
0
W
Hachiman
5,197
472
47
4
0
200,415
0
L
Pele
5,721
520
58
5
0
218,341
0
W
Kuzenbo
5,643
513
16
1
0
227,501
1
L
Danzaburou
5,598
509
71
6
0
173,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role