Player Matchup

Artemis
Artemis
BlueNatsuki
Artemis
Level 4
God Stats
24W - 17L
1,305 SR
Queue Stats
29W - 23L
1,244 Elo+
Solo
Horus
Horus
FakaZoekJeBeef
Horus
Level 26
God Stats
13W - 23L
1,325 SR
Queue Stats
88W - 104L
1,453 Elo+
Solo
Bakasura
Bakasura
SCOREDXWHEEL
Bakasura
Level 27
God Stats
1W - 1L
1,725 SR
Queue Stats
16W - 17L
1,398 Elo+
Solo
Chaac
Chaac
firestorm21132
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,373 Elo+
Solo
Olorun
Olorun
oily_scrap7
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,394 Elo+

VS

Team Averages
Level 23
1,572 SR
1,537 Elo+
Thor
Thor
Asasousa
Thor
Level 16
God Stats
1W - 1L
1,348 SR
Queue Stats
17W - 14L
1,630 Elo+
Party 1
Ymir
Ymir
BlueRanger_0605
Ymir
Level 25
God Stats
16W - 11L
1,524 SR
Queue Stats
219W - 242L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
Demente_ricard
Guan Yu
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
254W - 283L
1,541 Elo+
Party 2
Anubis
Anubis
Mickey120489
Anubis
Level 36
God Stats
10W - 16L
1,991 SR
Queue Stats
213W - 231L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
TheIcedTeaBandit
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueNatsuki
Artemis
9
1 / 6 / 0
6,209
444
6,092
11,517
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 1
6,012
429
844
13,884
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
SCOREDXWHEEL
Bakasura
12
2 / 3 / 0
7,367
526
4,097
11,335
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 8 / 1
5,958
426
5,383
11,146
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
9
0 / 10 / 1
5,425
388
2,755
11,266
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 0 / 5
7,903
565
5,995
7,691
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 2 / 12
8,000
571
6,006
10,117
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 0 / 2
7,759
554
5,885
8,464
4,360
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
13
9 / 2 / 7
8,105
579
11,053
6,450
2,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 0 / 4
8,234
588
11,086
4,693
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
4
Kills
33
33
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thor
3
0
5
5.5
L
Artemis
BlueNatsuki
Artemis
1
6
0
0.17
W
6
2
12
6
W
6
0
2
7
L
0
6
1
0.08
W
Anubis
9
2
7
6.25
L
Bakasura
SCOREDXWHEEL
Bakasura
2
3
0
0.67
W
9
0
4
11
L
1
8
1
0.19
L
Olorun
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
40,025
59,148
Taken
37,415
23,274
Mitigated
19,017
13,435
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,995
2,000
0
3,554
7,691
2,764
0
309
7,382
0
45,820
L
Artemis
BlueNatsuki
Artemis
6,092
3,332
0
2,854
11,517
2,899
359
4,156
7,361
0
29,605
W
6,006
1,483
487
2,197
10,117
7,470
472
1,241
8,236
16,591
0
W
5,885
1,220
65
3,375
8,464
4,360
190
217
8,145
0
41,220
L
844
526
457
2,528
13,884
6,562
552
5,514
8,370
0
19,233
W
Anubis
11,053
1,015
222
1,301
6,450
2,675
938
165
6,089
34,091
0
L
Bakasura
SCOREDXWHEEL
Bakasura
4,097
1,991
0
3,996
11,335
3,573
0
3,469
7,866
0
35,410
W
11,086
2,057
0
0
4,693
1,748
644
823
3,485
45,596
0
L
5,383
752
0
1,063
11,146
7,036
0
7,423
3,723
0
23,142
L
Olorun
2,755
1,373
444
2,093
11,266
3,204
150
7,583
3,683
16,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
40,001
242
Minions Killed
298
0
Camps Cleared
0
1,189,633
Distance Traveled
1,323,971
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,903
565
77
6
0
292,928
3
L
Artemis
6,209
444
58
4
0
197,212
0
W
Ymir
8,000
571
15
1
0
229,785
1
W
Guan Yu
7,759
554
59
4
0
267,936
8
L
Horus
6,012
429
23
2
0
223,931
1
W
Anubis
8,105
579
58
4
0
224,771
5
L
Bakasura
7,367
526
86
6
0
316,401
4
W
Kukulkan
8,234
588
89
6
0
308,551
0
L
Chaac
5,958
426
47
3
0
221,479
1
L
Olorun
5,425
388
28
2
0
230,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role