Player Matchup

Odin
Odin
Anbu_Disease
Odin
Level 7
God Stats
1W - 1L
1,190 SR
Queue Stats
10W - 9L
1,150 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DREAMING-BEAST
Tsukuyomi
Level 7
God Stats
3W - 3L
1,192 SR
Queue Stats
20W - 30L
1,126 Elo+
Party 1
Scylla
Scylla
IICrucifiedII
Scylla
Level 7
God Stats
3W - 5L
1,023 SR
Queue Stats
8W - 8L
1,059 Elo+
Party 1
Bellona
Bellona
Soulless_Jester1
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,126 Elo+
Party 1
Chernobog
Chernobog
Valachi_himself
Chernobog
Level 17
God Stats
89W - 61L
1,539 SR
Queue Stats
103W - 75L
1,364 Elo+
Solo
Team Averages
Level 11
1,289 SR
1,165 Elo+

VS

Team Averages
Level 14
1,502 SR
1,270 Elo+
Neith
Neith
CPTAmerica86
Neith
Level 25
God Stats
54W - 51L
1,512 SR
Queue Stats
208W - 193L
1,373 Elo+
Solo
Set
Set
YeeeeeeBoyyyyyy_
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,099 Elo+
Solo
Ra
Ra
crazyk2da
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
932 Elo+
Solo
Pele
Pele
maliiiii
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
wssdswsxxcdf
Yemoja
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 78L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
8,987
999
4,769
7,636
3,757
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
DREAMING-BEAST
Tsukuyomi
17
11 / 0 / 14
10,850
1,206
14,928
5,620
2,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
13 / 1 / 18
10,859
1,207
15,169
5,339
2,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 20
10,167
1,130
13,364
9,349
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Valachi_himself
Chernobog
18
9 / 0 / 26
11,445
1,272
20,032
8,689
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

364

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,407
934
13,151
12,963
5,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 6 / 1
8,289
921
3,173
8,904
3,665
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 12 / 1
7,884
876
3,661
14,495
4,867
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
14
0 / 9 / 1
8,231
915
2,727
20,291
7,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
13
0 / 12 / 1
8,389
932
7,762
23,483
19,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
7
43
Kills
2
2
Deaths
43
91
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
1
4
1
0.38
W
Tsukuyomi
DREAMING-BEAST
Tsukuyomi
11
0
14
18
W
13
1
18
22
W
8
0
20
18
W
Chernobog
Valachi_himself
Chernobog
9
0
26
22
L
1
6
1
0.25
L
0
12
1
0.04
L
Pele
0
9
1
0.06
L
Yemoja
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,262
Damage
30,474
36,633
Taken
80,136
22,578
Mitigated
41,034
5,736
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,769
2,076
0
0
7,636
3,757
0
1,584
4,782
0
11,677
L
13,151
8,163
0
770
12,963
5,123
0
1,670
11,218
0
26,540
W
Tsukuyomi
DREAMING-BEAST
Tsukuyomi
14,928
6,125
0
434
5,620
2,729
0
2,414
3,206
0
23,747
W
15,169
1,306
0
250
5,339
2,144
0
1,964
3,375
25,829
0
W
13,364
6,509
0
1,466
9,349
9,637
0
2,111
7,238
0
25,805
W
Chernobog
Valachi_himself
Chernobog
20,032
13,841
0
3,586
8,689
4,311
0
3,350
5,339
0
40,382
L
3,173
983
0
214
8,904
3,665
0
1,805
6,974
0
10,182
L
3,661
885
0
313
14,495
4,867
0
2,630
11,740
7,262
0
L
Pele
2,727
1,454
0
2,587
20,291
7,469
0
4,560
15,656
0
16,949
L
Yemoja
7,762
1,828
648
403
23,483
19,910
0
4,504
18,804
25,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,308
Gold Earned
41,200
153
Minions Killed
118
2
Camps Cleared
2
840,704
Distance Traveled
661,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,987
999
16
2
1
143,557
0
L
Neith
8,407
934
30
3
0
152,976
0
W
Tsukuyomi
10,850
1,206
23
3
0
181,923
0
W
Scylla
10,859
1,207
36
4
0
179,923
0
W
Bellona
10,167
1,130
29
3
1
181,683
0
W
Chernobog
11,445
1,272
49
5
0
153,618
0
L
Set
8,289
921
10
1
2
97,773
0
L
Ra
7,884
876
11
1
0
96,154
0
L
Pele
8,231
915
35
4
0
171,189
0
L
Yemoja
8,389
932
32
4
0
143,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role