Player Matchup

Danzaburou
Danzaburou
GoodlyPegasus0
Danzaburou
Level 67
God Stats
4W - 4L
1,432 SR
Queue Stats
27W - 27L
1,510 Elo+
Party 2
Agni
Agni
GrimOD
Agni
Level 97
God Stats
2W - 1L
1,503 SR
Queue Stats
28W - 32L
1,536 Elo+
Solo
Cthulhu
Cthulhu
JIVETURKEY I
Cthulhu
Level 35
God Stats
6W - 8L
1,477 SR
Queue Stats
45W - 44L
1,496 Elo+
Party 2
Team Averages
Level 66
1,470 SR
1,514 Elo+

VS

Team Averages
Level 52
1,508 SR
1,553 Elo+
Thor
Thor
Grxffxn
Thor
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 127L
1,546 Elo+
Party 1
Neith
Neith
Jisoko
Neith
Level 36
God Stats
25W - 31L
1,525 SR
Queue Stats
43W - 40L
1,614 Elo+
Party 1
Zeus
Zeus
McL0V3vin
Zeus
Level 55
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoodlyPegasus0
Danzaburou
16
7 / 1 / 7
12,606
742
13,781
10,573
4,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
GrimOD
Agni
15
5 / 1 / 6
11,312
665
10,870
10,128
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
JIVETURKEY I
Cthulhu
15
4 / 1 / 9
12,188
717
8,934
12,846
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Grxffxn
Thor
13
2 / 3 / 0
10,278
605
6,068
16,799
5,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Jisoko
Neith
12
0 / 6 / 2
9,624
566
8,600
12,395
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
13
0 / 7 / 2
9,718
572
9,712
13,593
4,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
2
3
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GoodlyPegasus0
Danzaburou
7
1
7
10.5
W
Agni
GrimOD
Agni
5
1
6
8
L
Thor
Grxffxn
Thor
2
3
0
0.67
W
Cthulhu
JIVETURKEY I
Cthulhu
4
1
9
8.5
L
Neith
Jisoko
Neith
0
6
2
0.17
L
Zeus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,585
Damage
24,380
33,547
Taken
42,787
22,419
Mitigated
15,327
7,526
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GoodlyPegasus0
Danzaburou
13,781
4,744
0
1,740
10,573
4,534
2,622
3,508
7,065
0
59,292
W
Agni
GrimOD
Agni
10,870
167
715
3,583
10,128
3,883
352
2,107
8,021
48,141
0
L
Thor
Grxffxn
Thor
6,068
2,042
231
3,159
16,799
5,571
0
8,706
7,629
0
42,501
W
Cthulhu
JIVETURKEY I
Cthulhu
8,934
290
177
1,311
12,846
14,002
0
4,167
8,679
32,089
0
L
Neith
Jisoko
Neith
8,600
4,159
0
620
12,395
5,353
195
5,801
6,376
0
30,736
L
Zeus
9,712
1,119
0
2,242
13,593
4,403
120
4,417
8,866
48,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
29,620
197
Minions Killed
176
0
Camps Cleared
0
886,363
Distance Traveled
782,974
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,606
742
92
5
0
303,162
0
W
Agni
11,312
665
68
4
0
316,222
0
L
Thor
10,278
605
52
3
0
307,783
0
W
Cthulhu
12,188
717
37
2
0
266,979
1
L
Neith
9,624
566
38
2
0
232,469
0
L
Zeus
9,718
572
86
5
0
242,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role