Player Matchup

Ymir
Ymir
BigPapiJDawg
Ymir
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
707W - 652L
1,511 Elo+
Party 1
Nox
Nox
RelicHuntress
Nox
Level 144
God Stats
9W - 7L
1,705 SR
Queue Stats
517W - 445L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
Shymeek
Erlang Shen
Level 14
God Stats
8W - 6L
1,254 SR
Queue Stats
125W - 138L
1,542 Elo+
Party 1
Team Averages
Level 91
1,486 SR
1,511 Elo+

VS

Team Averages
Level 38
1,638 SR
1,611 Elo+
Nox
Nox
AdmiralAtom59
Nox
Level 89
God Stats
2W - 1L
1,913 SR
Queue Stats
10W - 4L
1,751 Elo+
Party 2
Tyr
Tyr
oym97
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
954W - 954L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
xXVirtusXx
Heimdallr
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
498W - 464L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 17
17,508
730
13,794
23,430
28,212
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 7 / 6
17,401
725
25,660
18,695
9,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Shymeek
Erlang Shen
18
7 / 6 / 10
16,260
678
15,923
17,660
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 12
16,327
680
17,776
13,372
5,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
oym97
Tyr
16
0 / 9 / 16
13,959
582
5,603
24,047
18,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
xXVirtusXx
Heimdallr
19
14 / 7 / 6
17,855
744
25,804
26,562
11,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
24
Kills
21
21
Deaths
24
33
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
8
12
1.63
W
4
8
17
1.56
W
13
7
6
2.29
W
Erlang Shen
Shymeek
Erlang Shen
7
6
10
2
L
Tyr
oym97
Tyr
0
9
16
0.89
L
Heimdallr
xXVirtusXx
Heimdallr
14
7
6
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,377
Damage
49,183
59,785
Taken
63,981
47,156
Mitigated
35,273
11,377
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,776
248
0
1,924
13,372
5,379
1,318
8,172
5,200
75,547
0
W
13,794
959
0
1,927
23,430
28,212
596
7,033
16,394
45,791
0
W
25,660
930
1,455
4,120
18,695
9,148
1,291
3,750
14,944
121,538
0
W
Erlang Shen
Shymeek
Erlang Shen
15,923
9,107
568
3,307
17,660
9,796
0
7,197
10,463
0
40,963
L
Tyr
oym97
Tyr
5,603
1,553
0
290
24,047
18,843
0
15,314
8,733
165
14,295
L
Heimdallr
xXVirtusXx
Heimdallr
25,804
14,095
0
6,193
26,562
11,051
1,739
16,060
10,502
0
93,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,169
Gold Earned
48,141
227
Minions Killed
220
0
Camps Cleared
0
1,299,127
Distance Traveled
1,083,919
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
16,327
680
99
4
0
375,587
0
W
Ymir
17,508
730
36
2
0
422,281
4
W
Nox
17,401
725
156
7
0
446,944
3
W
Erlang Shen
16,260
678
35
1
0
429,902
3
L
Tyr
13,959
582
17
1
0
367,686
0
L
Heimdallr
17,855
744
104
4
0
340,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role