Player Matchup

Sun Wukong
Sun Wukong
Attempt3dYt
Sun Wukong
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 151L
1,393 Elo+
Solo
Discordia
Discordia
Bzre-Insane
Discordia
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 172L
1,445 Elo+
Party 2
Eset
Eset
KENNY LOGG1NS
Eset
Level 156
God Stats
10W - 12L
1,500 SR
Queue Stats
581W - 584L
1,453 Elo+
Solo
Skadi
Skadi
Super_Sayajim0
Skadi
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 2
Merlin
Merlin
cbenavides15
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,407 Elo+
Solo
Team Averages
Level 69
1,454 SR
1,432 Elo+

VS

Team Averages
Level 93
1,535 SR
1,584 Elo+
Bacchus
Bacchus
Bulletv8
Bacchus
Level 108
God Stats
4W - 1L
1,712 SR
Queue Stats
177W - 146L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
KingHardRod
Kuzenbo
Level 109
God Stats
6W - 6L
1,639 SR
Queue Stats
427W - 464L
1,508 Elo+
Solo
Medusa
Medusa
Stealor
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,565 Elo+
Party 1
Raijin
Raijin
StrafePapi
Raijin
Level 131
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 297L
1,666 Elo+
Party 1
Nox
Nox
Zweati
Nox
Level 90
God Stats
6W - 5L
1,325 SR
Queue Stats
164W - 187L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Attempt3dYt
Sun Wukong
15
2 / 5 / 4
8,586
781
5,749
12,365
9,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Bzre-Insane
Discordia
13
1 / 6 / 3
8,051
732
6,515
9,950
7,404
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 5
8,598
782
7,578
10,075
4,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 7 / 6
8,500
773
9,515
12,876
4,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
14
4 / 8 / 1
8,747
795
7,729
9,706
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bulletv8
Bacchus
16
4 / 4 / 22
9,132
830
13,483
12,338
14,173
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
KingHardRod
Kuzenbo
16
7 / 4 / 21
10,204
928
8,376
17,720
29,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Stealor
Medusa
15
9 / 2 / 15
9,444
859
10,173
9,094
4,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
StrafePapi
Raijin
15
6 / 3 / 15
9,422
857
6,973
8,211
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nox
Zweati
Nox
17
5 / 2 / 23
9,615
874
12,131
8,221
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
127
10
Kills
31
32
Deaths
15
19
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Attempt3dYt
Sun Wukong
2
5
4
0.8
W
Bacchus
Bulletv8
Bacchus
4
4
22
3.75
L
Discordia
Bzre-Insane
Discordia
1
6
3
0.42
L
1
6
5
0.58
W
Kuzenbo
KingHardRod
Kuzenbo
7
4
21
4.38
W
Medusa
Stealor
Medusa
9
2
15
8.25
W
Raijin
StrafePapi
Raijin
6
3
15
4.5
L
2
7
6
0.71
W
Nox
Zweati
Nox
5
2
23
8.25
L
Merlin
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
51,136
54,972
Taken
55,584
30,212
Mitigated
55,928
11,735
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Attempt3dYt
Sun Wukong
5,749
905
622
1,882
12,365
9,988
110
9,091
3,274
0
15,641
W
Bacchus
Bulletv8
Bacchus
13,483
1,598
1,905
1,042
12,338
14,173
108
2,893
9,445
23,020
0
L
Discordia
Bzre-Insane
Discordia
6,515
548
1,307
1,565
9,950
7,404
74
8,284
1,666
15,059
0
L
7,578
832
265
1,989
10,075
4,067
337
7,246
2,829
18,095
0
W
Kuzenbo
KingHardRod
Kuzenbo
8,376
3,931
2,458
4,089
17,720
29,575
602
7,179
10,541
14,055
0
W
Medusa
Stealor
Medusa
10,173
3,593
1,503
1,128
9,094
4,362
1,318
5,450
3,644
0
17,633
W
Raijin
StrafePapi
Raijin
6,973
645
1,854
1,386
8,211
3,703
1,262
2,784
5,427
17,890
0
L
9,515
4,597
631
2,300
12,876
4,995
1,015
9,603
3,273
0
21,975
W
Nox
Zweati
Nox
12,131
818
1,934
1,745
8,221
4,115
1,418
3,516
4,705
27,096
0
L
Merlin
7,729
644
906
268
9,706
3,758
235
6,739
2,967
13,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
47,817
102
Minions Killed
86
0
Camps Cleared
0
835,954
Distance Traveled
969,105
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,586
781
14
1
0
191,588
2
W
Bacchus
9,132
830
13
1
0
202,482
0
L
Discordia
8,051
732
17
2
0
168,107
0
L
Eset
8,598
782
27
2
0
161,992
1
W
Kuzenbo
10,204
928
7
1
0
198,522
0
W
Medusa
9,444
859
13
1
0
206,230
1
W
Raijin
9,422
857
24
2
0
173,386
0
L
Skadi
8,500
773
31
3
0
165,789
1
W
Nox
9,615
874
29
3
0
188,485
0
L
Merlin
8,747
795
13
1
0
148,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role