Player Matchup

Thor
Thor
AlphaAdax2
Thor
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 2
Ra
Ra
DuneDog65
Ra
Level 29
God Stats
1W - 1L
1,467 SR
Queue Stats
129W - 171L
1,460 Elo+
Party 2
Xing Tian
Xing Tian
Marbio
Xing Tian
Level 28
God Stats
17W - 10L
1,485 SR
Queue Stats
82W - 93L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
Robostein
Sun Wukong
Level 25
God Stats
2W - 2L
1,661 SR
Queue Stats
24W - 35L
1,388 Elo+
Party 2
Izanami
Izanami
thextheory
Izanami
Level 28
God Stats
12W - 12L
1,528 SR
Queue Stats
63W - 83L
1,400 Elo+
Party 2
Team Averages
Level 24
1,481 SR
1,396 Elo+

VS

Team Averages
Level 24
1,588 SR
1,415 Elo+
Khepri
Khepri
Cdmega
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,401 Elo+
Party 1
Artemis
Artemis
DwarfA9
Artemis
Level 7
God Stats
2W - 0L
1,694 SR
Queue Stats
2W - 1L
1,401 Elo+
Party 1
Discordia
Discordia
Eleft
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,401 Elo+
Party 1
Loki
Loki
Forcix
Loki
Level 38
God Stats
2W - 0L
1,694 SR
Queue Stats
2W - 1L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
KinggWavyy
Danzaburou
Level 22
God Stats
53W - 32L
1,555 SR
Queue Stats
167W - 157L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,388
385
383
7,193
2,314
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 4 / 0
8,435
603
5,339
9,780
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
Marbio
Xing Tian
11
4 / 1 / 0
7,010
501
4,755
13,688
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Robostein
Sun Wukong
11
0 / 2 / 0
6,552
468
1,733
8,257
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
thextheory
Izanami
11
1 / 4 / 2
6,594
471
6,081
10,330
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cdmega
Khepri
9
1 / 3 / 4
6,570
469
3,935
9,442
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
DwarfA9
Artemis
12
1 / 2 / 3
7,046
503
10,288
5,002
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Eleft
Discordia
11
0 / 5 / 3
6,734
481
4,338
6,672
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Forcix
Loki
13
7 / 1 / 2
8,568
612
6,443
7,634
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
KinggWavyy
Danzaburou
15
6 / 0 / 0
9,372
669
8,266
5,979
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
11
Kills
15
15
Deaths
11
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Khepri
Cdmega
Khepri
1
3
4
1
L
6
4
0
1.5
W
Artemis
DwarfA9
Artemis
1
2
3
1.25
W
Discordia
Eleft
Discordia
0
5
3
0.3
W
Loki
Forcix
Loki
7
1
2
8
W
Danzaburou
KinggWavyy
Danzaburou
6
0
0
6
L
Xing Tian
Marbio
Xing Tian
4
1
0
4
L
Sun Wukong
Robostein
Sun Wukong
0
2
0
0
L
Izanami
thextheory
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
33,270
49,248
Taken
34,729
22,743
Mitigated
12,556
13,181
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
383
141
0
0
7,193
2,314
125
0
7,193
0
11,170
W
Khepri
Cdmega
Khepri
3,935
363
0
2,015
9,442
4,259
0
3,273
6,169
16,492
0
L
5,339
901
0
3,813
9,780
3,304
318
4,338
5,442
48,863
0
W
Artemis
DwarfA9
Artemis
10,288
7,165
0
1,902
5,002
1,581
0
1,126
3,876
0
39,073
W
Discordia
Eleft
Discordia
4,338
158
0
167
6,672
2,038
806
3,977
2,407
28,921
0
W
Loki
Forcix
Loki
6,443
1,899
0
2,166
7,634
2,472
573
1,344
6,154
0
35,657
W
Danzaburou
KinggWavyy
Danzaburou
8,266
4,837
0
2,827
5,979
2,206
2,880
0
5,829
0
61,582
L
Xing Tian
Marbio
Xing Tian
4,755
768
417
3,285
13,688
8,851
0
1,586
12,102
28,342
0
L
Sun Wukong
Robostein
Sun Wukong
1,733
368
0
2,294
8,257
5,317
721
0
8,257
0
32,235
L
Izanami
thextheory
Izanami
6,081
3,232
0
3,372
10,330
2,957
27
2,349
7,981
0
37,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
38,290
311
Minions Killed
328
0
Camps Cleared
0
1,223,587
Distance Traveled
1,246,656
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,388
385
40
3
0
211,689
0
W
Khepri
6,570
469
16
1
0
252,106
6
L
Ra
8,435
603
90
6
0
262,596
7
W
Artemis
7,046
503
75
5
0
210,755
5
W
Discordia
6,734
481
48
3
0
240,220
0
W
Loki
8,568
612
69
5
0
311,743
0
W
Danzaburou
9,372
669
120
9
0
231,832
1
L
Xing Tian
7,010
501
45
3
0
289,407
3
L
Sun Wukong
6,552
468
57
4
0
237,751
0
L
Izanami
6,594
471
79
6
0
222,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role