Player Matchup

Ne Zha
Ne Zha
Figs17
Ne Zha
Level 20
God Stats
3W - 1L
1,754 SR
Queue Stats
58W - 43L
1,562 Elo+
Solo
Medusa
Medusa
GLANDTROPE
Medusa
Level 10
God Stats
6W - 5L
1,575 SR
Queue Stats
18W - 16L
1,528 Elo+
Solo
Vulcan
Vulcan
II Trickyy II
Vulcan
Level 27
God Stats
6W - 15L
1,500 SR
Queue Stats
10W - 26L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Laghima AF
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 127L
1,623 Elo+
Solo
Agni
Agni
c28_
Agni
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
191W - 231L
1,711 Elo+
Party 2
Team Averages
Level 18
1,606 SR
1,585 Elo+

VS

Team Averages
Level 38
1,487 SR
1,557 Elo+
He Bo
He Bo
DeathStroke1405
He Bo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 211L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
Fx tr1X2567
Danzaburou
Level 25
God Stats
44W - 45L
1,547 SR
Queue Stats
464W - 438L
1,501 Elo+
Solo
Ymir
Ymir
MONZHII2
Ymir
Level 23
God Stats
0W - 3L
1,194 SR
Queue Stats
134W - 162L
1,581 Elo+
Party 1
Scylla
Scylla
WOOD Eternal
Scylla
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 119L
1,500 Elo+
Solo
Guan Yu
Guan Yu
zvyw14
Guan Yu
Level 8
God Stats
3W - 4L
1,694 SR
Queue Stats
13W - 12L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Figs17
Ne Zha
20
9 / 3 / 6
15,399
616
12,987
28,075
13,222
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
GLANDTROPE
Medusa
20
19 / 0 / 10
16,886
675
26,040
19,867
9,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 7 / 12
12,049
482
12,241
12,781
4,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Laghima AF
Cthulhu
20
12 / 0 / 17
15,332
613
18,775
23,479
26,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
c28_
Agni
14
1 / 6 / 6
10,657
426
3,211
14,292
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 1
11,963
479
15,803
20,893
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Fx tr1X2567
Danzaburou
19
5 / 9 / 1
12,157
486
11,032
22,357
9,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
15
5 / 9 / 4
10,333
413
10,244
23,425
8,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
10
0 / 11 / 2
7,697
308
6,204
10,009
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
zvyw14
Guan Yu
15
1 / 4 / 4
9,964
399
7,402
17,583
14,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
43
Kills
16
16
Deaths
43
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
10
1
0.55
W
Ne Zha
Figs17
Ne Zha
9
3
6
4
L
Danzaburou
Fx tr1X2567
Danzaburou
5
9
1
0.61
W
Medusa
GLANDTROPE
Medusa
19
0
10
24
W
2
7
12
1.14
W
Cthulhu
Laghima AF
Cthulhu
12
0
17
20.5
L
Ymir
5
9
4
0.78
L
Scylla
0
11
2
0.09
W
Agni
c28_
Agni
1
6
6
0.67
L
Guan Yu
zvyw14
Guan Yu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,254
Damage
50,685
98,494
Taken
94,267
58,190
Mitigated
41,952
33,693
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,803
1,203
0
4,625
20,893
7,037
0
7,244
13,649
98,628
0
W
Ne Zha
Figs17
Ne Zha
12,987
2,682
0
11,082
28,075
13,222
2,646
9,056
18,894
0
121,021
L
Danzaburou
Fx tr1X2567
Danzaburou
11,032
3,089
87
6,108
22,357
9,108
1,194
6,245
16,112
0
95,792
W
Medusa
GLANDTROPE
Medusa
26,040
14,038
0
13,123
19,867
9,868
11,251
5,488
14,304
0
130,259
W
12,241
5,925
0
1,927
12,781
4,791
817
6,441
6,265
63,086
0
W
Cthulhu
Laghima AF
Cthulhu
18,775
2,111
2,182
5,236
23,479
26,234
1,382
6,647
16,712
69,190
0
L
Ymir
10,244
3,164
0
2,037
23,425
8,405
464
11,971
11,374
48,272
0
L
Scylla
6,204
375
0
0
10,009
2,417
81
3,585
6,424
15,549
0
W
Agni
c28_
Agni
3,211
349
0
143
14,292
4,075
392
4,619
9,548
33,989
0
L
Guan Yu
zvyw14
Guan Yu
7,402
998
235
2,863
17,583
14,985
1,977
5,182
12,401
0
37,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,323
Gold Earned
52,114
601
Minions Killed
443
0
Camps Cleared
0
2,371,595
Distance Traveled
2,000,485
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,963
479
141
6
0
388,347
0
W
Ne Zha
15,399
616
193
8
0
460,505
2
L
Danzaburou
12,157
486
156
6
0
395,121
2
W
Medusa
16,886
675
200
8
0
452,311
10
W
Vulcan
12,049
482
74
3
0
448,660
2
W
Cthulhu
15,332
613
84
3
0
522,122
4
L
Ymir
10,333
413
68
3
0
414,347
3
L
Scylla
7,697
308
19
1
0
330,165
1
W
Agni
10,657
426
50
2
0
487,997
0
L
Guan Yu
9,964
399
59
2
0
472,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role