Player Matchup

Agni
Agni
IbbuCha1
Agni
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 375L
1,551 Elo+
Solo
Hercules
Hercules
MEMSUS
Hercules
Level 7
God Stats
3W - 3L
2,021 SR
Queue Stats
31W - 36L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
slottize
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,674 SR
1,585 Elo+

VS

Team Averages
Level 29
1,571 SR
1,498 Elo+
Nemesis
Nemesis
BigFatGesh
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,416 Elo+
Solo
Sol
Sol
CrystalPlum
Sol
Level 21
God Stats
0W - 1L
1,845 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
killkiller74
Izanami
Level 61
God Stats
1W - 2L
1,368 SR
Queue Stats
42W - 32L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
4 / 5 / 8
9,336
778
6,361
7,913
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MEMSUS
Hercules
13
3 / 2 / 11
8,900
742
4,118
8,033
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
slottize
Danzaburou
14
11 / 3 / 6
11,224
935
13,587
11,015
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigFatGesh
Nemesis
10
2 / 9 / 4
8,587
716
4,703
12,069
4,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 4 / 4
8,686
724
4,483
7,753
2,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
killkiller74
Izanami
12
4 / 6 / 5
9,280
773
9,065
10,072
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
10
10
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigFatGesh
Nemesis
2
9
4
0.44
L
4
4
4
1.5
W
Agni
4
5
8
1.6
W
Hercules
MEMSUS
Hercules
3
2
11
4.25
L
Izanami
killkiller74
Izanami
4
6
5
1.08
W
Danzaburou
slottize
Danzaburou
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
18,251
26,961
Taken
29,894
13,114
Mitigated
10,738
8,501
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigFatGesh
Nemesis
4,703
982
0
1,310
12,069
4,189
116
1,329
10,590
0
16,352
L
4,483
190
0
1,407
7,753
2,762
744
1,972
5,756
24,049
0
W
Agni
6,361
568
0
1,368
7,913
2,570
396
2,138
5,775
29,615
0
W
Hercules
MEMSUS
Hercules
4,118
1,325
0
2,099
8,033
6,489
47
834
7,199
0
11,434
L
Izanami
killkiller74
Izanami
9,065
5,364
0
354
10,072
3,787
158
3,084
6,888
0
48,598
W
Danzaburou
slottize
Danzaburou
13,587
7,481
0
5,034
11,015
4,055
1,729
1,815
9,200
0
53,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
26,553
142
Minions Killed
141
0
Camps Cleared
0
600,472
Distance Traveled
632,016
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,587
716
17
1
0
222,555
0
L
Sol
8,686
724
38
3
0
213,383
0
W
Agni
9,336
778
51
4
0
190,320
1
W
Hercules
8,900
742
24
2
0
215,150
1
L
Izanami
9,280
773
86
7
0
196,078
1
W
Danzaburou
11,224
935
67
6
0
195,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role