Player Matchup

He Bo
He Bo
Heavy-x-Arms
He Bo
Level 109
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 3L
1,580 Elo+
Party 1
Ullr
Ullr
RaysenCR
Ullr
Level 157
God Stats
5W - 5L
1,322 SR
Queue Stats
23W - 14L
1,533 Elo+
Party 1
Fenrir
Fenrir
Teller8665
Fenrir
Level 49
God Stats
23W - 19L
1,544 SR
Queue Stats
54W - 65L
1,471 Elo+
Solo
Cthulhu
Cthulhu
XNaked_SnakeX
Cthulhu
Level 23
God Stats
7W - 7L
1,541 SR
Queue Stats
7W - 8L
1,519 Elo+
Party 1
Ao Kuang
Ao Kuang
X_the_reivax_X
Ao Kuang
Level 154
God Stats
8W - 5L
1,697 SR
Queue Stats
19W - 14L
1,533 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,527 Elo+

VS

Team Averages
Level 74
1,526 SR
1,582 Elo+
Sobek
Sobek
AYrapidTax
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,742 Elo+
Party 2
Izanami
Izanami
ActuaIIY No
Izanami
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 97L
1,724 Elo+
Party 2
Chronos
Chronos
Eatpoopz8145
Chronos
Level 12
God Stats
3W - 1L
1,822 SR
Queue Stats
30W - 15L
1,889 Elo+
Party 2
Fenrir
Fenrir
Sgt Fluffs
Fenrir
Level 43
God Stats
2W - 2L
1,409 SR
Queue Stats
3W - 9L
1,080 Elo+
Solo
Danzaburou
Danzaburou
Your Own Phobia
Danzaburou
Level 143
God Stats
10W - 12L
1,398 SR
Queue Stats
62W - 61L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,310
931
11,424
9,942
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
16
3 / 2 / 5
9,997
1,000
11,055
11,361
4,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Teller8665
Fenrir
15
4 / 11 / 6
9,882
988
7,726
19,598
8,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
15
0 / 3 / 8
9,841
984
6,293
14,953
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
16
3 / 5 / 8
10,134
1,013
14,127
16,496
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

152

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 1 / 17
10,571
1,057
6,082
10,985
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ActuaIIY No
Izanami
17
13 / 5 / 9
12,583
1,258
23,267
12,481
4,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Eatpoopz8145
Chronos
16
2 / 0 / 11
9,554
955
9,560
10,347
4,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Sgt Fluffs
Fenrir
15
2 / 5 / 12
9,326
933
9,116
14,196
5,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Your Own Phobia
Danzaburou
18
8 / 1 / 12
11,863
1,186
17,675
6,480
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
12
Kills
26
26
Deaths
12
32
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
17
9.5
W
Izanami
ActuaIIY No
Izanami
13
5
9
3.5
W
Chronos
Eatpoopz8145
Chronos
2
0
11
7.5
L
2
5
5
0.9
L
Ullr
3
2
5
2.75
W
Fenrir
Sgt Fluffs
Fenrir
2
5
12
1.6
L
Fenrir
Teller8665
Fenrir
4
11
6
0.64
L
Cthulhu
0
3
8
1.33
L
Ao Kuang
3
5
8
1.4
W
Danzaburou
Your Own Phobia
Danzaburou
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,625
Damage
65,700
72,350
Taken
54,489
36,742
Mitigated
31,160
5,138
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,082
210
0
3,023
10,985
13,168
0
5,456
5,141
13,229
0
W
Izanami
ActuaIIY No
Izanami
23,267
14,312
0
0
12,481
4,625
0
7,576
4,603
0
55,941
W
Chronos
Eatpoopz8145
Chronos
9,560
2,668
0
949
10,347
4,266
0
7,216
2,793
15,778
0
L
11,424
97
0
350
9,942
3,625
0
3,180
6,762
22,714
0
L
Ullr
11,055
5,000
0
675
11,361
4,830
0
3,226
8,135
0
36,805
W
Fenrir
Sgt Fluffs
Fenrir
9,116
3,373
552
2,186
14,196
5,945
0
6,259
7,633
0
14,801
L
Fenrir
Teller8665
Fenrir
7,726
1,661
0
45
19,598
8,725
0
2,413
17,185
0
19,737
L
Cthulhu
6,293
349
0
821
14,953
12,478
0
2,732
12,221
25,637
0
L
Ao Kuang
14,127
2,492
0
3,247
16,496
7,084
0
4,091
12,405
27,366
0
W
Danzaburou
Your Own Phobia
Danzaburou
17,675
6,781
0
2,348
6,480
3,156
0
3,827
2,475
0
43,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
53,897
189
Minions Killed
178
9
Camps Cleared
6
892,809
Distance Traveled
874,665
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,571
1,057
16
2
0
195,525
0
W
Izanami
12,583
1,258
74
7
5
169,430
0
W
Chronos
9,554
955
19
2
1
151,429
0
L
He Bo
9,310
931
35
4
0
157,678
0
L
Ullr
9,997
1,000
64
6
2
177,699
1
W
Fenrir
9,326
933
9
1
0
180,755
2
L
Fenrir
9,882
988
17
2
1
193,514
0
L
Cthulhu
9,841
984
42
4
1
169,675
0
L
Ao Kuang
10,134
1,013
31
3
5
194,243
1
W
Danzaburou
11,863
1,186
60
6
0
177,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role