Player Matchup

Medusa
Medusa
Armed Commando
Medusa
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 129L
1,494 Elo+
Party 2
Geb
Geb
COD KINGZ 4EVA
Geb
Level 129
God Stats
4W - 3L
1,325 SR
Queue Stats
427W - 426L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
Dog of Daunt
Baron Samedi
Level 107
God Stats
8W - 4L
1,807 SR
Queue Stats
347W - 328L
1,538 Elo+
Party 2
Apollo
Apollo
TheSunGodJerry
Apollo
Level 127
God Stats
31W - 18L
1,715 SR
Queue Stats
291W - 273L
1,523 Elo+
Party 2
Ares
Ares
jackhammer339
Ares
Level 19
God Stats
16W - 9L
1,572 SR
Queue Stats
29W - 25L
1,494 Elo+
Party 2
Team Averages
Level 93
1,584 SR
1,519 Elo+

VS

Team Averages
Level 74
1,499 SR
1,560 Elo+
Heimdallr
Heimdallr
ImRxin
Heimdallr
Level 125
God Stats
5W - 5L
1,168 SR
Queue Stats
110W - 137L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
X3mpttt
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
arlleyleitao
Baba Yaga
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
hahahhahaah
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 4L
1,734 Elo+
Party 1
Sylvanus
Sylvanus
v8 Rainbow
Sylvanus
Level 89
God Stats
6W - 7L
1,827 SR
Queue Stats
59W - 70L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
10,619
506
8,980
12,595
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
6 / 3 / 13
11,205
534
13,331
15,860
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Dog of Daunt
Baron Samedi
16
5 / 1 / 12
10,975
523
16,391
14,783
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 12
13,120
625
16,675
19,762
10,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 2 / 18
10,142
483
7,264
18,313
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImRxin
Heimdallr
16
2 / 3 / 3
9,697
462
11,212
12,734
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
X3mpttt
Guan Yu
11
0 / 6 / 2
7,717
367
6,807
18,895
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
arlleyleitao
Baba Yaga
15
2 / 6 / 0
9,152
436
7,821
14,533
6,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
hahahhahaah
Sun Wukong
15
5 / 5 / 1
9,169
437
10,918
17,820
8,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
v8 Rainbow
Sylvanus
13
0 / 6 / 6
8,691
414
11,485
22,596
24,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
25
Kills
9
9
Deaths
26
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
6
3
13
4.17
W
Baron Samedi
Dog of Daunt
Baron Samedi
5
1
12
11
L
Heimdallr
ImRxin
Heimdallr
2
3
3
1.17
W
10
0
12
16
L
Guan Yu
X3mpttt
Guan Yu
0
6
2
0.17
L
Baba Yaga
arlleyleitao
Baba Yaga
2
6
0
0.33
L
Sun Wukong
hahahhahaah
Sun Wukong
5
5
1
1.1
W
1
2
18
5
L
Sylvanus
v8 Rainbow
Sylvanus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,641
Damage
48,243
81,313
Taken
86,578
46,074
Mitigated
62,901
38,714
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,980
4,241
0
5,790
12,595
5,371
737
2,316
10,254
0
68,682
W
13,331
3,089
0
2,434
15,860
7,083
0
4,265
11,377
67,647
0
W
Baron Samedi
Dog of Daunt
Baron Samedi
16,391
2,170
4,302
7,758
14,783
7,453
844
6,820
7,913
73,165
0
L
Heimdallr
ImRxin
Heimdallr
11,212
3,164
0
2,430
12,734
5,784
149
4,490
8,244
0
79,768
W
16,675
10,117
0
13,235
19,762
10,230
8,227
3,321
16,191
0
107,890
L
Guan Yu
X3mpttt
Guan Yu
6,807
1,200
552
3,180
18,895
18,011
0
8,027
10,868
0
31,256
L
Baba Yaga
arlleyleitao
Baba Yaga
7,821
497
231
4,331
14,533
6,312
448
8,363
6,170
45,428
0
L
Sun Wukong
hahahhahaah
Sun Wukong
10,918
2,093
0
1,526
17,820
8,665
0
5,346
12,474
0
63,374
W
7,264
103
0
5,195
18,313
15,937
71
5,671
12,567
23,309
0
L
Sylvanus
v8 Rainbow
Sylvanus
11,485
1,284
2,364
6,740
22,596
24,129
75
10,760
11,836
33,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,061
Gold Earned
44,426
525
Minions Killed
431
0
Camps Cleared
0
2,144,224
Distance Traveled
1,729,257
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,619
506
121
6
0
446,845
2
W
Geb
11,205
534
87
4
0
433,120
2
W
Baron Samedi
10,975
523
98
5
0
388,566
4
L
Heimdallr
9,697
462
139
7
0
348,242
0
W
Apollo
13,120
625
186
9
0
469,957
2
L
Guan Yu
7,717
367
69
3
0
379,873
2
L
Baba Yaga
9,152
436
74
4
0
285,792
1
L
Sun Wukong
9,169
437
97
5
0
388,725
3
W
Ares
10,142
483
33
2
0
405,736
3
L
Sylvanus
8,691
414
52
2
0
326,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role