Player Matchup

Baron Samedi
Baron Samedi
Manuw1zarD
Baron Samedi
Level 27
God Stats
7W - 1L
1,597 SR
Queue Stats
41W - 24L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
arternomen
Nu Wa
Level 29
God Stats
4W - 3L
1,502 SR
Queue Stats
48W - 31L
1,575 Elo+
Party 2
Horus
Horus
conchibru
Horus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,618 Elo+
Party 2
Hou Yi
Hou Yi
cptmellor
Hou Yi
Level 34
God Stats
10W - 7L
1,408 SR
Queue Stats
59W - 78L
1,292 Elo+
Solo
Bakasura
Bakasura
xXHarryProXx
Bakasura
Level 82
God Stats
2W - 0L
1,742 SR
Queue Stats
40W - 29L
1,586 Elo+
Party 2
Team Averages
Level 59
1,550 SR
1,541 Elo+

VS

Team Averages
Level 46
1,507 SR
1,400 Elo+
Izanami
Izanami
Elarium
Izanami
Level 15
God Stats
18W - 27L
1,662 SR
Queue Stats
21W - 35L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
Luisete2105
Sylvanus
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 107L
1,552 Elo+
Party 3
Merlin
Merlin
MightyCAPSLOCK
Merlin
Level 59
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 4L
1,190 Elo+
Solo
Neith
Neith
camods
Neith
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,207 Elo+
Party 3
Ne Zha
Ne Zha
lovehate88
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Manuw1zarD
Baron Samedi
19
5 / 2 / 13
13,728
549
17,709
20,780
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
20
13 / 2 / 12
14,397
576
27,437
14,985
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Horus
conchibru
Horus
20
10 / 2 / 20
14,516
581
21,724
27,716
38,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
cptmellor
Hou Yi
17
1 / 4 / 5
11,333
453
9,783
14,643
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
xXHarryProXx
Bakasura
20
10 / 6 / 9
14,247
570
10,662
24,231
11,601
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elarium
Izanami
20
4 / 10 / 5
12,282
491
14,559
20,835
7,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Luisete2105
Sylvanus
15
0 / 5 / 9
8,971
359
8,397
29,409
25,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 6 / 7
11,131
445
15,569
13,212
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
camods
Neith
16
7 / 6 / 4
11,379
455
11,972
19,838
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
lovehate88
Ne Zha
15
2 / 12 / 7
10,134
405
10,008
24,017
10,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
39
Kills
15
16
Deaths
39
59
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Elarium
Izanami
4
10
5
0.65
L
Sylvanus
Luisete2105
Sylvanus
0
5
9
0.9
W
Baron Samedi
Manuw1zarD
Baron Samedi
5
2
13
5.75
L
2
6
7
0.92
W
Nu Wa
13
2
12
9.5
L
Neith
camods
Neith
7
6
4
1.5
W
Horus
conchibru
Horus
10
2
20
10
W
Hou Yi
cptmellor
Hou Yi
1
4
5
0.88
L
Ne Zha
lovehate88
Ne Zha
2
12
7
0.46
W
Bakasura
xXHarryProXx
Bakasura
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,315
Damage
60,505
102,355
Taken
107,311
78,350
Mitigated
56,503
44,696
Healing
33,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Elarium
Izanami
14,559
10,858
0
6,642
20,835
7,769
758
7,479
12,547
0
90,720
L
Sylvanus
Luisete2105
Sylvanus
8,397
1,146
4,640
8,696
29,409
25,882
350
13,397
15,000
32,419
0
W
Baron Samedi
Manuw1zarD
Baron Samedi
17,709
2,877
2,919
9,147
20,780
18,192
458
6,308
14,472
55,490
0
L
15,569
1,256
0
713
13,212
4,449
318
4,765
8,073
70,614
0
W
Nu Wa
27,437
6,621
454
4,656
14,985
5,443
605
6,153
8,832
105,343
0
L
Neith
camods
Neith
11,972
6,312
0
7,416
19,838
8,350
936
11,329
8,243
0
54,510
W
Horus
conchibru
Horus
21,724
10,516
2,520
13,223
27,716
38,267
1,298
7,518
20,198
0
91,817
W
Hou Yi
cptmellor
Hou Yi
9,783
6,135
0
6,036
14,643
4,847
2,398
2,708
11,935
0
68,334
L
Ne Zha
lovehate88
Ne Zha
10,008
3,159
0
4,990
24,017
10,053
0
6,682
16,624
0
64,394
W
Bakasura
xXHarryProXx
Bakasura
10,662
7,632
1,044
4,697
24,231
11,601
2,641
6,554
17,677
0
89,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,221
Gold Earned
53,897
572
Minions Killed
475
0
Camps Cleared
0
2,230,238
Distance Traveled
2,004,267
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,282
491
168
7
0
419,863
3
L
Sylvanus
8,971
359
23
1
0
411,822
6
W
Baron Samedi
13,728
549
63
3
0
437,369
1
L
Merlin
11,131
445
107
4
0
436,370
4
W
Nu Wa
14,397
576
146
6
0
457,009
4
L
Neith
11,379
455
92
4
0
336,802
0
W
Horus
14,516
581
119
5
0
482,674
2
W
Hou Yi
11,333
453
97
4
0
336,780
3
L
Ne Zha
10,134
405
85
3
0
399,410
0
W
Bakasura
14,247
570
147
6
0
516,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role