Player Matchup

Hercules
Hercules
BlakeVasco
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 155L
1,796 Elo+
Party 2
Baron Samedi
Baron Samedi
HistoriaGladio
Baron Samedi
Level 64
God Stats
9W - 9L
1,500 SR
Queue Stats
136W - 123L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
ItsAbsorb-
Aphrodite
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 162L
1,488 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,614 Elo+

VS

Team Averages
Level 137
1,590 SR
1,687 Elo+
Cerberus
Cerberus
MagoDasMagic
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,834 Elo+
Solo
Sun Wukong
Sun Wukong
Max Lavi
Sun Wukong
Level 147
God Stats
8W - 2L
1,769 SR
Queue Stats
70W - 47L
1,728 Elo+
Party 1
Aphrodite
Aphrodite
Vit0r84
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlakeVasco
Hercules
18
3 / 2 / 1
14,083
587
17,382
33,324
26,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
HistoriaGladio
Baron Samedi
16
1 / 6 / 1
12,707
529
16,500
15,383
12,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
ItsAbsorb-
Aphrodite
17
0 / 6 / 3
13,227
551
12,010
21,381
16,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MagoDasMagic
Cerberus
1
0 / 0 / 0
8,857
369
0
0
0
Sun Wukong
Max Lavi
Sun Wukong
20
6 / 1 / 8
14,735
614
27,097
40,357
48,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Vit0r84
Aphrodite
20
8 / 3 / 5
15,471
645
32,329
23,109
10,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlakeVasco
Hercules
3
2
1
1.75
L
Baron Samedi
HistoriaGladio
Baron Samedi
1
6
1
0.25
L
Aphrodite
ItsAbsorb-
Aphrodite
0
6
3
0.25
W
Cerberus
MagoDasMagic
Cerberus
0
0
0
0
W
Sun Wukong
Max Lavi
Sun Wukong
6
1
8
10
W
Aphrodite
Vit0r84
Aphrodite
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,892
Damage
59,426
70,088
Taken
63,466
55,625
Mitigated
59,178
38,421
Healing
43,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlakeVasco
Hercules
17,382
8,902
0
10,031
33,324
26,824
404
15,884
17,440
0
77,035
L
Baron Samedi
HistoriaGladio
Baron Samedi
16,500
1,593
1,647
3,739
15,383
12,448
0
6,459
8,924
69,748
0
L
Aphrodite
ItsAbsorb-
Aphrodite
12,010
1,378
10,603
12,401
21,381
16,353
212
10,099
11,282
74,069
0
W
Cerberus
MagoDasMagic
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Max Lavi
Sun Wukong
27,097
3,157
0
2,049
40,357
48,542
1,071
16,607
22,824
0
73,815
W
Aphrodite
Vit0r84
Aphrodite
32,329
530
23,809
17,192
23,109
10,636
2,074
10,591
12,070
129,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
39,063
286
Minions Killed
208
0
Camps Cleared
0
1,181,543
Distance Traveled
936,681
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,083
587
85
4
0
453,979
4
L
Baron Samedi
12,707
529
77
3
0
361,988
0
L
Aphrodite
13,227
551
124
5
0
365,576
4
W
Cerberus
8,857
369
0
0
0
0
0
W
Sun Wukong
14,735
614
59
2
0
488,656
1
W
Aphrodite
15,471
645
149
6
0
448,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role