Player Matchup

Artemis
Artemis
Platinum V
Crople
Artemis
Platinum V
Level 124
God Stats
8W - 4L
1,936 SR
Queue Stats
118W - 97L
1,990 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Kôksschnupfer
Ratatoskr
Gold I
Level 62
God Stats
5W - 1L
1,663 SR
Queue Stats
105W - 77L
1,910 MMR
Solo
Sobek
Sobek
Platinum II
LegacyPip
Sobek
Platinum II
Level 87
God Stats
19W - 12L
1,708 SR
Queue Stats
114W - 111L
1,922 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
ZiPrO
Danzaburou
Diamond IV
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
458W - 431L
2,012 MMR
Party 1
Raijin
Raijin
Platinum II
daredevilles
Raijin
Platinum II
Level 83
God Stats
4W - 7L
1,850 SR
Queue Stats
603W - 581L
1,878 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,731 SR
1,942 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,619 SR
1,848 MMR
Cerberus
Cerberus
Platinum I
Alen
Cerberus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
Pirat211
Nemesis
Gold I
Level 155
God Stats
0W - 1L
1,750 SR
Queue Stats
156W - 127L
1,905 MMR
Solo
Nox
Nox
Platinum III
SaladaDePota
Nox
Platinum III
Level 109
God Stats
1W - 2L
1,545 SR
Queue Stats
57W - 50L
1,914 MMR
Solo
Osiris
Osiris
Diamond V
TrojanShark
Osiris
Diamond V
Level 141
God Stats
3W - 11L
1,603 SR
Queue Stats
277W - 284L
1,971 MMR
Solo
Cupid
Cupid
Platinum II
Whit3Long5chlong
Cupid
Platinum II
Level 134
God Stats
10W - 6L
1,699 SR
Queue Stats
277W - 249L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crople
Artemis
20
11 / 3 / 9
14,207
677
22,582
13,274
5,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Kôksschnupfer
Ratatoskr
19
3 / 2 / 15
12,757
607
9,342
13,976
8,017
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
LegacyPip
Sobek
17
3 / 3 / 16
12,331
587
6,969
23,193
26,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ZiPrO
Danzaburou
20
3 / 3 / 8
14,360
684
11,322
13,840
6,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
19
6 / 4 / 6
13,224
630
11,776
11,148
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
The MorriganApolloScyllaSetChang'e

VS

Bans
Cu ChulainnKhepriJanusFafnirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alen
Cerberus
14
0 / 5 / 5
8,993
428
6,525
18,249
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Pirat211
Nemesis
17
5 / 4 / 3
10,699
509
8,905
18,007
8,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 6 / 3
10,238
488
5,384
12,064
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
17
2 / 5 / 1
10,616
506
11,699
16,309
15,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 6 / 4
10,468
498
8,944
14,541
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
26
Kills
13
15
Deaths
26
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alen
Cerberus
0
5
5
0.5
W
Artemis
Crople
Artemis
11
3
9
5.17
W
Ratatoskr
Kôksschnupfer
Ratatoskr
3
2
15
5.25
W
Sobek
LegacyPip
Sobek
3
3
16
3.67
L
Nemesis
Pirat211
Nemesis
5
4
3
1.63
L
2
6
3
0.58
L
Osiris
2
5
1
0.5
L
4
6
4
1
W
Danzaburou
ZiPrO
Danzaburou
3
3
8
2.33
W
Raijin
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,991
Damage
41,457
75,431
Taken
79,170
50,829
Mitigated
49,069
30,301
Healing
19,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alen
Cerberus
6,525
494
0
3,980
18,249
14,330
0
5,482
12,575
42,108
0
W
Artemis
Crople
Artemis
22,582
12,138
0
4,463
13,274
5,563
7,886
1,939
11,327
0
116,051
W
Ratatoskr
Kôksschnupfer
Ratatoskr
9,342
3,256
0
6,287
13,976
8,017
2,904
2,616
11,280
0
81,265
W
Sobek
LegacyPip
Sobek
6,969
553
0
10,510
23,193
26,178
822
4,253
18,810
22,606
0
L
Nemesis
Pirat211
Nemesis
8,905
3,301
0
7,557
18,007
8,484
0
4,660
13,157
0
68,710
L
5,384
739
0
773
12,064
4,639
0
4,444
7,446
71,662
0
L
Osiris
11,699
3,959
0
2,200
16,309
15,455
780
2,773
13,464
801
75,150
L
8,944
5,261
741
4,137
14,541
6,161
422
756
13,783
0
59,263
W
Danzaburou
ZiPrO
Danzaburou
11,322
5,399
0
6,381
13,840
6,366
3,728
2,736
11,030
0
85,880
W
Raijin
11,776
1,064
0
2,660
11,148
4,705
3,411
2,373
8,647
86,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,879
Gold Earned
51,014
660
Minions Killed
610
0
Camps Cleared
0
2,057,476
Distance Traveled
2,042,667
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,993
428
79
4
0
432,113
8
W
Artemis
14,207
677
163
8
0
364,744
4
W
Ratatoskr
12,757
607
134
6
0
468,911
8
W
Sobek
12,331
587
19
1
0
456,408
8
L
Nemesis
10,699
509
105
5
0
458,093
4
L
Nox
10,238
488
167
8
0
373,897
4
L
Osiris
10,616
506
145
7
0
400,855
5
L
Cupid
10,468
498
114
5
0
377,709
7
W
Danzaburou
14,360
684
173
8
0
391,652
7
W
Raijin
13,224
630
171
8
0
375,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role