Player Matchup

Jing Wei
Jing Wei
A4 hour ban
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,791 Elo+
Solo
Chaac
Chaac
Boost42nubz
Chaac
Level 5
God Stats
3W - 1L
1,649 SR
Queue Stats
3W - 1L
1,592 Elo+
Party 1
Bacchus
Bacchus
LowkeyStrats
Bacchus
Level 19
God Stats
17W - 14L
1,617 SR
Queue Stats
111W - 69L
1,592 Elo+
Party 1
Sol
Sol
SALLY69004853
Sol
Level 5
God Stats
1W - 1L
1,317 SR
Queue Stats
4W - 1L
1,592 Elo+
Party 1
Izanami
Izanami
kashmoneyPhD
Izanami
Level 27
God Stats
6W - 5L
1,748 SR
Queue Stats
176W - 111L
1,674 Elo+
Party 1
Team Averages
Level 17
1,566 SR
1,648 Elo+

VS

Team Averages
Level 19
1,482 SR
1,670 Elo+
Amaterasu
Amaterasu
Diomedes691
Amaterasu
Level 27
God Stats
2W - 4L
1,471 SR
Queue Stats
131W - 141L
1,544 Elo+
Solo
Ra
Ra
Icons_Shadow
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 46L
1,703 Elo+
Solo
Pele
Pele
Janus1235
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,721 Elo+
Solo
Yemoja
Yemoja
TigerSnax
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,638 Elo+
Solo
Jing Wei
Jing Wei
kitsune-bm
Jing Wei
Level 29
God Stats
21W - 20L
1,437 SR
Queue Stats
233W - 190L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A4 hour ban
Jing Wei
10
0 / 0 / 2
5,920
592
2,537
5,336
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
8 / 1 / 1
6,665
667
10,240
8,753
3,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
LowkeyStrats
Bacchus
9
3 / 1 / 2
5,923
592
3,112
6,150
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,343
534
3,779
4,823
1,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
kashmoneyPhD
Izanami
8
0 / 1 / 2
5,059
506
588
5,096
1,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Diomedes691
Amaterasu
10
0 / 4 / 1
5,300
530
2,836
7,662
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,549
555
4,784
5,329
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
10
1 / 1 / 0
5,463
546
3,705
8,607
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
TigerSnax
Yemoja
6
0 / 3 / 1
4,076
408
623
4,215
2,526
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
kitsune-bm
Jing Wei
10
1 / 2 / 1
5,588
559
2,806
7,163
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
A4 hour ban
Jing Wei
0
0
2
1
W
8
1
1
8.5
L
Amaterasu
Diomedes691
Amaterasu
0
4
1
0.13
L
1
3
0
0.33
L
Pele
1
1
0
1
W
Bacchus
LowkeyStrats
Bacchus
3
1
2
4
W
2
1
1
2.5
L
Yemoja
TigerSnax
Yemoja
0
3
1
0.17
W
Izanami
kashmoneyPhD
Izanami
0
1
2
1
L
Jing Wei
kitsune-bm
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,256
Damage
14,754
30,158
Taken
32,976
11,131
Mitigated
13,998
9,028
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
A4 hour ban
Jing Wei
2,537
2,150
0
1,549
5,336
1,418
894
0
5,336
0
39,427
W
10,240
3,763
0
3,389
8,753
3,554
0
1,287
7,466
0
43,249
L
Amaterasu
Diomedes691
Amaterasu
2,836
1,625
0
2,218
7,662
4,963
0
68
7,594
0
31,107
L
4,784
721
259
1,903
5,329
1,988
328
2,952
2,377
36,113
0
L
Pele
3,705
1,558
0
5,010
8,607
2,704
0
1,240
7,367
0
30,720
W
Bacchus
LowkeyStrats
Bacchus
3,112
634
99
1,028
6,150
3,249
0
547
5,603
7,764
0
W
3,779
1,115
0
2,513
4,823
1,739
0
3,494
1,329
27,073
0
L
Yemoja
TigerSnax
Yemoja
623
255
668
202
4,215
2,526
58
714
3,501
3,534
0
W
Izanami
kashmoneyPhD
Izanami
588
415
0
450
5,096
1,171
0
79
5,017
0
25,341
L
Jing Wei
kitsune-bm
Jing Wei
2,806
1,945
0
3,580
7,163
1,817
0
1,917
5,246
0
32,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
25,976
269
Minions Killed
287
0
Camps Cleared
0
959,297
Distance Traveled
791,854
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,920
592
80
8
0
161,654
1
W
Chaac
6,665
667
76
8
0
210,649
2
L
Amaterasu
5,300
530
64
6
0
132,843
1
L
Ra
5,549
555
75
8
0
177,375
4
L
Pele
5,463
546
73
7
0
196,431
4
W
Bacchus
5,923
592
9
1
0
218,081
2
W
Sol
5,343
534
45
5
0
175,251
0
L
Yemoja
4,076
408
6
1
0
116,241
0
W
Izanami
5,059
506
59
6
0
193,662
0
L
Jing Wei
5,588
559
69
7
0
168,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role