Player Matchup

Bakasura
Bakasura
ArGri
Bakasura
Level 30
God Stats
11W - 16L
1,440 SR
Queue Stats
55W - 54L
1,369 Elo+
Solo
Cupid
Cupid
Pluvios
Cupid
Level 17
God Stats
2W - 2L
1,689 SR
Queue Stats
8W - 8L
1,460 Elo+
Solo
Chiron
Chiron
Rion117
Chiron
Level 17
God Stats
1W - 1L
1,150 SR
Queue Stats
7W - 8L
1,379 Elo+
Party 1
Osiris
Osiris
SoloMadeMeHappy
Osiris
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
62W - 36L
1,724 Elo+
Solo
Ra
Ra
jackfsc
Ra
Level 15
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 8L
1,379 Elo+
Party 1
Team Averages
Level 16
1,413 SR
1,462 Elo+

VS

Team Averages
Level 21
1,503 SR
1,399 Elo+
Artio
Artio
LightingGodZoro
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Lisianthus10
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,303 Elo+
Solo
Ullr
Ullr
Savinh0
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Tyr
Tyr
jaro_mdz
Tyr
Level 29
God Stats
15W - 15L
1,514 SR
Queue Stats
67W - 56L
1,448 Elo+
Solo
Merlin
Merlin
zCronnosTm
Merlin
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
134W - 117L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArGri
Bakasura
18
2 / 2 / 4
10,893
641
3,543
11,901
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Pluvios
Cupid
13
1 / 5 / 9
8,363
492
7,672
11,410
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
Rion117
Chiron
16
12 / 1 / 1
10,617
625
14,903
9,625
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 0 / 1
13,048
768
15,775
13,160
10,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 6
9,633
567
5,804
10,661
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,264
427
2,730
13,284
6,496
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Lisianthus10
Bellona
5
0 / 3 / 0
5,321
313
2,161
4,345
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Savinh0
Ullr
11
0 / 8 / 4
6,868
404
4,893
11,532
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 6 / 0
7,830
461
10,529
18,820
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
zCronnosTm
Merlin
15
8 / 8 / 0
8,854
521
12,254
13,292
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
31
Kills
15
15
Deaths
31
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArGri
Bakasura
2
2
4
2
L
1
6
3
0.42
L
Bellona
Lisianthus10
Bellona
0
3
0
0
W
Cupid
Pluvios
Cupid
1
5
9
1.1
W
Chiron
Rion117
Chiron
12
1
1
12.5
L
Ullr
Savinh0
Ullr
0
8
4
0.25
W
14
0
1
14.5
W
2
7
6
0.71
L
6
6
0
1
L
Merlin
zCronnosTm
Merlin
8
8
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,697
Damage
32,567
56,757
Taken
61,273
25,670
Mitigated
28,178
22,614
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArGri
Bakasura
3,543
2,115
0
7,309
11,901
5,060
0
1,760
9,958
0
67,221
L
2,730
891
147
1,466
13,284
6,496
425
3,629
9,615
22,175
0
L
Bellona
Lisianthus10
Bellona
2,161
864
0
195
4,345
2,790
0
0
4,345
0
9,035
W
Cupid
Pluvios
Cupid
7,672
3,330
826
3,226
11,410
3,723
534
0
11,235
0
24,537
W
Chiron
Rion117
Chiron
14,903
7,375
1,362
4,851
9,625
3,219
3,133
51
9,374
0
50,793
L
Ullr
Savinh0
Ullr
4,893
1,893
0
1,172
11,532
3,738
831
0
11,529
0
31,740
W
15,775
7,036
0
3,946
13,160
10,058
4,154
3,544
9,350
0
124,756
W
5,804
1,859
0
1,094
10,661
3,610
1,728
8,924
1,221
36,074
0
L
10,529
1,447
0
4,668
18,820
10,503
149
0
18,648
0
31,749
L
Merlin
zCronnosTm
Merlin
12,254
1,283
0
1,786
13,292
4,651
1,182
2,175
11,046
49,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,554
Gold Earned
36,137
514
Minions Killed
261
0
Camps Cleared
0
1,636,036
Distance Traveled
1,226,730
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,893
641
137
8
0
389,829
3
L
Artio
7,264
427
43
3
0
254,874
0
L
Bellona
5,321
313
18
1
0
100,963
1
W
Cupid
8,363
492
29
2
0
285,275
3
W
Chiron
10,617
625
91
5
0
336,904
1
L
Ullr
6,868
404
50
3
0
250,020
0
W
Osiris
13,048
768
184
11
0
337,725
5
W
Ra
9,633
567
73
4
0
286,303
0
L
Tyr
7,830
461
59
3
0
359,863
0
L
Merlin
8,854
521
91
5
0
261,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role