Player Matchup

Cupid
Cupid
KotaJones812
Cupid
Level 28
God Stats
1W - 0L
1,616 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 2
Loki
Loki
TerrifyingAngel
Loki
Level 66
God Stats
22W - 22L
1,241 SR
Queue Stats
48W - 58L
1,500 Elo+
Party 2
Ganesha
Ganesha
XionTheCat
Ganesha
Level 42
God Stats
6W - 9L
1,147 SR
Queue Stats
94W - 123L
1,386 Elo+
Solo
Hades
Hades
i_ate_jerky_2day
Hades
Level 18
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
xUR m0m123x
Osiris
Level 108
God Stats
2W - 1L
1,611 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 2
Team Averages
Level 52
1,455 SR
1,381 Elo+

VS

Team Averages
Level 48
1,647 SR
1,460 Elo+
Apollo
Apollo
CRF_Vilhena
Apollo
Level 80
God Stats
5W - 4L
1,627 SR
Queue Stats
84W - 83L
1,436 Elo+
Party 3
Chaac
Chaac
Mikorie
Chaac
Level 66
God Stats
1W - 1L
1,774 SR
Queue Stats
34W - 35L
1,500 Elo+
Party 1
Bakasura
Bakasura
Purrt
Bakasura
Level 29
God Stats
0W - 1L
1,709 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Anubis
Anubis
R0GuE HuntResS
Anubis
Level 33
God Stats
2W - 2L
1,521 SR
Queue Stats
34W - 41L
1,390 Elo+
Solo
Ymir
Ymir
maquinebr1995
Ymir
Level 33
God Stats
18W - 16L
1,604 SR
Queue Stats
501W - 488L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,261
484
5,269
6,750
2,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 6
7,871
525
4,427
8,715
2,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
XionTheCat
Ganesha
13
0 / 2 / 11
7,999
533
6,603
12,320
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 4 / 2
7,484
499
4,727
10,889
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
14
12 / 4 / 2
9,498
633
13,976
11,241
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
8 / 4 / 1
8,547
570
9,586
11,699
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Mikorie
Chaac
12
4 / 6 / 3
7,920
528
8,925
13,378
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Purrt
Bakasura
12
2 / 6 / 3
8,039
536
6,928
12,466
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 1 / 0
5,406
360
1,287
2,237
1,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 3 / 4
7,704
514
4,713
12,713
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
14
16
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
8
4
1
2.13
W
2
3
0
0.67
L
Chaac
Mikorie
Chaac
4
6
3
0.92
L
Bakasura
Purrt
Bakasura
2
6
3
0.58
L
0
1
0
0
W
3
3
6
2
W
Ganesha
XionTheCat
Ganesha
0
2
11
2.75
W
3
4
2
1
L
0
3
4
0.67
W
Osiris
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,002
Damage
31,439
49,915
Taken
52,493
27,135
Mitigated
29,100
10,725
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,586
5,587
0
3,998
11,699
3,522
36
3,764
7,910
0
48,824
W
5,269
1,914
80
193
6,750
2,066
1,066
777
5,973
0
34,517
L
Chaac
Mikorie
Chaac
8,925
2,114
0
4,748
13,378
11,450
114
1,557
11,380
0
30,980
L
Bakasura
Purrt
Bakasura
6,928
4,650
0
1,641
12,466
3,927
837
2,673
9,693
0
32,099
L
1,287
139
0
756
2,237
1,082
627
251
1,961
12,036
0
W
4,427
1,707
0
435
8,715
2,723
0
822
7,775
0
33,547
W
Ganesha
XionTheCat
Ganesha
6,603
995
0
5,279
12,320
8,767
13
2,184
9,841
27,931
0
W
4,727
646
184
3,529
10,889
4,047
627
1,920
8,295
26,035
0
L
4,713
923
0
2,283
12,713
9,119
0
3,085
9,553
31,144
0
W
Osiris
13,976
6,995
0
1,025
11,241
9,532
166
297
10,184
0
43,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
37,616
273
Minions Killed
308
0
Camps Cleared
0
1,464,960
Distance Traveled
1,141,053
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,547
570
95
6
0
262,694
1
W
Cupid
7,261
484
94
6
0
277,016
0
L
Chaac
7,920
528
62
4
0
277,748
0
L
Bakasura
8,039
536
73
5
0
287,665
0
L
Anubis
5,406
360
17
1
0
75,203
0
W
Loki
7,871
525
52
3
0
315,084
1
W
Ganesha
7,999
533
12
1
0
314,691
4
W
Hades
7,484
499
53
4
0
259,519
1
L
Ymir
7,704
514
61
4
0
237,743
3
W
Osiris
9,498
633
62
4
0
298,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role