Player Matchup

Scylla
Scylla
Gold III
Brighthoouse
Scylla
Gold III
Level 125
God Stats
60W - 55L
1,652 SR
Queue Stats
349W - 358L
1,516 MMR
Party 1
Ares
Ares
Gold V
alexgamer125
Ares
Gold V
Level 147
God Stats
13W - 16L
1,651 SR
Queue Stats
245W - 305L
1,546 MMR
Party 1
Neith
Neith
Silver IV
vinashoo
Neith
Silver IV
Level 141
God Stats
5W - 15L
1,240 SR
Queue Stats
131W - 220L
845 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,515 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,505 SR
1,387 MMR
Kuzenbo
Kuzenbo
Silver III
Joshwaz
Kuzenbo
Silver III
Level 57
God Stats
9W - 17L
1,515 SR
Queue Stats
21W - 45L
1,162 MMR
Solo
Yemoja
Yemoja
Silver I
OMEGAMITE
Yemoja
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
hermes1801
Cupid
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 1 / 5
9,368
721
9,633
8,913
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 8
9,743
749
7,165
14,112
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
vinashoo
Neith
12
3 / 1 / 7
9,391
722
10,261
9,299
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuAphroditePersephoneThothDanzaburou

VS

Bans
AgniKukulkanHou YiNoxMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Joshwaz
Kuzenbo
10
0 / 4 / 1
8,398
646
7,547
16,223
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
OMEGAMITE
Yemoja
11
1 / 2 / 1
8,227
633
12,944
9,091
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
11
1 / 4 / 0
8,014
616
5,051
10,731
3,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
5
7.5
L
Kuzenbo
Joshwaz
Kuzenbo
0
4
1
0.13
L
Yemoja
OMEGAMITE
Yemoja
1
2
1
0.75
W
2
0
8
6
L
Cupid
1
4
0
0.25
W
Neith
vinashoo
Neith
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
25,542
32,324
Taken
36,045
18,945
Mitigated
24,824
7,065
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,633
858
88
1,959
8,913
3,544
925
6,274
2,263
38,532
0
L
Kuzenbo
Joshwaz
Kuzenbo
7,547
3,273
0
3,235
16,223
17,542
67
7,626
8,597
15,347
0
L
Yemoja
OMEGAMITE
Yemoja
12,944
868
622
2,286
9,091
3,446
0
3,993
5,098
33,145
0
W
7,165
150
0
1,887
14,112
11,496
448
7,025
6,757
15,298
0
L
Cupid
5,051
2,006
824
3,252
10,731
3,836
0
5,339
5,392
0
38,662
W
Neith
vinashoo
Neith
10,261
2,697
0
3,131
9,299
3,905
2,057
6,118
2,765
0
50,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
24,639
161
Minions Killed
128
0
Camps Cleared
0
744,905
Distance Traveled
674,817
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,368
721
50
4
0
236,321
3
L
Kuzenbo
8,398
646
17
1
0
225,623
1
L
Yemoja
8,227
633
41
3
0
225,923
2
W
Ares
9,743
749
12
1
0
270,733
4
L
Cupid
8,014
616
70
5
0
223,271
0
W
Neith
9,391
722
99
8
0
237,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role