Player Matchup

Sol
Sol
Renlao
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Terra
Terra
chefharve1002
Terra
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 6L
1,187 Elo+
Party 2
Cupid
Cupid
richiegualt
Cupid
Level 127
God Stats
5W - 0L
1,376 SR
Queue Stats
12W - 7L
1,495 Elo+
Party 2
Team Averages
Level 82
1,459 SR
1,394 Elo+

VS

Team Averages
Level 25
1,431 SR
1,623 Elo+
Sobek
Sobek
Bloof1
Sobek
Level 37
God Stats
0W - 2L
1,477 SR
Queue Stats
2W - 2L
1,860 Elo+
Party 1
Neith
Neith
TommyTheTrain
Neith
Level 25
God Stats
13W - 13L
1,474 SR
Queue Stats
96W - 97L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
TrI11m47ic1001
Ao Kuang
Level 14
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Renlao
Sol
12
5 / 1 / 5
8,339
758
7,291
5,322
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 7
8,319
756
4,295
6,330
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 6
8,134
739
10,870
7,069
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bloof1
Sobek
8
0 / 1 / 2
6,841
622
3,714
11,295
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
7,083
644
6,011
8,358
2,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
8
1 / 8 / 0
6,566
597
1,744
9,447
2,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bloof1
Sobek
0
1
2
1
W
Sol
Renlao
Sol
5
1
5
7.5
L
1
3
1
0.5
L
Ao Kuang
1
8
0
0.13
W
3
1
7
6.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
11,469
18,721
Taken
29,100
8,277
Mitigated
14,617
9,320
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bloof1
Sobek
3,714
535
0
2,615
11,295
8,843
192
4,046
6,997
11,106
0
W
Sol
Renlao
Sol
7,291
2,208
0
2,519
5,322
1,734
1,233
1,395
3,927
30,862
0
L
6,011
2,740
612
1,476
8,358
2,880
544
4,299
3,787
0
34,407
L
Ao Kuang
1,744
660
0
1,230
9,447
2,894
125
2,646
6,659
14,828
0
W
4,295
311
638
2,338
6,330
4,206
238
1,973
4,357
8,721
0
W
10,870
6,774
73
3,752
7,069
2,337
1,693
2,094
4,975
0
45,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
20,490
121
Minions Killed
91
0
Camps Cleared
0
576,056
Distance Traveled
526,884
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,841
622
13
1
0
208,254
1
W
Sol
8,339
758
53
5
0
180,572
0
L
Neith
7,083
644
57
5
0
170,752
0
L
Ao Kuang
6,566
597
21
2
0
147,878
0
W
Terra
8,319
756
11
1
0
201,284
0
W
Cupid
8,134
739
57
5
0
194,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role