Player Matchup

Olorun
Olorun
BabyMamaDrama
Olorun
Level 69
God Stats
13W - 7L
1,500 SR
Queue Stats
339W - 299L
1,641 Elo+
Party 1
Artio
Artio
DayuumItsDeku
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NOMERCYDIESEL
Nemesis
Level 151
God Stats
4W - 3L
1,646 SR
Queue Stats
553W - 632L
1,532 Elo+
Solo
Terra
Terra
ToneTheDog
Terra
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 211L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
ldarkeyesl
Jormungandr
Level 127
God Stats
2W - 1L
1,469 SR
Queue Stats
53W - 67L
1,505 Elo+
Solo
Team Averages
Level 110
1,523 SR
1,552 Elo+

VS

Team Averages
Level 74
1,417 SR
1,434 Elo+
Hel
Hel
Chanpan
Hel
Level 118
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 12L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
KFTT Lightning
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 143L
1,473 Elo+
Party 2
Chaac
Chaac
MinniDeathGod
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo
Skadi
Skadi
dademomjh12
Skadi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 146L
1,458 Elo+
Party 2
Freya
Freya
stud_lee14
Freya
Level 58
God Stats
0W - 1L
1,272 SR
Queue Stats
9W - 13L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 14
8,241
916
6,265
7,360
5,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 1 / 19
7,931
881
7,670
17,234
21,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
15
6 / 2 / 14
8,965
996
11,903
13,121
6,843
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
15
5 / 2 / 16
8,736
971
11,183
15,535
13,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
ldarkeyesl
Jormungandr
15
7 / 2 / 15
9,034
1,004
12,942
12,231
7,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
3 / 5 / 1
7,310
812
8,010
11,519
5,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
KFTT Lightning
Erlang Shen
11
1 / 4 / 3
7,566
841
7,232
11,266
7,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 4
7,807
867
10,813
13,610
12,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 3
7,240
804
13,536
11,158
4,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
13
1 / 5 / 6
7,813
868
8,828
10,802
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
22
Kills
8
8
Deaths
22
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Hel
3
5
1
0.7
W
1
1
19
10.5
L
Erlang Shen
KFTT Lightning
Erlang Shen
1
4
3
0.63
L
2
5
4
0.8
W
Nemesis
6
2
14
6.5
W
Terra
5
2
16
6.5
L
1
3
3
0.83
W
Jormungandr
ldarkeyesl
Jormungandr
7
2
15
7.25
L
Freya
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,963
Damage
48,419
65,481
Taken
58,355
54,477
Mitigated
34,706
42,876
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,265
2,321
5,115
1,595
7,360
5,011
1,433
1,493
5,867
18,427
0
L
Hel
8,010
456
6,843
4,717
11,519
5,404
0
7,215
4,304
12,730
0
W
7,670
1,041
2,306
2,323
17,234
21,237
675
4,383
12,851
14,958
0
L
Erlang Shen
KFTT Lightning
Erlang Shen
7,232
2,614
1,203
2,374
11,266
7,163
0
8,561
2,705
0
10,790
L
10,813
1,395
607
2,964
13,610
12,483
477
7,311
6,299
1,115
19,585
W
Nemesis
11,903
5,055
2,491
1,838
13,121
6,843
1,136
3,703
9,418
0
23,139
W
Terra
11,183
1,622
18,016
7,015
15,535
13,890
808
4,917
10,618
19,013
0
L
13,536
5,542
940
1,664
11,158
4,657
770
7,588
3,570
0
25,561
W
Jormungandr
ldarkeyesl
Jormungandr
12,942
3,045
1,128
1,049
12,231
7,496
495
2,862
9,369
26,445
0
L
Freya
8,828
3,075
0
2,444
10,802
4,999
483
7,385
3,417
14,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
37,736
90
Minions Killed
79
0
Camps Cleared
0
837,693
Distance Traveled
789,206
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,241
916
21
2
0
150,986
0
L
Hel
7,310
812
8
1
0
169,354
1
W
Artio
7,931
881
11
1
0
162,106
2
L
Erlang Shen
7,566
841
11
1
0
161,561
0
L
Chaac
7,807
867
18
2
0
153,209
0
W
Nemesis
8,965
996
31
3
0
179,911
1
W
Terra
8,736
971
8
1
0
185,579
0
L
Skadi
7,240
804
23
3
0
151,290
1
W
Jormungandr
9,034
1,004
19
2
0
159,111
0
L
Freya
7,813
868
19
2
0
153,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role