Player Matchup

Arachne
Arachne
ContortedBodies
Arachne
Level 27
God Stats
7W - 7L
1,473 SR
Queue Stats
21W - 23L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
Death_Blossom76
Baron Samedi
Level 17
God Stats
14W - 10L
1,497 SR
Queue Stats
18W - 17L
1,377 Elo+
Party 2
Bellona
Bellona
ItssAstoriaaa
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Red_River05
Fenrir
Level 10
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 6L
1,440 Elo+
Party 2
Neith
Neith
vBxndit Ng
Neith
Level 3
God Stats
1W - 2L
1,701 SR
Queue Stats
5W - 7L
1,505 Elo+
Party 3
Team Averages
Level 12
1,579 SR
1,435 Elo+

VS

Team Averages
Level 30
1,521 SR
1,459 Elo+
Thanatos
Thanatos
OgSCrEwHeAd_211
Thanatos
Level 27
God Stats
21W - 11L
1,652 SR
Queue Stats
52W - 47L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
SquareMedal1982
Baron Samedi
Level 27
God Stats
28W - 12L
1,729 SR
Queue Stats
143W - 108L
1,561 Elo+
Solo
Nemesis
Nemesis
Strohgi
Nemesis
Level 21
God Stats
37W - 37L
1,494 SR
Queue Stats
115W - 117L
1,504 Elo+
Party 1
Susano
Susano
aguilar05gg
Susano
Level 27
God Stats
23W - 31L
1,420 SR
Queue Stats
408W - 428L
1,315 Elo+
Party 1
Bellona
Bellona
samheli
Bellona
Level 47
God Stats
15W - 15L
1,309 SR
Queue Stats
359W - 348L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 4 / 0
3,383
564
1,270
4,886
956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Death_Blossom76
Baron Samedi
4
0 / 3 / 1
3,077
513
930
2,773
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
1
0 / 1 / 0
2,697
450
135
722
329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
2
0 / 3 / 0
2,907
485
995
3,009
609
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
5
1 / 4 / 1
3,577
596
434
3,374
736
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
6 / 1 / 2
4,957
826
3,227
4,463
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SquareMedal1982
Baron Samedi
7
1 / 0 / 2
4,257
710
986
1,196
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Strohgi
Nemesis
7
5 / 0 / 0
4,594
766
1,549
2,364
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
7
2 / 1 / 7
4,580
763
2,899
3,076
817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
samheli
Bellona
8
0 / 0 / 1
4,544
757
901
1,841
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Baron Samedi
Death_Blossom76
Baron Samedi
0
3
1
0.17
L
Bellona
0
1
0
0
W
Thanatos
6
1
2
7
L
Fenrir
0
3
0
0
W
Baron Samedi
SquareMedal1982
Baron Samedi
1
0
2
2
W
Nemesis
Strohgi
Nemesis
5
0
0
5
W
Susano
2
1
7
5.5
W
Bellona
samheli
Bellona
0
0
1
0.5
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,764
Damage
9,562
14,764
Taken
12,940
3,330
Mitigated
4,683
1,064
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,270
1,037
0
551
4,886
956
0
374
4,444
0
3,998
L
Baron Samedi
Death_Blossom76
Baron Samedi
930
173
0
78
2,773
700
0
339
2,370
6,663
0
L
Bellona
135
84
0
4
722
329
0
105
581
0
577
W
Thanatos
3,227
1,987
0
2,852
4,463
1,259
758
172
4,266
0
22,114
L
Fenrir
995
375
0
381
3,009
609
0
0
3,009
0
5,316
W
Baron Samedi
SquareMedal1982
Baron Samedi
986
0
218
718
1,196
340
867
130
1,066
12,782
0
W
Nemesis
Strohgi
Nemesis
1,549
990
0
634
2,364
583
536
191
2,173
0
9,867
W
Susano
2,899
277
0
0
3,076
817
304
437
2,639
0
14,456
W
Bellona
samheli
Bellona
901
189
0
402
1,841
1,684
1,172
0
1,841
0
19,294
L
Neith
434
287
0
50
3,374
736
100
0
3,374
0
8,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,641
Gold Earned
22,932
46
Minions Killed
181
0
Camps Cleared
0
500,828
Distance Traveled
616,012
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,383
564
11
2
0
130,301
0
L
Baron Samedi
3,077
513
8
1
0
118,143
1
L
Bellona
2,697
450
0
0
0
43,867
0
W
Thanatos
4,957
826
46
8
0
126,989
0
L
Fenrir
2,907
485
8
1
0
109,391
0
W
Baron Samedi
4,257
710
22
4
0
106,139
0
W
Nemesis
4,594
766
31
5
0
142,240
0
W
Susano
4,580
763
32
5
0
126,327
0
W
Bellona
4,544
757
50
8
0
114,317
0
L
Neith
3,577
596
19
3
0
99,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role