Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
ARMANNSRAI
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
D0ntGetBaited
Danzaburou
Level 149
God Stats
1W - 0L
1,858 SR
Queue Stats
75W - 50L
1,688 Elo+
Party 1
Sobek
Sobek
DaPanda6581
Sobek
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,796 Elo+
Party 1
Mulan
Mulan
Frostburn2116
Mulan
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 112L
1,542 Elo+
Party 1
Team Averages
Level 104
1,572 SR
1,630 Elo+

VS

Team Averages
Level 23
1,500 SR
1,568 Elo+
Erlang Shen
Erlang Shen
FreakOPsychO
Erlang Shen
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 93L
1,482 Elo+
Solo
Chernobog
Chernobog
Goatified
Chernobog
Level 21
God Stats
1W - 1L
1,726 SR
Queue Stats
111W - 114L
1,650 Elo+
Solo
Athena
Athena
Jinlhou
Athena
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 28L
1,712 Elo+
Solo
Fafnir
Fafnir
mormon4satan
Fafnir
Level 28
God Stats
0W - 2L
1,272 SR
Queue Stats
51W - 63L
1,555 Elo+
Solo
Janus
Janus
sleeved_rust9
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 84L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 2 / 13
10,926
840
15,120
6,456
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
ARMANNSRAI
Raijin
14
1 / 6 / 7
8,963
689
9,665
11,911
6,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
D0ntGetBaited
Danzaburou
20
17 / 6 / 8
13,839
1,065
27,432
19,649
10,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 5 / 15
9,623
740
8,831
16,472
20,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 5 / 11
9,774
752
12,517
17,715
14,729
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FreakOPsychO
Erlang Shen
18
11 / 3 / 7
10,394
800
16,496
29,775
14,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Goatified
Chernobog
18
9 / 4 / 10
10,883
837
24,531
14,334
7,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Jinlhou
Athena
13
0 / 4 / 10
8,358
643
3,565
15,101
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
13
1 / 8 / 14
8,839
680
5,912
18,402
18,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 8 / 14
9,187
707
8,156
11,120
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
78
27
Kills
23
24
Deaths
27
54
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
13
5.25
W
Raijin
ARMANNSRAI
Raijin
1
6
7
0.75
W
Danzaburou
D0ntGetBaited
Danzaburou
17
6
8
3.5
W
0
5
15
1.5
L
Erlang Shen
FreakOPsychO
Erlang Shen
11
3
7
4.83
W
5
5
11
2.1
L
Chernobog
Goatified
Chernobog
9
4
10
3.5
L
Athena
Jinlhou
Athena
0
4
10
1.25
L
Fafnir
1
8
14
1
L
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,565
Damage
58,660
72,203
Taken
88,732
55,028
Mitigated
58,775
25,899
Healing
32,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,120
962
1,453
933
6,456
3,406
2,094
2,307
4,149
40,715
0
W
Raijin
ARMANNSRAI
Raijin
9,665
2,057
1,488
2,030
11,911
6,145
168
1,998
9,913
19,615
0
W
Danzaburou
D0ntGetBaited
Danzaburou
27,432
14,300
555
7,307
19,649
10,140
1,167
5,202
14,447
0
48,442
W
8,831
622
1,193
4,121
16,472
20,608
354
5,911
10,561
13,095
0
L
Erlang Shen
FreakOPsychO
Erlang Shen
16,496
6,103
2,243
13,914
29,775
14,381
305
13,224
16,551
843
22,724
W
12,517
1,523
1,840
4,979
17,715
14,729
615
2,981
14,734
0
18,032
L
Chernobog
Goatified
Chernobog
24,531
15,861
4,370
4,882
14,334
7,103
804
5,570
8,764
0
41,091
L
Athena
Jinlhou
Athena
3,565
1,117
1,324
2,252
15,101
15,316
64
6,146
8,955
7,072
0
L
Fafnir
5,912
1,914
1,045
2,080
18,402
18,159
131
6,555
11,847
10,984
0
L
8,156
484
346
0
11,120
3,816
270
2,121
8,999
20,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
47,661
143
Minions Killed
97
0
Camps Cleared
0
1,048,016
Distance Traveled
1,051,282
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,926
840
57
4
0
212,668
1
W
Raijin
8,963
689
30
2
0
187,813
0
W
Danzaburou
13,839
1,065
40
3
0
195,856
1
W
Sobek
9,623
740
9
1
0
231,573
0
L
Erlang Shen
10,394
800
10
1
0
228,175
0
W
Mulan
9,774
752
7
1
0
220,106
1
L
Chernobog
10,883
837
40
3
0
221,610
1
L
Athena
8,358
643
6
0
0
192,726
1
L
Fafnir
8,839
680
8
1
0
202,286
0
L
Janus
9,187
707
33
3
0
206,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role