Player Matchup

Athena
Athena
CaptSadbinch
Athena
Level 23
God Stats
8W - 12L
1,704 SR
Queue Stats
289W - 259L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
CriesOfDespair
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 86L
1,577 Elo+
Solo
Fafnir
Fafnir
Jickets
Fafnir
Level 160
God Stats
6W - 7L
1,838 SR
Queue Stats
823W - 807L
1,588 Elo+
Party 1
Medusa
Medusa
ShadrDT
Medusa
Level 120
God Stats
14W - 9L
1,285 SR
Queue Stats
793W - 719L
1,540 Elo+
Party 1
Zeus
Zeus
ShortBusShannon
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 44L
1,642 Elo+
Party 1
Team Averages
Level 87
1,565 SR
1,565 Elo+

VS

Team Averages
Level 77
1,531 SR
1,533 Elo+
Artio
Artio
Billy2taps
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,547 Elo+
Solo
Cerberus
Cerberus
SorenElwind
Cerberus
Level 65
God Stats
5W - 3L
1,844 SR
Queue Stats
76W - 88L
1,388 Elo+
Solo
Da Ji
Da Ji
Swartz4
Da Ji
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 55L
1,500 Elo+
Solo
Terra
Terra
WiLLYDiLLASQUiD
Terra
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 365L
1,586 Elo+
Solo
Jing Wei
Jing Wei
刃丨寒汐1
Jing Wei
Level 24
God Stats
0W - 2L
1,309 SR
Queue Stats
13W - 17L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
0 / 2 / 21
9,302
664
3,104
13,630
16,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 19
9,202
657
4,659
9,883
7,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
Jickets
Fafnir
17
3 / 4 / 20
10,513
751
9,336
18,684
24,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
ShadrDT
Medusa
20
11 / 1 / 14
11,279
806
34,067
14,478
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 9
11,794
842
26,986
11,908
5,961
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
1 / 4 / 8
10,559
754
10,863
29,513
25,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
SorenElwind
Cerberus
13
1 / 6 / 4
8,468
605
7,293
16,330
15,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Swartz4
Da Ji
13
0 / 9 / 3
8,375
598
2,739
12,101
6,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 6
10,863
776
13,191
14,845
15,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
刃丨寒汐1
Jing Wei
18
4 / 5 / 5
10,876
777
21,609
15,283
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
27
Kills
9
10
Deaths
27
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
1
4
8
1.25
W
Athena
0
2
21
5.25
W
0
1
19
9.5
W
Fafnir
Jickets
Fafnir
3
4
20
3.25
W
Medusa
ShadrDT
Medusa
11
1
14
18
W
13
2
9
8.75
L
Cerberus
SorenElwind
Cerberus
1
6
4
0.5
L
Da Ji
Swartz4
Da Ji
0
9
3
0.17
L
3
3
6
2
L
Jing Wei
刃丨寒汐1
Jing Wei
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,152
Damage
55,695
68,583
Taken
88,072
62,816
Mitigated
69,879
34,927
Healing
33,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
10,863
950
3,852
12,888
29,513
25,306
673
12,999
16,000
22,382
0
W
Athena
3,104
533
493
312
13,630
16,480
175
5,909
7,721
5,250
0
W
4,659
282
15,227
5,908
9,883
7,480
608
6,290
3,593
0
5,942
W
Fafnir
Jickets
Fafnir
9,336
2,844
820
5,819
18,684
24,863
211
4,860
13,824
16,856
0
W
Medusa
ShadrDT
Medusa
34,067
16,982
872
4,867
14,478
8,032
2,415
8,111
6,367
0
64,929
W
26,986
2,254
306
303
11,908
5,961
1,070
6,177
5,731
49,900
0
L
Cerberus
SorenElwind
Cerberus
7,293
131
914
3,275
16,330
15,256
404
4,930
11,124
14,796
0
L
Da Ji
Swartz4
Da Ji
2,739
272
636
367
12,101
6,337
440
6,418
5,355
0
6,800
L
13,191
1,060
3,438
3,852
14,845
15,841
511
6,928
7,560
20,835
0
L
Jing Wei
刃丨寒汐1
Jing Wei
21,609
12,002
349
3,459
15,283
7,139
1,666
6,406
8,607
0
50,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,090
Gold Earned
49,141
126
Minions Killed
136
0
Camps Cleared
0
1,070,953
Distance Traveled
991,263
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,559
754
13
1
0
229,895
0
W
Athena
9,302
664
2
0
0
231,400
0
W
Guan Yu
9,202
657
1
0
0
176,302
0
W
Fafnir
10,513
751
16
1
0
225,102
0
W
Medusa
11,279
806
44
3
0
202,108
0
W
Zeus
11,794
842
63
5
0
236,041
2
L
Cerberus
8,468
605
20
1
0
163,102
0
L
Da Ji
8,375
598
12
1
0
209,099
0
L
Terra
10,863
776
19
1
0
213,096
0
L
Jing Wei
10,876
777
72
5
0
176,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role