Player Matchup

Tsukuyomi
Tsukuyomi
HeadHunre
Tsukuyomi
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 15L
1,399 Elo+
Party 2
Scylla
Scylla
IlPampalus
Scylla
Level 6
God Stats
6W - 7L
1,251 SR
Queue Stats
50W - 58L
1,261 Elo+
Party 1
Sun Wukong
Sun Wukong
IlSinilus
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RipperYo
Ymir
Level 9
God Stats
1W - 8L
1,500 SR
Queue Stats
115W - 117L
1,525 Elo+
Party 1
Cupid
Cupid
aAhper
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,411 Elo+
Party 2
Team Averages
Level 27
1,450 SR
1,419 Elo+

VS

Team Averages
Level 14
1,579 SR
1,511 Elo+
Ymir
Ymir
Cr4yten
Ymir
Level 17
God Stats
5W - 2L
1,677 SR
Queue Stats
9W - 7L
1,469 Elo+
Party 3
Janus
Janus
Morterius
Janus
Level 26
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 2L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PlemnikKiler
Tsukuyomi
Level 10
God Stats
1W - 1L
1,631 SR
Queue Stats
10W - 7L
1,493 Elo+
Party 3
Bellona
Bellona
SilverekPL
Bellona
Level 13
God Stats
1W - 1L
1,812 SR
Queue Stats
8W - 6L
1,404 Elo+
Party 3
Artemis
Artemis
Wadiczek
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeadHunre
Tsukuyomi
6
1 / 2 / 0
4,386
487
843
3,582
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
IlPampalus
Scylla
7
0 / 4 / 1
4,438
493
892
3,960
1,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
IlSinilus
Sun Wukong
9
2 / 2 / 1
4,932
548
3,622
6,228
3,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
8
1 / 2 / 2
4,964
552
3,104
6,566
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
aAhper
Cupid
7
0 / 2 / 0
4,332
481
217
4,001
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cr4yten
Ymir
7
0 / 2 / 3
4,747
527
1,045
4,040
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Morterius
Janus
10
5 / 1 / 2
6,361
707
3,227
3,336
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PlemnikKiler
Tsukuyomi
9
3 / 0 / 5
5,623
625
3,966
4,642
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
SilverekPL
Bellona
10
4 / 0 / 1
5,744
638
2,919
2,347
1,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Wadiczek
Artemis
7
0 / 1 / 2
4,257
473
3,105
1,855
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cr4yten
Ymir
0
2
3
0.75
L
Tsukuyomi
HeadHunre
Tsukuyomi
1
2
0
0.5
L
Scylla
IlPampalus
Scylla
0
4
1
0.13
L
Sun Wukong
IlSinilus
Sun Wukong
2
2
1
1.25
W
Janus
Morterius
Janus
5
1
2
6
W
Tsukuyomi
PlemnikKiler
Tsukuyomi
3
0
5
5.5
L
Ymir
1
2
2
1
W
Bellona
SilverekPL
Bellona
4
0
1
4.5
W
Artemis
Wadiczek
Artemis
0
1
2
1
L
Cupid
aAhper
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,678
Damage
14,262
24,337
Taken
16,220
9,390
Mitigated
5,764
6,933
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cr4yten
Ymir
1,045
113
0
366
4,040
1,576
155
1,977
1,996
11,903
0
L
Tsukuyomi
HeadHunre
Tsukuyomi
843
230
0
1,420
3,582
1,036
0
729
2,853
0
12,287
L
Scylla
IlPampalus
Scylla
892
56
0
250
3,960
1,027
0
1,534
2,401
10,993
0
L
Sun Wukong
IlSinilus
Sun Wukong
3,622
1,247
0
2,194
6,228
3,421
0
755
5,423
0
20,292
W
Janus
Morterius
Janus
3,227
456
0
530
3,336
872
450
1,318
1,879
24,066
0
W
Tsukuyomi
PlemnikKiler
Tsukuyomi
3,966
1,491
0
2,020
4,642
1,274
0
343
4,274
0
20,816
L
Ymir
3,104
855
0
2,320
6,566
2,858
0
1,254
5,312
22,280
0
W
Bellona
SilverekPL
Bellona
2,919
750
0
320
2,347
1,632
92
0
2,347
0
18,698
W
Artemis
Wadiczek
Artemis
3,105
1,452
0
506
1,855
410
269
244
1,561
0
9,577
L
Cupid
aAhper
Cupid
217
51
0
749
4,001
1,048
0
0
3,901
0
10,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
26,732
171
Minions Killed
193
0
Camps Cleared
0
759,524
Distance Traveled
954,806
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,747
527
22
2
0
191,747
1
L
Tsukuyomi
4,386
487
40
4
0
152,819
0
L
Scylla
4,438
493
27
3
0
137,129
0
L
Sun Wukong
4,932
548
30
3
0
166,067
3
W
Janus
6,361
707
58
6
0
183,352
1
W
Tsukuyomi
5,623
625
49
5
0
197,225
2
L
Ymir
4,964
552
47
5
0
147,639
3
W
Bellona
5,744
638
49
5
0
213,164
0
W
Artemis
4,257
473
15
2
0
169,318
0
L
Cupid
4,332
481
27
3
0
155,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role