Player Matchup

Janus
Janus
Silver I
AccentIntel
Janus
Silver I
Level 149
God Stats
2W - 4L
1,319 SR
Queue Stats
86W - 82L
1,372 MMR
Solo
Ares
Ares
Silver I
Midghet
Ares
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
PoneyBelly
Cu Chulainn
Bronze III
Level 74
God Stats
2W - 5L
1,462 SR
Queue Stats
70W - 95L
1,306 MMR
Solo
Loki
Loki
Silver IV
PrincesseSofia
Loki
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
slumgun
Apollo
Silver II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,366 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,456 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,671 SR
1,380 MMR
Sun Wukong
Sun Wukong
Gold V
HospitaIIer
Sun Wukong
Gold V
Level 147
God Stats
8W - 6L
1,545 SR
Queue Stats
141W - 141L
1,323 MMR
Solo
Hou Yi
Hou Yi
Bronze III
PlumTomato
Hou Yi
Bronze III
Level 41
God Stats
1W - 1L
2,038 SR
Queue Stats
37W - 26L
1,399 MMR
Solo
Anubis
Anubis
Bronze III
Sinthal
Anubis
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
Welllingtonn
Da Ji
Silver III
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 65L
1,273 MMR
Solo
Tyr
Tyr
Gold II
Ɓoyka
Tyr
Gold II
Level 160
God Stats
17W - 15L
1,772 SR
Queue Stats
248W - 226L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
11,180
508
10,175
13,716
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Midghet
Ares
15
0 / 9 / 8
9,848
448
9,932
23,200
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
PoneyBelly
Cu Chulainn
16
2 / 8 / 4
10,095
459
13,452
21,003
22,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 3 / 2
13,493
613
8,291
13,781
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
slumgun
Apollo
16
1 / 3 / 1
10,207
464
5,430
13,924
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneNu WaSetScyllaTsukuyomi

VS

Bans
DanzaburouNemesisCthulhuRavanaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HospitaIIer
Sun Wukong
17
4 / 2 / 6
12,309
560
13,248
20,326
14,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
PlumTomato
Hou Yi
20
10 / 0 / 2
14,795
673
13,201
14,836
6,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Sinthal
Anubis
19
6 / 3 / 8
13,192
600
15,801
17,840
10,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 5 / 8
12,344
561
8,943
16,703
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
Ɓoyka
Tyr
18
5 / 1 / 16
13,394
609
11,530
15,527
13,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
11
Kills
29
29
Deaths
11
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Sun Wukong
HospitaIIer
Sun Wukong
4
2
6
3.5
L
Ares
Midghet
Ares
0
9
8
0.44
W
Hou Yi
PlumTomato
Hou Yi
10
0
2
11
L
Cu Chulainn
PoneyBelly
Cu Chulainn
2
8
4
0.5
L
4
3
2
1.67
W
Anubis
Sinthal
Anubis
6
3
8
3.33
W
4
5
8
1.6
L
Apollo
slumgun
Apollo
1
3
1
0.5
W
Tyr
Ɓoyka
Tyr
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,280
Damage
62,723
85,624
Taken
85,232
60,186
Mitigated
51,415
16,017
Healing
43,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,175
457
0
1,471
13,716
4,955
215
4,645
9,071
73,582
0
W
Sun Wukong
HospitaIIer
Sun Wukong
13,248
2,005
0
8,954
20,326
14,319
1,581
4,668
15,574
397
63,562
L
Ares
Midghet
Ares
9,932
154
0
1,514
23,200
18,683
30
6,765
16,435
40,891
0
W
Hou Yi
PlumTomato
Hou Yi
13,201
8,763
0
12,689
14,836
6,353
7,021
2,650
12,168
0
134,859
L
Cu Chulainn
PoneyBelly
Cu Chulainn
13,452
2,675
0
3,531
21,003
22,460
557
3,504
17,499
6,316
58,238
L
8,291
2,483
0
6,318
13,781
6,545
1,362
437
13,344
0
119,958
W
Anubis
Sinthal
Anubis
15,801
575
0
10,362
17,840
10,200
1,062
9,461
8,029
86,371
0
W
8,943
2,956
0
4,746
16,703
6,942
1,032
2,902
13,727
0
67,478
L
Apollo
slumgun
Apollo
5,430
4,174
0
3,183
13,924
7,543
1,150
831
13,093
0
67,276
W
Tyr
Ɓoyka
Tyr
11,530
1,610
0
6,534
15,527
13,601
812
3,084
12,393
0
59,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,823
Gold Earned
66,034
656
Minions Killed
625
0
Camps Cleared
0
2,059,542
Distance Traveled
2,137,809
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,180
508
148
7
0
429,751
6
W
Sun Wukong
12,309
560
114
5
0
447,367
1
L
Ares
9,848
448
55
3
0
406,017
11
W
Hou Yi
14,795
673
192
9
0
386,413
2
L
Cu Chulainn
10,095
459
116
5
0
354,212
0
L
Loki
13,493
613
205
9
0
469,977
6
W
Anubis
13,192
600
137
6
0
356,402
2
W
Da Ji
12,344
561
96
4
0
427,461
2
L
Apollo
10,207
464
132
6
0
399,585
4
W
Tyr
13,394
609
86
4
0
520,166
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role