Player Matchup

Ares
Ares
Bewitched Wolf
Ares
Level 13
God Stats
5W - 12L
1,255 SR
Queue Stats
47W - 60L
1,085 Elo+
Party 1
Horus
Horus
Cludiest
Horus
Level 25
God Stats
3W - 2L
1,405 SR
Queue Stats
30W - 24L
1,252 Elo+
Solo
Scylla
Scylla
FaithBrine
Scylla
Level 8
God Stats
3W - 14L
1,156 SR
Queue Stats
17W - 24L
1,112 Elo+
Party 1
Medusa
Medusa
FireQu33n21
Medusa
Level 13
God Stats
4W - 5L
1,273 SR
Queue Stats
6W - 11L
1,085 Elo+
Party 1
Loki
Loki
doomguy1998
Loki
Level 7
God Stats
6W - 10L
1,490 SR
Queue Stats
37W - 44L
1,112 Elo+
Party 1
Team Averages
Level 13
1,316 SR
1,129 Elo+

VS

Team Averages
Level 14
1,354 SR
1,254 Elo+
Ganesha
Ganesha
A1d-en-
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,053 Elo+
Party 2
Kukulkan
Kukulkan
Ewuarlopez1
Kukulkan
Level 16
God Stats
20W - 28L
1,458 SR
Queue Stats
113W - 145L
1,232 Elo+
Solo
Thanatos
Thanatos
IGNM_Avoxus
Thanatos
Level 43
God Stats
7W - 14L
1,132 SR
Queue Stats
70W - 108L
1,429 Elo+
Party 2
Ymir
Ymir
iTiN_4i20
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
liv_wuvs_you
Izanami
Level 5
God Stats
8W - 24L
1,182 SR
Queue Stats
10W - 27L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
10,071
458
3,511
18,550
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Cludiest
Horus
18
18 / 3 / 6
14,082
640
16,291
15,587
8,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
FaithBrine
Scylla
14
6 / 10 / 5
10,183
463
5,981
11,684
2,779
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
17
4 / 4 / 4
11,718
533
9,845
12,306
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
9,404
427
3,842
10,347
2,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A1d-en-
Ganesha
14
1 / 10 / 12
10,020
455
7,324
17,551
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Ewuarlopez1
Kukulkan
16
3 / 5 / 6
9,707
441
7,795
10,467
6,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
IGNM_Avoxus
Thanatos
16
16 / 4 / 1
10,933
497
12,862
20,683
9,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
2
0 / 2 / 0
5,827
265
356
1,535
523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
liv_wuvs_you
Izanami
11
2 / 10 / 2
7,790
354
4,236
11,722
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
31
Kills
22
27
Deaths
31
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
A1d-en-
Ganesha
1
10
12
0.7
W
2
6
4
0.67
W
Horus
Cludiest
Horus
18
3
6
7
L
Kukulkan
Ewuarlopez1
Kukulkan
3
5
6
1.2
W
Scylla
FaithBrine
Scylla
6
10
5
0.85
W
Medusa
4
4
4
1.5
L
Thanatos
IGNM_Avoxus
Thanatos
16
4
1
4.13
W
1
4
4
0.75
L
Ymir
0
2
0
0
L
Izanami
liv_wuvs_you
Izanami
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
32,573
68,474
Taken
61,958
32,230
Mitigated
33,299
12,431
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
A1d-en-
Ganesha
7,324
524
0
736
17,551
13,442
99
1,224
16,227
23,602
0
W
3,511
284
0
1,005
18,550
13,732
403
5,634
12,916
33,081
0
W
Horus
Cludiest
Horus
16,291
11,219
426
5,967
15,587
8,966
2,680
3,248
12,339
0
67,224
L
Kukulkan
Ewuarlopez1
Kukulkan
7,795
2,150
0
3,295
10,467
6,838
569
3,815
6,438
61,446
0
W
Scylla
FaithBrine
Scylla
5,981
1,832
669
837
11,684
2,779
2,605
2,916
8,768
27,289
0
W
Medusa
9,845
4,577
0
3,527
12,306
3,922
8,437
2,987
9,319
0
68,725
L
Thanatos
IGNM_Avoxus
Thanatos
12,862
7,501
0
12,396
20,683
9,191
106
2,761
17,776
0
64,471
W
3,842
265
0
0
10,347
2,831
0
690
9,657
0
48,696
L
Ymir
356
199
0
32
1,535
523
0
0
1,535
1,625
0
L
Izanami
liv_wuvs_you
Izanami
4,236
2,767
0
354
11,722
3,305
242
1,168
10,490
0
17,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
44,277
390
Minions Killed
234
0
Camps Cleared
0
1,609,725
Distance Traveled
1,498,901
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,020
455
4
0
0
407,638
0
W
Ares
10,071
458
38
2
0
279,498
0
W
Horus
14,082
640
98
4
0
341,063
3
L
Kukulkan
9,707
441
104
5
0
258,149
3
W
Scylla
10,183
463
59
3
0
274,854
0
W
Medusa
11,718
533
116
5
0
319,881
0
L
Thanatos
10,933
497
99
5
0
429,862
0
W
Loki
9,404
427
79
4
0
394,429
0
L
Ymir
5,827
265
3
0
0
91,497
0
L
Izanami
7,790
354
24
1
0
311,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role