Player Matchup

Sylvanus
Sylvanus
ChaacThunderCawk
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,782 Elo+
Party 4
Nu Wa
Nu Wa
Longtibau
Nu Wa
Level 69
God Stats
24W - 10L
1,793 SR
Queue Stats
61W - 33L
1,783 Elo+
Party 4
Hercules
Hercules
Parovka
Hercules
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Txutxy18
Thor
Level 29
God Stats
8W - 2L
1,741 SR
Queue Stats
184W - 121L
1,678 Elo+
Party 2
Chiron
Chiron
peluka_ESP
Chiron
Level 149
God Stats
4W - 5L
1,231 SR
Queue Stats
182W - 129L
1,696 Elo+
Party 2
Team Averages
Level 73
1,553 SR
1,688 Elo+

VS

Team Averages
Level 45
1,641 SR
1,661 Elo+
Artio
Artio
Avantyurist
Artio
Level 28
God Stats
14W - 10L
1,474 SR
Queue Stats
56W - 46L
1,552 Elo+
Party 3
Xbalanque
Xbalanque
Ayyron
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
422W - 259L
1,788 Elo+
Party 1
Kukulkan
Kukulkan
Flaplicker69
Kukulkan
Level 28
God Stats
5W - 3L
1,957 SR
Queue Stats
555W - 369L
1,694 Elo+
Party 1
Skadi
Skadi
MrSershant
Skadi
Level 102
God Stats
2W - 2L
1,757 SR
Queue Stats
33W - 22L
1,594 Elo+
Party 3
Set
Set
jackredmond97
Set
Level 41
God Stats
3W - 2L
1,517 SR
Queue Stats
535W - 377L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
10,469
436
12,135
28,179
24,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
Longtibau
Nu Wa
18
5 / 8 / 9
12,158
507
19,793
13,663
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Parovka
Hercules
14
3 / 5 / 7
10,014
417
7,945
27,139
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
20
9 / 4 / 3
12,963
540
11,382
21,955
9,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
peluka_ESP
Chiron
20
4 / 6 / 5
12,890
537
18,217
19,193
6,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
11,787
491
4,769
17,899
15,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Ayyron
Xbalanque
20
7 / 6 / 7
13,904
579
21,547
21,978
12,830
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Flaplicker69
Kukulkan
20
9 / 8 / 6
15,460
644
24,460
18,053
7,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
20
5 / 3 / 4
13,345
556
15,587
21,141
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 3 / 9
14,852
619
18,757
20,606
8,859
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
65
23
Kills
31
31
Deaths
23
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Xbalanque
Ayyron
Xbalanque
7
6
7
1.75
L
2
8
2
0.38
W
Kukulkan
Flaplicker69
Kukulkan
9
8
6
1.5
L
Nu Wa
Longtibau
Nu Wa
5
8
9
1.19
W
Skadi
5
3
4
2.33
L
Hercules
Parovka
Hercules
3
5
7
1.3
L
Thor
9
4
3
2.63
W
8
3
9
4.17
L
Chiron
peluka_ESP
Chiron
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,472
Damage
85,120
110,129
Taken
99,677
67,032
Mitigated
52,778
30,187
Healing
34,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,769
745
669
5,766
17,899
15,599
307
4,633
13,064
23,964
0
W
Xbalanque
Ayyron
Xbalanque
21,547
12,642
0
7,691
21,978
12,830
5,956
7,388
14,434
0
111,006
L
12,135
3,578
673
13,058
28,179
24,476
1,523
4,700
23,479
60,880
0
W
Kukulkan
Flaplicker69
Kukulkan
24,460
1,635
0
2,505
18,053
7,889
379
5,642
12,197
123,001
0
L
Nu Wa
Longtibau
Nu Wa
19,793
2,402
0
626
13,663
4,317
410
5,321
8,342
83,545
0
W
Skadi
15,587
6,970
0
10,480
21,141
7,601
2,001
4,039
16,960
0
128,052
L
Hercules
Parovka
Hercules
7,945
2,219
0
7,122
27,139
22,139
0
10,428
16,551
0
24,133
L
Thor
11,382
3,093
0
3,565
21,955
9,343
0
4,467
17,488
0
80,132
W
18,757
6,855
0
6,925
20,606
8,859
248
9,198
11,094
0
114,841
L
Chiron
peluka_ESP
Chiron
18,217
4,463
733
4,410
19,193
6,757
724
4,313
14,720
0
107,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,494
Gold Earned
69,348
555
Minions Killed
745
0
Camps Cleared
0
2,066,816
Distance Traveled
2,102,092
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,787
491
40
2
0
414,796
18
W
Xbalanque
13,904
579
164
7
0
368,179
6
L
Sylvanus
10,469
436
100
4
0
338,762
4
W
Kukulkan
15,460
644
198
8
0
429,033
4
L
Nu Wa
12,158
507
131
5
0
405,168
13
W
Skadi
13,345
556
173
7
0
436,019
1
L
Hercules
10,014
417
33
1
0
475,928
8
L
Thor
12,963
540
121
5
0
457,733
3
W
Set
14,852
619
170
7
0
454,065
1
L
Chiron
12,890
537
170
7
0
389,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role