Player Matchup

Awilix
Awilix
DCsnake78
Awilix
Level 33
God Stats
1W - 3L
1,231 SR
Queue Stats
7W - 6L
1,388 Elo+
Party 3
Ymir
Ymir
Mikvarce
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,462 Elo+
Party 1
Nemesis
Nemesis
NessyTy91
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,388 Elo+
Party 3
Kukulkan
Kukulkan
NotNicky
Kukulkan
Level 28
God Stats
8W - 2L
1,850 SR
Queue Stats
26W - 32L
1,469 Elo+
Party 1
Olorun
Olorun
notNikki
Olorun
Level 40
God Stats
2W - 3L
1,393 SR
Queue Stats
26W - 37L
1,456 Elo+
Party 1
Team Averages
Level 26
1,495 SR
1,432 Elo+

VS

Team Averages
Level 14
1,501 SR
1,313 Elo+
Thor
Thor
CatalinCata
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 2
Fenrir
Fenrir
HoodiesHood
Fenrir
Level 4
God Stats
4W - 2L
1,506 SR
Queue Stats
19W - 26L
1,469 Elo+
Party 4
Neith
Neith
LcityKikkeli
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,159 Elo+
Party 4
Serqet
Serqet
VlAdUtZxXx
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,509 Elo+
Party 2
Achilles
Achilles
kingofgames
Achilles
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
57W - 64L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DCsnake78
Awilix
18
3 / 4 / 18
11,622
969
12,491
13,029
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
9 / 2 / 19
14,407
1,201
17,532
14,789
24,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
NessyTy91
Nemesis
19
3 / 2 / 20
12,014
1,001
4,449
12,029
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NotNicky
Kukulkan
20
18 / 0 / 17
15,664
1,305
35,209
6,483
3,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
notNikki
Olorun
20
4 / 3 / 24
12,480
1,040
17,418
13,977
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 17 / 7
11,617
968
9,196
28,987
12,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
18
2 / 2 / 7
12,534
1,045
12,321
22,109
28,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 6 / 5
11,759
980
17,814
21,228
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
VlAdUtZxXx
Serqet
18
4 / 12 / 6
12,194
1,016
16,407
24,511
11,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
kingofgames
Achilles
13
0 / 0 / 0
9,170
764
0
0
0

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
36
37
Kills
11
11
Deaths
37
98
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
17
7
0.32
W
Awilix
DCsnake78
Awilix
3
4
18
3
L
Fenrir
2
2
7
2.75
L
3
6
5
0.92
W
Ymir
9
2
19
9.25
W
Nemesis
NessyTy91
Nemesis
3
2
20
6.5
W
Kukulkan
NotNicky
Kukulkan
18
0
17
26.5
L
Serqet
VlAdUtZxXx
Serqet
4
12
6
0.58
L
Achilles
kingofgames
Achilles
0
0
0
0
W
Olorun
notNikki
Olorun
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,099
Damage
55,738
60,307
Taken
96,835
45,453
Mitigated
60,895
12,433
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,196
2,478
0
674
28,987
12,241
0
23,009
5,978
0
33,708
W
Awilix
DCsnake78
Awilix
12,491
5,751
0
948
13,029
5,419
0
0
12,417
0
24,212
L
Fenrir
12,321
2,264
0
1,142
22,109
28,509
0
15,795
6,314
0
25,443
L
17,814
8,570
0
3,714
21,228
8,765
0
16,864
4,364
0
58,145
W
Ymir
17,532
3,723
197
1,618
14,789
24,993
0
0
14,789
37,630
0
W
Nemesis
NessyTy91
Nemesis
4,449
2,023
0
2,871
12,029
5,439
0
0
12,029
0
19,239
W
Kukulkan
NotNicky
Kukulkan
35,209
2,779
0
0
6,483
3,540
0
0
6,483
70,310
0
L
Serqet
VlAdUtZxXx
Serqet
16,407
4,991
0
1,110
24,511
11,380
0
14,491
10,020
0
33,437
L
Achilles
kingofgames
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
notNikki
Olorun
17,418
9,535
537
6,262
13,977
6,062
0
0
13,053
37,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,187
Gold Earned
57,274
244
Minions Killed
190
8
Camps Cleared
5
1,087,006
Distance Traveled
830,119
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,617
968
40
3
3
159,620
0
W
Awilix
11,622
969
29
2
5
218,151
1
L
Fenrir
12,534
1,045
28
2
2
251,729
1
L
Neith
11,759
980
76
6
0
179,113
0
W
Ymir
14,407
1,201
44
4
0
198,897
1
W
Nemesis
12,014
1,001
41
3
2
235,807
0
W
Kukulkan
15,664
1,305
90
8
1
260,106
0
L
Serqet
12,194
1,016
46
4
0
239,657
0
L
Achilles
9,170
764
0
0
0
0
0
W
Olorun
12,480
1,040
40
3
0
174,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role