Player Matchup

Cthulhu
Cthulhu
EdgyEntropy
Cthulhu
Level 145
God Stats
9W - 1L
1,816 SR
Queue Stats
13W - 1L
2,086 Elo+
Party 1
Nox
Nox
RCG33
Nox
Level 29
God Stats
4W - 0L
1,857 SR
Queue Stats
17W - 0L
2,050 Elo+
Party 1
Achilles
Achilles
tucupi
Achilles
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
2,050 Elo+
Party 1
Team Averages
Level 107
1,724 SR
2,062 Elo+

VS

Team Averages
Level 99
1,552 SR
1,553 Elo+
Tyr
Tyr
Tetrevus
Tyr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
ajj036299
Danzaburou
Level 45
God Stats
33W - 29L
1,656 SR
Queue Stats
476W - 572L
1,535 Elo+
Solo
Ah Puch
Ah Puch
ashpash54293
Ah Puch
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 68L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdgyEntropy
Cthulhu
13
10 / 0 / 11
9,881
823
11,457
11,753
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
RCG33
Nox
12
5 / 2 / 15
9,306
776
5,999
7,436
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
tucupi
Achilles
13
9 / 1 / 11
10,428
869
13,009
13,805
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 0
7,459
622
5,888
14,164
11,512
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ajj036299
Danzaburou
10
1 / 9 / 2
7,439
620
7,738
12,386
4,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ashpash54293
Ah Puch
11
0 / 6 / 0
6,909
576
7,350
8,722
3,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
3
3
Deaths
24
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EdgyEntropy
Cthulhu
10
0
11
15.5
W
Nox
RCG33
Nox
5
2
15
6.25
L
2
9
0
0.22
L
Danzaburou
ajj036299
Danzaburou
1
9
2
0.22
L
Ah Puch
ashpash54293
Ah Puch
0
6
0
0
W
Achilles
tucupi
Achilles
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
20,976
32,994
Taken
35,272
29,411
Mitigated
18,878
11,711
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EdgyEntropy
Cthulhu
11,457
509
0
1,383
11,753
11,684
48
2,562
9,191
36,178
0
W
Nox
RCG33
Nox
5,999
893
1,506
1,924
7,436
3,815
225
2,019
5,417
22,357
0
L
5,888
574
400
2,389
14,164
11,512
0
6,598
7,291
0
13,554
L
Danzaburou
ajj036299
Danzaburou
7,738
2,971
357
1,144
12,386
4,366
0
5,370
6,732
0
27,293
L
Ah Puch
ashpash54293
Ah Puch
7,350
420
0
882
8,722
3,000
0
4,764
3,733
33,009
0
W
Achilles
tucupi
Achilles
13,009
4,352
0
6,898
13,805
13,912
113
2,799
11,006
0
30,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
21,807
146
Minions Killed
108
0
Camps Cleared
0
690,671
Distance Traveled
572,157
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,881
823
48
4
0
235,990
0
W
Nox
9,306
776
66
6
0
201,091
4
L
Tyr
7,459
622
20
2
0
209,144
1
L
Danzaburou
7,439
620
35
3
0
165,660
2
L
Ah Puch
6,909
576
53
4
0
197,353
2
W
Achilles
10,428
869
32
3
0
253,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role