Player Matchup

Hera
Hera
Silver V
ANGELES-O-DEMONI
Hera
Silver V
Level 81
God Stats
3W - 0L
1,677 SR
Queue Stats
201W - 212L
608 MMR
Party 1
Izanami
Izanami
Silver V
PyrosD696
Izanami
Silver V
Level 106
God Stats
39W - 29L
1,493 SR
Queue Stats
282W - 299L
616 MMR
Solo
Horus
Horus
Silver II
Sps20
Horus
Silver II
Level 89
God Stats
5W - 0L
1,882 SR
Queue Stats
79W - 90L
917 MMR
Solo
The Morrigan
The Morrigan
Silver I
TarekAym
The Morrigan
Silver I
Level 121
God Stats
13W - 20L
1,401 SR
Queue Stats
228W - 251L
1,094 MMR
Solo
Bakasura
Bakasura
Silver III
antonio20046
Bakasura
Silver III
Level 85
God Stats
13W - 8L
1,719 SR
Queue Stats
134W - 141L
845 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,634 SR
816 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,334 SR
1,134 MMR
Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
 
Kumbhakarna
Silver V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver V
Achille_XVIII
Nemesis
Silver V
Level 58
God Stats
4W - 7L
1,084 SR
Queue Stats
49W - 65L
604 MMR
Solo
Anhur
Anhur
Silver III
Booorjaa08
Anhur
Silver III
Level 87
God Stats
3W - 3L
1,263 SR
Queue Stats
107W - 110L
1,078 MMR
Party 2
Merlin
Merlin
Bronze III
benyir
Merlin
Bronze III
Level 94
God Stats
2W - 11L
1,321 SR
Queue Stats
166W - 173L
988 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,704
570
4,169
4,480
1,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PyrosD696
Izanami
10
4 / 0 / 1
6,192
619
3,598
4,934
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Sps20
Horus
9
1 / 0 / 5
5,798
580
2,464
4,067
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
TarekAym
The Morrigan
12
3 / 0 / 2
6,733
673
1,651
2,900
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
antonio20046
Bakasura
12
2 / 0 / 1
6,420
642
2,410
7,047
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SetNu WaMercuryDanzaburouChang'e

VS

Bans
Cu ChulainnApolloKing ArthurTyrSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 2 / 0
5,611
561
3,718
6,400
4,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
 
Kumbhakarna
7
0 / 3 / 0
4,628
463
726
5,636
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
8
0 / 3 / 1
5,001
500
1,217
6,655
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
9
0 / 0 / 0
4,982
498
4,017
4,121
942
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
benyir
Merlin
9
0 / 3 / 0
5,040
504
1,907
3,553
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
W
1
2
1
0.75
L
Nemesis
0
3
1
0.17
L
Anhur
0
0
0
0
W
Izanami
PyrosD696
Izanami
4
0
1
4.5
W
Horus
Sps20
Horus
1
0
5
3.5
W
The Morrigan
TarekAym
The Morrigan
3
0
2
4
W
Bakasura
antonio20046
Bakasura
2
0
1
2.5
L
Merlin
benyir
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,292
Damage
11,585
23,428
Taken
26,365
7,407
Mitigated
10,377
9,704
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,718
1,202
35
1,562
6,400
4,401
0
3,561
2,664
0
25,271
L
Kumbhakarna
 
Kumbhakarna
726
30
0
1,516
5,636
2,088
0
0
5,636
4,776
0
W
4,169
1,410
0
1,254
4,480
1,682
0
0
4,480
31,145
0
L
Nemesis
1,217
128
0
357
6,655
1,865
0
1,351
5,166
0
26,104
L
Anhur
4,017
1,874
0
1,893
4,121
942
0
0
4,121
0
39,028
W
Izanami
PyrosD696
Izanami
3,598
2,932
0
2,302
4,934
988
446
715
4,219
0
33,302
W
Horus
Sps20
Horus
2,464
1,180
697
2,517
4,067
1,493
0
527
3,540
0
12,538
W
The Morrigan
TarekAym
The Morrigan
1,651
137
0
273
2,900
1,010
87
707
2,193
37,907
0
W
Bakasura
antonio20046
Bakasura
2,410
1,979
0
2,661
7,047
2,234
347
684
6,363
0
33,687
L
Merlin
benyir
Merlin
1,907
37
0
375
3,553
1,081
0
1,114
2,219
31,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
25,262
331
Minions Killed
240
0
Camps Cleared
0
1,017,957
Distance Traveled
954,308
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,611
561
48
5
0
201,232
0
L
Kumbhakarna
4,628
463
11
1
0
186,906
0
W
Hera
5,704
570
59
6
0
179,700
0
L
Nemesis
5,001
500
51
5
0
220,271
3
L
Anhur
4,982
498
66
7
0
179,946
2
W
Izanami
6,192
619
70
7
0
176,744
4
W
Horus
5,798
580
17
2
0
210,639
0
W
The Morrigan
6,733
673
96
10
0
198,512
5
W
Bakasura
6,420
642
89
9
0
252,362
1
L
Merlin
5,040
504
64
6
0
165,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role