Player Matchup

Horus
Horus
DerpyCreeper98
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
HairyElfsack
Cabrakan
Level 45
God Stats
3W - 1L
1,733 SR
Queue Stats
18W - 14L
1,438 Elo+
Party 1
Sol
Sol
Onyx Caveira
Sol
Level 27
God Stats
2W - 1L
1,597 SR
Queue Stats
6W - 6L
1,343 Elo+
Party 1
Camazotz
Camazotz
Wyhter
Camazotz
Level 134
God Stats
10W - 9L
1,591 SR
Queue Stats
392W - 339L
1,464 Elo+
Party 1
Nike
Nike
elite85angel
Nike
Level 119
God Stats
18W - 16L
1,365 SR
Queue Stats
385W - 357L
1,474 Elo+
Party 1
Team Averages
Level 91
1,557 SR
1,430 Elo+

VS

Team Averages
Level 67
1,515 SR
1,473 Elo+
Tyr
Tyr
Gilded Anarchy
Tyr
Level 82
God Stats
4W - 5L
1,500 SR
Queue Stats
185W - 158L
1,459 Elo+
Party 2
Anhur
Anhur
Lead Anarchy
Anhur
Level 91
God Stats
20W - 18L
1,332 SR
Queue Stats
196W - 170L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Norse_Anarchy
Cu Chulainn
Level 49
God Stats
17W - 19L
1,508 SR
Queue Stats
22W - 31L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Prodigy Anarchy
Baron Samedi
Level 67
God Stats
5W - 3L
1,780 SR
Queue Stats
141W - 124L
1,539 Elo+
Party 2
Merlin
Merlin
Saint_Atem
Merlin
Level 48
God Stats
9W - 12L
1,456 SR
Queue Stats
360W - 444L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,443
532
4,921
13,166
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
HairyElfsack
Cabrakan
14
5 / 1 / 1
8,900
636
7,353
8,276
5,202
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 3
6,986
499
4,920
8,662
1,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Wyhter
Camazotz
14
11 / 1 / 3
8,894
635
11,228
13,794
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 0 / 1
8,580
613
4,857
7,873
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,314
451
5,209
12,722
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 3 / 0
7,161
512
8,296
9,792
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Norse_Anarchy
Cu Chulainn
11
0 / 2 / 1
6,448
461
4,627
8,431
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Prodigy Anarchy
Baron Samedi
9
0 / 6 / 3
5,930
424
7,160
12,408
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Saint_Atem
Merlin
10
0 / 6 / 1
5,816
415
2,725
7,564
2,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
22
Kills
4
5
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
1
5
0
0.2
W
Cabrakan
HairyElfsack
Cabrakan
5
1
1
5.5
L
3
3
0
1
L
Cu Chulainn
Norse_Anarchy
Cu Chulainn
0
2
1
0.25
W
3
3
3
1.5
L
Baron Samedi
Prodigy Anarchy
Baron Samedi
0
6
3
0.25
L
Merlin
Saint_Atem
Merlin
0
6
1
0.08
W
Camazotz
Wyhter
Camazotz
11
1
3
12.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
28,017
51,771
Taken
50,917
22,390
Mitigated
20,598
25,293
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,921
2,388
809
5,928
13,166
5,621
0
3,852
9,314
0
23,118
L
5,209
1,296
0
4,304
12,722
5,699
0
2,685
9,962
0
39,915
W
Cabrakan
HairyElfsack
Cabrakan
7,353
843
0
3,334
8,276
5,202
1,887
2,165
6,111
51,389
0
L
8,296
4,781
0
3,558
9,792
2,687
27
2,637
7,155
0
53,140
L
Cu Chulainn
Norse_Anarchy
Cu Chulainn
4,627
613
0
1,742
8,431
5,541
0
0
8,156
5,306
29,852
W
4,920
1,391
687
3,837
8,662
1,605
28
2,102
6,560
32,871
0
L
Baron Samedi
Prodigy Anarchy
Baron Samedi
7,160
1,506
432
3,690
12,408
4,499
42
3,106
9,302
21,042
0
L
Merlin
Saint_Atem
Merlin
2,725
212
0
1,266
7,564
2,172
0
3,845
3,694
20,582
0
W
Camazotz
Wyhter
Camazotz
11,228
4,076
0
7,753
13,794
4,158
0
1,478
12,216
0
47,274
W
4,857
677
0
2,945
7,873
5,804
0
1,285
6,213
0
51,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
31,669
372
Minions Killed
295
0
Camps Cleared
0
1,293,290
Distance Traveled
1,202,533
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,443
532
31
2
0
289,451
0
L
Tyr
6,314
451
70
5
0
266,562
0
W
Cabrakan
8,900
636
110
8
0
261,974
0
L
Anhur
7,161
512
90
6
0
233,422
4
L
Cu Chulainn
6,448
461
75
5
0
238,503
2
W
Sol
6,986
499
55
4
0
251,917
0
L
Baron Samedi
5,930
424
21
2
0
227,484
3
L
Merlin
5,816
415
39
3
0
236,562
1
W
Camazotz
8,894
635
58
4
0
296,801
3
W
Nike
8,580
613
118
8
0
193,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role