Player Matchup

Mercury
Mercury
BKMetcalf
Mercury
Level 4
God Stats
10W - 7L
1,500 SR
Queue Stats
16W - 20L
1,546 Elo+
Solo
Ra
Ra
BasicWhiteGuyy
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1
Mulan
Mulan
KawaiiMeARiver
Mulan
Level 13
God Stats
1W - 3L
1,528 SR
Queue Stats
2W - 3L
1,659 Elo+
Solo
Cthulhu
Cthulhu
TuddFudder
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,531 Elo+
Party 1
Artemis
Artemis
icebud
Artemis
Level 29
God Stats
1W - 2L
1,573 SR
Queue Stats
82W - 68L
1,622 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,607 Elo+

VS

Team Averages
Level 17
1,577 SR
1,553 Elo+
Chang'e
Chang'e
FlatNémesis
Chang'e
Level 28
God Stats
9W - 3L
1,810 SR
Queue Stats
35W - 31L
1,601 Elo+
Solo
Xbalanque
Xbalanque
IKyuza
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,566 Elo+
Solo
Ymir
Ymir
Zestypeanut1
Ymir
Level 10
God Stats
16W - 7L
1,656 SR
Queue Stats
60W - 41L
1,562 Elo+
Solo
Vamana
Vamana
mnkyDwef
Vamana
Level 26
God Stats
35W - 26L
1,421 SR
Queue Stats
530W - 519L
1,617 Elo+
Solo
Thor
Thor
thefkingx
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BKMetcalf
Mercury
12
2 / 6 / 3
7,668
426
4,727
13,907
4,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 6 / 2
7,697
428
4,876
9,498
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 1
7,888
438
8,755
12,438
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TuddFudder
Cthulhu
11
3 / 5 / 7
7,795
433
7,871
15,056
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
icebud
Artemis
12
3 / 6 / 4
8,028
446
9,959
14,984
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FlatNémesis
Chang'e
16
8 / 1 / 8
9,834
546
14,859
11,463
5,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
IKyuza
Xbalanque
14
4 / 3 / 6
8,743
486
8,534
8,996
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 8
7,607
423
4,217
11,445
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
mnkyDwef
Vamana
18
11 / 0 / 4
10,793
600
14,962
13,690
10,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
12
1 / 3 / 6
7,743
430
3,272
10,648
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
11
Kills
24
26
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
BKMetcalf
Mercury
2
6
3
0.58
L
1
6
2
0.33
W
Chang'e
FlatNémesis
Chang'e
8
1
8
12
W
Xbalanque
IKyuza
Xbalanque
4
3
6
2.33
L
2
3
1
0.83
L
Cthulhu
TuddFudder
Cthulhu
3
5
7
1.3
W
0
4
8
1
L
Artemis
icebud
Artemis
3
6
4
0.83
W
Vamana
mnkyDwef
Vamana
11
0
4
13
W
Thor
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,188
Damage
45,844
65,883
Taken
56,242
32,284
Mitigated
33,934
18,105
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BKMetcalf
Mercury
4,727
2,266
0
3,269
13,907
4,814
0
5,444
8,363
0
43,937
L
4,876
1,504
786
2,157
9,498
3,545
366
5,534
3,876
40,215
0
W
Chang'e
FlatNémesis
Chang'e
14,859
850
2,285
7,538
11,463
5,402
882
3,709
7,729
66,273
0
W
Xbalanque
IKyuza
Xbalanque
8,534
4,068
0
260
8,996
4,548
576
1,253
7,721
0
50,870
L
8,755
2,198
0
4,034
12,438
7,992
537
679
11,409
0
41,505
L
Cthulhu
TuddFudder
Cthulhu
7,871
988
115
2,128
15,056
10,617
0
4,008
10,948
20,802
0
W
4,217
300
0
1,514
11,445
9,628
136
3,370
8,025
13,864
0
L
Artemis
icebud
Artemis
9,959
5,086
0
5,616
14,984
5,316
779
3,422
11,537
0
48,087
W
Vamana
mnkyDwef
Vamana
14,962
9,004
0
4,902
13,690
10,297
1,844
2,798
10,642
38
77,732
W
Thor
3,272
383
0
1,966
10,648
4,059
0
1,617
8,931
0
28,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
44,720
343
Minions Killed
388
0
Camps Cleared
0
1,560,401
Distance Traveled
1,609,926
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,668
426
81
5
0
318,454
0
L
Ra
7,697
428
86
5
0
302,975
1
W
Chang'e
9,834
546
106
6
0
330,676
2
W
Xbalanque
8,743
486
78
4
0
342,108
2
L
Mulan
7,888
438
81
5
0
316,136
1
L
Cthulhu
7,795
433
22
1
0
357,869
3
W
Ymir
7,607
423
28
2
0
261,263
0
L
Artemis
8,028
446
73
4
0
264,967
0
W
Vamana
10,793
600
129
7
0
350,319
0
W
Thor
7,743
430
47
3
0
325,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role