Player Matchup

Athena
Athena
Dodgerblue06
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
FissileWizzle4
Scylla
Level 122
God Stats
5W - 5L
1,701 SR
Queue Stats
90W - 80L
1,659 Elo+
Party 2
Erlang Shen
Erlang Shen
SSG JUICY
Erlang Shen
Level 104
God Stats
25W - 11L
1,807 SR
Queue Stats
44W - 41L
1,640 Elo+
Party 2
Zhong Kui
Zhong Kui
Zooted Zion
Zhong Kui
Level 96
God Stats
2W - 1L
1,730 SR
Queue Stats
3W - 6L
1,448 Elo+
Party 2
Medusa
Medusa
poormangreg
Medusa
Level 66
God Stats
1W - 1L
1,530 SR
Queue Stats
8W - 14L
1,591 Elo+
Party 2
Team Averages
Level 99
1,654 SR
1,568 Elo+

VS

Team Averages
Level 85
1,522 SR
1,532 Elo+
Sobek
Sobek
KingLinion
Sobek
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 1
Arachne
Arachne
ScrubPotatoKing
Arachne
Level 97
God Stats
4W - 2L
1,684 SR
Queue Stats
143W - 127L
1,526 Elo+
Party 3
Zhong Kui
Zhong Kui
SpicyLuffy
Zhong Kui
Level 68
God Stats
3W - 2L
1,322 SR
Queue Stats
38W - 24L
1,631 Elo+
Party 3
Apollo
Apollo
ZEEZUZ_
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 1
Odin
Odin
eb_royal
Odin
Level 68
God Stats
7W - 8L
1,605 SR
Queue Stats
11W - 14L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 8 / 12
12,019
501
10,987
20,757
20,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 7
14,047
585
21,061
14,173
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
SSG JUICY
Erlang Shen
20
6 / 3 / 9
13,957
582
12,769
18,420
14,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Zooted Zion
Zhong Kui
19
4 / 4 / 9
13,063
544
13,984
14,229
15,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
19
4 / 7 / 9
12,861
536
13,624
22,672
9,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
4 / 4 / 17
12,272
511
10,825
24,941
27,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 6 / 6
11,847
494
11,704
20,932
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SpicyLuffy
Zhong Kui
18
2 / 5 / 7
11,940
498
13,736
18,389
12,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ZEEZUZ_
Apollo
20
11 / 5 / 8
12,988
541
15,159
18,135
8,367
Odin
17
2 / 5 / 5
11,150
465
7,343
17,350
15,544
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
67
25
Kills
24
24
Deaths
25
46
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
3
8
12
1.13
W
8
2
7
5.75
L
Sobek
4
4
17
3.13
W
Erlang Shen
SSG JUICY
Erlang Shen
6
3
9
3.5
L
5
6
6
1.33
L
Zhong Kui
SpicyLuffy
Zhong Kui
2
5
7
1.1
L
Apollo
ZEEZUZ_
Apollo
11
5
8
3
W
Zhong Kui
Zooted Zion
Zhong Kui
4
4
9
2.13
L
Odin
2
5
5
0.9
W
Medusa
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,425
Damage
58,767
90,251
Taken
99,747
66,021
Mitigated
70,654
24,919
Healing
25,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,987
3,941
1,789
1,993
20,757
20,677
320
6,712
14,045
38,233
0
W
21,061
1,634
0
3,215
14,173
5,516
958
4,347
9,826
94,193
0
L
Sobek
10,825
1,237
0
7,721
24,941
27,060
798
12,619
12,178
31,686
0
W
Erlang Shen
SSG JUICY
Erlang Shen
12,769
5,926
0
5,015
18,420
14,986
4,025
3,285
15,135
0
108,754
L
11,704
8,667
0
3,522
20,932
7,521
520
7,489
13,283
0
97,350
L
Zhong Kui
SpicyLuffy
Zhong Kui
13,736
625
0
8,347
18,389
12,162
540
10,453
7,658
82,747
0
L
Apollo
ZEEZUZ_
Apollo
15,159
9,496
0
5,595
18,135
8,367
3,120
6,783
11,312
0
93,591
W
Zhong Kui
Zooted Zion
Zhong Kui
13,984
1,230
0
5,216
14,229
15,560
1,551
5,037
9,192
67,123
0
L
Odin
7,343
829
0
0
17,350
15,544
0
9,962
7,223
1,047
48,180
W
Medusa
13,624
8,132
0
7,691
22,672
9,282
1,495
6,215
16,457
0
99,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,947
Gold Earned
60,197
636
Minions Killed
557
0
Camps Cleared
0
2,183,511
Distance Traveled
2,158,226
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,019
501
52
2
0
458,600
2
W
Scylla
14,047
585
134
6
0
443,468
4
L
Sobek
12,272
511
34
1
0
452,399
11
W
Erlang Shen
13,957
582
188
8
0
495,325
1
L
Arachne
11,847
494
131
5
0
497,094
8
L
Zhong Kui
11,940
498
148
6
0
409,990
4
L
Apollo
12,988
541
156
7
0
399,832
1
W
Zhong Kui
13,063
544
130
5
0
387,256
0
L
Odin
11,150
465
88
4
0
398,911
1
W
Medusa
12,861
536
132
6
0
398,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role