Player Matchup

Vulcan
Vulcan
Agent Injury
Vulcan
Level 11
God Stats
3W - 0L
1,665 SR
Queue Stats
13W - 11L
1,208 Elo+
Party 1
Nemesis
Nemesis
ChancyDrew
Nemesis
Level 18
God Stats
61W - 45L
1,549 SR
Queue Stats
236W - 250L
1,251 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dr3gNORD1K89
Cu Chulainn
Level 25
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 2L
1,403 Elo+
Solo
Nu Wa
Nu Wa
RotarySugar4
Nu Wa
Level 21
God Stats
3W - 5L
1,144 SR
Queue Stats
15W - 10L
1,249 Elo+
Party 1
Neith
Neith
frenchfry616
Neith
Level 17
God Stats
4W - 13L
1,137 SR
Queue Stats
182W - 270L
1,175 Elo+
Solo
Team Averages
Level 18
1,350 SR
1,257 Elo+

VS

Team Averages
Level 19
1,445 SR
1,321 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Enzzo_2015
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Arachne
Arachne
Ice Dragon9375
Arachne
Level 23
God Stats
28W - 11L
1,524 SR
Queue Stats
63W - 52L
1,263 Elo+
Solo
Hel
Hel
Smelling Cap
Hel
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 206L
1,153 Elo+
Party 2
Geb
Geb
ghostman677
Geb
Level 22
God Stats
5W - 5L
1,201 SR
Queue Stats
170W - 240L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
12 / 3 / 6
10,976
578
15,291
9,151
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
ChancyDrew
Nemesis
16
6 / 3 / 5
10,636
560
8,254
13,149
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Dr3gNORD1K89
Cu Chulainn
12
1 / 4 / 1
8,889
468
3,231
9,950
7,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 3 / 9
9,685
510
6,734
7,779
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 5
11,825
622
8,313
9,059
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 9 / 5
8,802
463
8,183
17,925
4,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Enzzo_2015
Fenrir
5
0 / 6 / 1
5,807
306
102
6,532
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
13 / 4 / 0
11,310
595
15,120
16,632
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 5 / 1
5,780
304
551
5,346
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 7 / 0
6,901
363
3,033
9,975
3,365
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
30
Kills
16
17
Deaths
31
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
9
5
0.39
W
Vulcan
12
3
6
5
W
Nemesis
ChancyDrew
Nemesis
6
3
5
2.83
W
Cu Chulainn
Dr3gNORD1K89
Cu Chulainn
1
4
1
0.38
L
Fenrir
Enzzo_2015
Fenrir
0
6
1
0.08
L
13
4
0
3.25
W
4
3
9
2.83
L
0
5
1
0.1
W
7
4
5
2.38
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,823
Damage
26,989
49,088
Taken
56,410
20,800
Mitigated
23,164
4,791
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,183
5,447
0
2,085
17,925
4,745
872
8,113
9,812
0
51,060
W
Vulcan
15,291
2,847
0
0
9,151
3,630
2,618
0
9,126
47,701
0
W
Nemesis
ChancyDrew
Nemesis
8,254
4,661
0
1,335
13,149
4,521
0
79
13,070
0
73,846
W
Cu Chulainn
Dr3gNORD1K89
Cu Chulainn
3,231
1,713
0
565
9,950
7,064
1,368
0
9,950
0
36,240
L
Fenrir
Enzzo_2015
Fenrir
102
0
0
213
6,532
2,775
160
4,273
2,259
0
4,893
L
15,120
10,524
0
3,881
16,632
10,743
0
4,747
11,885
0
74,790
W
6,734
941
0
521
7,779
2,057
3,301
417
7,362
33,827
0
L
551
115
988
605
5,346
1,536
423
2,336
3,010
4,027
0
W
8,313
3,224
0
2,370
9,059
3,528
5,772
3,088
5,971
0
72,651
L
3,033
250
0
795
9,975
3,365
812
2,556
7,419
21,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,011
Gold Earned
38,600
439
Minions Killed
258
0
Camps Cleared
0
1,761,316
Distance Traveled
1,180,294
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,802
463
92
5
0
289,382
0
W
Vulcan
10,976
578
78
4
0
404,454
0
W
Nemesis
10,636
560
99
5
0
432,380
0
W
Cu Chulainn
8,889
468
64
3
0
304,266
1
L
Fenrir
5,807
306
14
1
0
144,564
1
L
Arachne
11,310
595
121
6
0
354,847
0
W
Nu Wa
9,685
510
56
3
0
311,070
1
L
Hel
5,780
304
6
0
0
192,274
1
W
Neith
11,825
622
142
7
0
309,146
0
L
Geb
6,901
363
25
1
0
199,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role