Player Matchup

Ra
Ra
Danireapio
Ra
Level 8
God Stats
4W - 21L
1,005 SR
Queue Stats
5W - 26L
913 Elo+
Party 1
Bellona
Bellona
MANFI---
Bellona
Level 7
God Stats
0W - 6L
1,118 SR
Queue Stats
2W - 21L
980 Elo+
Party 1
Nemesis
Nemesis
Nelito14
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,508 Elo+
Solo
Vamana
Vamana
RoiDesEnfers
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,556 Elo+
Solo
Izanami
Izanami
フィオレ
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,325 SR
1,291 Elo+

VS

Team Averages
Level 6
1,443 SR
1,497 Elo+
Olorun
Olorun
CyrilPsl
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Solo
Fenrir
Fenrir
DonTiltproof
Fenrir
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
97W - 108L
1,688 Elo+
Solo
Neith
Neith
GunniKebab
Neith
Level 20
God Stats
3W - 3L
1,215 SR
Queue Stats
80W - 68L
1,339 Elo+
Solo
Ra
Ra
RayskayaLilya
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SoloMadeMeHappy
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
2 / 4 / 0
3,164
633
1,073
2,958
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
MANFI---
Bellona
3
0 / 2 / 2
3,077
615
338
1,988
1,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Nelito14
Nemesis
5
1 / 1 / 0
3,429
686
1,340
3,453
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
2
0 / 1 / 1
2,884
577
280
1,106
430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
フィオレ
Izanami
5
2 / 1 / 0
3,861
772
2,368
2,779
677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CyrilPsl
Olorun
5
0 / 2 / 2
3,373
675
1,474
3,318
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
5
2 / 1 / 0
3,635
727
413
2,197
512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
6
6 / 2 / 0
4,345
869
1,807
2,943
577
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 1
3,401
680
161
1,036
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

7
1 / 0 / 2
4,028
806
3,157
4,094
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
9
9
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
CyrilPsl
Olorun
0
2
2
0.5
L
2
4
0
0.5
W
Fenrir
2
1
0
2
W
Neith
6
2
0
3
L
Bellona
MANFI---
Bellona
0
2
2
0.5
L
Nemesis
Nelito14
Nemesis
1
1
0
1
W
0
1
1
0.5
L
Vamana
0
1
1
0.5
W
1
0
2
2
L
Izanami
フィオレ
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,399
Damage
7,012
12,284
Taken
13,588
3,736
Mitigated
4,084
2,108
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CyrilPsl
Olorun
1,474
859
0
1,041
3,318
644
175
551
2,767
8,970
0
L
1,073
380
0
172
2,958
677
16
385
2,573
4,227
0
W
Fenrir
413
175
0
180
2,197
512
0
0
2,197
0
10,111
W
Neith
1,807
1,162
0
1,308
2,943
577
115
308
2,610
0
11,225
L
Bellona
MANFI---
Bellona
338
122
0
172
1,988
1,162
0
67
1,921
0
5,643
L
Nemesis
Nelito14
Nemesis
1,340
631
0
1,155
3,453
790
0
161
3,292
0
10,340
W
161
66
0
80
1,036
225
822
0
1,036
8,934
0
L
Vamana
280
98
0
310
1,106
430
0
0
1,106
0
3,472
W
3,157
1,396
0
2,750
4,094
2,126
0
214
3,805
0
18,203
L
Izanami
フィオレ
Izanami
2,368
1,271
0
299
2,779
677
0
1,022
1,757
0
14,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,415
Gold Earned
18,782
81
Minions Killed
118
0
Camps Cleared
0
512,549
Distance Traveled
450,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,373
675
16
3
0
96,444
0
L
Ra
3,164
633
8
2
0
117,259
0
W
Fenrir
3,635
727
27
5
0
100,529
0
W
Neith
4,345
869
21
4
0
98,189
0
L
Bellona
3,077
615
11
2
0
142,201
0
L
Nemesis
3,429
686
28
6
0
109,316
0
W
Ra
3,401
680
15
3
0
60,007
0
L
Vamana
2,884
577
6
1
0
40,404
0
W
Bellona
4,028
806
39
8
0
95,392
1
L
Izanami
3,861
772
28
6
0
103,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role