Player Matchup

Sylvanus
Sylvanus
Anixyia
Sylvanus
Level 128
God Stats
11W - 7L
1,500 SR
Queue Stats
493W - 246L
1,680 Elo+
Party 3
Heimdallr
Heimdallr
Nyrei
Heimdallr
Level 137
God Stats
7W - 4L
1,630 SR
Queue Stats
748W - 508L
1,546 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PedroLira
Tsukuyomi
Level 140
God Stats
12W - 16L
1,510 SR
Queue Stats
164W - 169L
1,551 Elo+
Solo
Mulan
Mulan
PrezJ
Mulan
Level 152
God Stats
1W - 0L
1,576 SR
Queue Stats
40W - 26L
1,733 Elo+
Party 1
Eset
Eset
SeniaC
Eset
Level 160
God Stats
7W - 2L
1,734 SR
Queue Stats
67W - 44L
1,774 Elo+
Party 1
Team Averages
Level 143
1,590 SR
1,657 Elo+

VS

Team Averages
Level 112
1,545 SR
1,694 Elo+
Heimdallr
Heimdallr
CarmiBeast
Heimdallr
Level 149
God Stats
4W - 3L
1,611 SR
Queue Stats
49W - 40L
1,687 Elo+
Party 2
Nox
Nox
ClickPlay
Nox
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 5L
1,837 Elo+
Party 2
Loki
Loki
Dalegendofmen
Loki
Level 126
God Stats
10W - 7L
1,500 SR
Queue Stats
204W - 182L
1,649 Elo+
Party 2
Horus
Horus
HeavensKiller
Horus
Level 150
God Stats
0W - 1L
1,613 SR
Queue Stats
58W - 44L
1,699 Elo+
Party 2
Discordia
Discordia
LightSorrows
Discordia
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 177L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anixyia
Sylvanus
14
5 / 2 / 12
9,149
538
8,222
14,778
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Nyrei
Heimdallr
16
10 / 2 / 7
9,850
579
14,326
13,697
7,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
PedroLira
Tsukuyomi
15
7 / 3 / 5
9,509
559
8,672
11,551
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
PrezJ
Mulan
15
3 / 3 / 2
8,917
525
9,775
13,679
11,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
SeniaC
Eset
17
13 / 2 / 5
11,257
662
18,360
13,734
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarmiBeast
Heimdallr
12
2 / 10 / 5
7,882
464
10,739
16,608
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 8 / 4
8,305
489
6,982
12,949
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 1
8,711
512
6,932
14,145
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 7
10,294
606
15,213
18,275
17,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
LightSorrows
Discordia
13
2 / 11 / 1
8,198
482
7,970
11,505
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
38
Kills
12
12
Deaths
39
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Anixyia
Sylvanus
5
2
12
5.5
L
Heimdallr
CarmiBeast
Heimdallr
2
10
5
0.45
L
2
8
4
0.5
L
4
5
1
0.9
L
2
5
7
1.1
L
Discordia
LightSorrows
Discordia
2
11
1
0.23
W
Heimdallr
Nyrei
Heimdallr
10
2
7
6.75
W
Tsukuyomi
PedroLira
Tsukuyomi
7
3
5
3.17
W
Mulan
PrezJ
Mulan
3
3
2
1.33
W
Eset
SeniaC
Eset
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,355
Damage
47,836
67,439
Taken
73,482
41,215
Mitigated
38,678
22,373
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Anixyia
Sylvanus
8,222
2,339
1,953
5,922
14,778
11,643
415
5,617
8,959
26,010
0
L
Heimdallr
CarmiBeast
Heimdallr
10,739
5,872
0
2,849
16,608
5,217
0
4,436
12,172
0
39,681
L
6,982
639
0
563
12,949
6,994
0
5,948
7,001
29,258
0
L
6,932
2,341
0
4,038
14,145
5,165
304
4,429
9,716
0
52,724
L
15,213
5,897
902
5,453
18,275
17,629
204
3,440
14,835
6,350
49,557
L
Discordia
LightSorrows
Discordia
7,970
657
0
1,445
11,505
3,673
0
8,329
3,176
38,389
0
W
Heimdallr
Nyrei
Heimdallr
14,326
8,153
0
5,139
13,697
7,567
2,253
3,239
10,416
0
64,795
W
Tsukuyomi
PedroLira
Tsukuyomi
8,672
2,111
0
3,678
11,551
4,455
0
1,961
9,510
0
57,106
W
Mulan
PrezJ
Mulan
9,775
2,417
0
2,192
13,679
11,876
755
2,095
11,560
0
53,393
W
Eset
SeniaC
Eset
18,360
1,554
368
3,121
13,734
5,674
0
4,178
9,222
86,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
43,390
512
Minions Killed
382
0
Camps Cleared
0
1,642,306
Distance Traveled
1,542,687
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,149
538
33
2
0
335,971
5
L
Heimdallr
7,882
464
59
3
0
312,458
3
L
Nox
8,305
489
54
3
0
331,951
4
L
Loki
8,711
512
94
6
0
304,026
7
L
Horus
10,294
606
103
6
0
286,049
0
L
Discordia
8,198
482
72
4
0
308,203
4
W
Heimdallr
9,850
579
117
7
0
297,468
2
W
Tsukuyomi
9,509
559
93
5
0
403,298
2
W
Mulan
8,917
525
112
7
0
279,537
3
W
Eset
11,257
662
157
9
0
326,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role