Player Matchup

Thanatos
Thanatos
ExposinD
Thanatos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Juicepusher
Guan Yu
Level 124
God Stats
4W - 3L
1,690 SR
Queue Stats
680W - 783L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
Sweetspotty
The Morrigan
Level 89
God Stats
4W - 7L
1,563 SR
Queue Stats
275W - 280L
1,519 Elo+
Party 1
Team Averages
Level 98
1,584 SR
1,511 Elo+

VS

Team Averages
Level 100
1,590 SR
1,551 Elo+
Janus
Janus
DieselDraves
Janus
Level 121
God Stats
4W - 7L
1,417 SR
Queue Stats
249W - 220L
1,424 Elo+
Solo
Chaac
Chaac
NUR5435
Chaac
Level 79
God Stats
10W - 8L
1,505 SR
Queue Stats
45W - 47L
1,704 Elo+
Solo
Anhur
Anhur
ThomasJiuksa
Anhur
Level 100
God Stats
3W - 3L
1,846 SR
Queue Stats
35W - 40L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExposinD
Thanatos
17
2 / 6 / 5
13,502
587
6,915
19,793
7,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Juicepusher
Guan Yu
19
8 / 6 / 3
15,642
680
16,345
23,534
17,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Sweetspotty
The Morrigan
17
1 / 4 / 9
13,622
592
13,729
10,184
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
13,543
589
10,386
9,268
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
NUR5435
Chaac
20
11 / 3 / 4
15,680
682
20,332
20,569
8,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 4 / 9
13,844
602
8,372
13,135
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
11
Kills
16
16
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Thanatos
ExposinD
Thanatos
2
6
5
0.75
W
Guan Yu
Juicepusher
Guan Yu
8
6
3
1.58
L
Chaac
NUR5435
Chaac
11
3
4
4.33
W
The Morrigan
Sweetspotty
The Morrigan
1
4
9
1.38
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
39,090
53,511
Taken
42,972
29,004
Mitigated
15,517
20,781
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,386
147
0
1,296
9,268
1,788
628
1,089
8,021
63,643
0
W
Thanatos
ExposinD
Thanatos
6,915
1,844
0
8,492
19,793
7,929
1,078
4,724
14,737
0
59,591
W
Guan Yu
Juicepusher
Guan Yu
16,345
2,082
4,342
5,296
23,534
17,394
1,413
3,287
19,968
0
79,443
L
Chaac
NUR5435
Chaac
20,332
8,438
0
11,088
20,569
8,763
339
3,813
16,504
0
81,819
W
The Morrigan
Sweetspotty
The Morrigan
13,729
1,502
1,405
1,246
10,184
3,681
492
2,051
7,915
53,024
8,421
L
8,372
1,649
0
1,725
13,135
4,966
595
3,308
9,516
0
81,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
43,067
248
Minions Killed
296
0
Camps Cleared
0
1,212,944
Distance Traveled
1,138,503
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,543
589
99
4
0
354,144
3
W
Thanatos
13,502
587
66
3
0
390,717
0
W
Guan Yu
15,642
680
97
4
0
427,323
1
L
Chaac
15,680
682
92
4
0
399,755
0
W
The Morrigan
13,622
592
85
4
0
394,904
2
L
Anhur
13,844
602
105
5
0
384,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role