Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Jazzweed
Awilix
Level 118
God Stats
2W - 0L
1,653 SR
Queue Stats
6W - 7L
1,553 Elo+
Party 2
Izanami
Izanami
NAWLEDGE 101
Izanami
Level 150
God Stats
4W - 4L
1,849 SR
Queue Stats
33W - 44L
1,553 Elo+
Party 2
Nox
Nox
NFearNFaith
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 136
1,626 SR
1,527 Elo+

VS

Team Averages
Level 73
1,379 SR
1,502 Elo+
Cupid
Cupid
AintSleepin
Cupid
Level 94
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 1
Xing Tian
Xing Tian
SmokinOnlyLoud
Xing Tian
Level 68
God Stats
1W - 5L
1,382 SR
Queue Stats
1W - 5L
1,307 Elo+
Party 1
Ymir
Ymir
Sswr_BaM-BaM
Ymir
Level 107
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 6L
1,716 Elo+
Party 1
Heimdallr
Heimdallr
temp-782265
Heimdallr
Level 22
God Stats
1W - 1L
1,571 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 6
7,982
798
5,407
8,125
5,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
Jazzweed
Awilix
14
3 / 0 / 2
7,979
798
3,547
6,536
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
NAWLEDGE 101
Izanami
14
4 / 1 / 5
8,654
865
8,273
6,509
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 4
7,864
786
4,135
3,539
1,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,608
761
4,072
7,741
2,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
SmokinOnlyLoud
Xing Tian
12
0 / 1 / 1
7,064
706
2,052
5,429
3,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 4
6,822
682
5,714
11,442
8,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
temp-782265
Heimdallr
12
1 / 2 / 0
7,161
716
2,627
5,823
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
5
5
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
6
1.67
L
4
3
0
1.33
W
Awilix
Jazzweed
Awilix
3
0
2
4
W
Izanami
NAWLEDGE 101
Izanami
4
1
5
6.5
W
1
1
4
3
L
Xing Tian
SmokinOnlyLoud
Xing Tian
0
1
1
0.5
L
0
4
4
0.5
L
Heimdallr
temp-782265
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
14,465
24,709
Taken
30,435
11,836
Mitigated
17,140
6,703
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,407
314
773
1,488
8,125
5,668
123
2,255
5,870
16,422
0
L
4,072
1,840
571
2,781
7,741
2,955
1,179
3,448
4,293
0
19,410
W
Awilix
Jazzweed
Awilix
3,547
1,184
378
505
6,536
2,467
477
1,828
4,708
0
19,201
W
Izanami
NAWLEDGE 101
Izanami
8,273
5,589
0
2,686
6,509
2,219
2,182
2,868
3,641
0
34,929
W
4,135
178
183
690
3,539
1,482
0
1,154
2,385
22,187
0
L
Xing Tian
SmokinOnlyLoud
Xing Tian
2,052
0
330
1,045
5,429
3,281
0
1,709
3,720
18,403
0
L
5,714
734
0
2,207
11,442
8,050
0
3,839
7,603
16,662
0
L
Heimdallr
temp-782265
Heimdallr
2,627
817
0
955
5,823
2,854
0
1,181
4,642
0
18,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
28,655
167
Minions Killed
135
6
Camps Cleared
6
820,674
Distance Traveled
697,898
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,982
798
19
2
1
194,399
3
L
Cupid
7,608
761
39
4
2
146,659
0
W
Awilix
7,979
798
29
3
0
235,239
0
W
Izanami
8,654
865
65
7
3
176,340
1
W
Nox
7,864
786
54
5
2
214,696
3
L
Xing Tian
7,064
706
40
4
2
203,631
4
L
Ymir
6,822
682
24
2
1
164,428
0
L
Heimdallr
7,161
716
32
3
1
183,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role