Player Matchup

Sun Wukong
Sun Wukong
KRAGA6
Sun Wukong
Level 109
God Stats
12W - 14L
1,459 SR
Queue Stats
64W - 95L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Mpampaas
Kukulkan
Level 83
God Stats
58W - 59L
1,474 SR
Queue Stats
87W - 114L
1,424 Elo+
Party 1
Izanami
Izanami
SweetChillii6
Izanami
Level 64
God Stats
25W - 46L
1,479 SR
Queue Stats
42W - 81L
1,358 Elo+
Party 1
Team Averages
Level 85
1,471 SR
1,377 Elo+

VS

Team Averages
Level 54
1,565 SR
1,607 Elo+
The Morrigan
The Morrigan
Bouse98
The Morrigan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,625 Elo+
Party 2
Fenrir
Fenrir
NasalPayment
Fenrir
Level 67
God Stats
5W - 3L
1,654 SR
Queue Stats
31W - 19L
1,658 Elo+
Party 2
Ymir
Ymir
Ritic
Ymir
Level 28
God Stats
10W - 11L
1,541 SR
Queue Stats
13W - 15L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KRAGA6
Sun Wukong
18
1 / 7 / 10
15,866
588
11,962
34,112
29,052
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Mpampaas
Kukulkan
20
8 / 8 / 6
18,061
669
27,931
18,741
6,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
6 / 10 / 6
17,478
647
13,671
24,947
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bouse98
The Morrigan
20
6 / 7 / 9
17,478
647
30,575
17,522
8,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
17 / 4 / 4
20,234
749
25,326
26,885
13,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Ritic
Ymir
19
1 / 5 / 13
15,599
578
5,294
24,031
26,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
15
Kills
24
25
Deaths
16
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Bouse98
The Morrigan
6
7
9
1.5
L
Sun Wukong
KRAGA6
Sun Wukong
1
7
10
0.86
L
Kukulkan
Mpampaas
Kukulkan
8
8
6
1.38
W
Fenrir
17
4
4
4.75
W
Ymir
Ritic
Ymir
1
5
13
1.5
L
Izanami
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,564
Damage
61,195
77,800
Taken
68,438
42,701
Mitigated
47,997
8,692
Healing
22,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Bouse98
The Morrigan
30,575
5,941
0
5,113
17,522
8,441
1,364
8,278
9,244
111,040
9,644
L
Sun Wukong
KRAGA6
Sun Wukong
11,962
3,000
0
2,158
34,112
29,052
225
13,436
20,676
0
66,913
L
Kukulkan
Mpampaas
Kukulkan
27,931
1,471
0
2,411
18,741
6,675
651
5,342
13,399
137,943
0
W
Fenrir
25,326
7,684
0
10,382
26,885
13,153
3,297
6,340
20,420
0
118,264
W
Ymir
Ritic
Ymir
5,294
956
1,863
4,973
24,031
26,403
224
13,871
10,160
31,392
0
L
Izanami
13,671
9,389
291
3,832
24,947
6,974
523
12,016
12,931
0
82,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
53,311
325
Minions Killed
275
0
Camps Cleared
0
1,342,635
Distance Traveled
1,396,129
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
17,478
647
142
5
0
427,087
1
L
Sun Wukong
15,866
588
77
3
0
453,133
2
L
Kukulkan
18,061
669
141
5
0
450,901
1
W
Fenrir
20,234
749
109
4
0
554,226
1
W
Ymir
15,599
578
24
1
0
414,816
2
L
Izanami
17,478
647
107
4
0
438,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role