Player Matchup

King Arthur
King Arthur
Aranidas
King Arthur
Level 24
God Stats
8W - 4L
1,649 SR
Queue Stats
41W - 48L
1,428 Elo+
Party 2
Fenrir
Fenrir
Ecofriendlie
Fenrir
Level 24
God Stats
19W - 17L
1,611 SR
Queue Stats
42W - 43L
1,525 Elo+
Solo
Anhur
Anhur
JoshGotcha
Anhur
Level 29
God Stats
2W - 4L
1,322 SR
Queue Stats
42W - 52L
1,417 Elo+
Party 2
Thor
Thor
NOLAxSAINTSx
Thor
Level 6
God Stats
13W - 11L
1,153 SR
Queue Stats
56W - 48L
1,239 Elo+
Party 2
Chang'e
Chang'e
diasryanid
Chang'e
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 44L
1,481 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,418 Elo+

VS

Team Averages
Level 13
1,430 SR
1,411 Elo+
Amaterasu
Amaterasu
Daclamitus
Amaterasu
Level 16
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 6L
1,356 Elo+
Solo
Susano
Susano
EmperLonginus
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,382 Elo+
Solo
Bakasura
Bakasura
Lilbonestock
Bakasura
Level 14
God Stats
1W - 1L
1,191 SR
Queue Stats
82W - 77L
1,411 Elo+
Solo
Ra
Ra
Romus2741
Ra
Level 22
God Stats
9W - 19L
1,206 SR
Queue Stats
269W - 344L
1,526 Elo+
Party 1
Artemis
Artemis
Xiobaidin
Artemis
Level 5
God Stats
2W - 7L
1,514 SR
Queue Stats
249W - 341L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aranidas
King Arthur
19
7 / 4 / 25
12,731
1,061
16,617
25,722
19,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
20
15 / 5 / 26
14,317
1,193
18,219
23,452
12,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
20
19 / 7 / 26
15,336
1,278
38,989
25,244
9,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 9 / 26
12,107
1,009
11,190
18,075
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
diasryanid
Chang'e
20
6 / 4 / 32
13,432
1,119
13,459
19,663
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Daclamitus
Amaterasu
20
7 / 11 / 17
14,051
1,171
23,491
28,459
21,339
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 15 / 11
11,170
931
16,027
23,469
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
Lilbonestock
Bakasura
20
2 / 15 / 18
12,643
1,054
14,287
29,706
11,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
16 / 4 / 12
17,322
1,444
41,913
14,715
5,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Xiobaidin
Artemis
19
3 / 7 / 12
11,859
988
9,696
11,675
3,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
99
52
Kills
29
29
Deaths
52
135
Assists
70
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aranidas
King Arthur
7
4
25
4.88
L
Amaterasu
Daclamitus
Amaterasu
7
11
17
1.41
W
Fenrir
15
5
26
5.6
L
1
15
11
0.43
W
Anhur
19
7
26
4.57
L
Bakasura
Lilbonestock
Bakasura
2
15
18
0.73
W
5
9
26
2
L
16
4
12
5.5
L
Artemis
Xiobaidin
Artemis
3
7
12
1.29
W
Chang'e
diasryanid
Chang'e
6
4
32
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,474
Damage
105,414
112,156
Taken
108,024
59,214
Mitigated
50,522
24,180
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aranidas
King Arthur
16,617
2,784
0
3,784
25,722
19,433
0
10,505
14,535
0
36,172
L
Amaterasu
Daclamitus
Amaterasu
23,491
12,792
0
2,708
28,459
21,339
0
4,669
23,655
0
34,612
W
Fenrir
18,219
6,119
0
1,240
23,452
12,124
0
9,064
13,828
0
24,752
L
16,027
3,079
0
404
23,469
8,106
0
3,378
19,991
0
29,384
W
Anhur
38,989
27,828
0
8,530
25,244
9,579
0
6,490
18,124
0
56,271
L
Bakasura
Lilbonestock
Bakasura
14,287
9,286
0
3,545
29,706
11,838
0
2,367
26,804
0
24,369
W
11,190
4,885
0
458
18,075
9,722
0
6,757
10,968
0
21,243
L
41,913
4,765
3,150
4,289
14,715
5,406
0
2,410
12,180
87,533
0
L
Artemis
Xiobaidin
Artemis
9,696
6,716
0
699
11,675
3,833
0
635
10,965
0
30,783
W
Chang'e
diasryanid
Chang'e
13,459
2,336
6,161
4,007
19,663
8,356
0
9,097
9,911
41,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,923
Gold Earned
67,045
186
Minions Killed
210
3
Camps Cleared
5
889,239
Distance Traveled
1,048,918
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,731
1,061
44
4
0
201,910
0
L
Amaterasu
14,051
1,171
21
2
0
215,501
0
W
Fenrir
14,317
1,193
13
1
0
209,193
0
L
Susano
11,170
931
20
2
1
212,581
1
W
Anhur
15,336
1,278
47
4
1
155,967
0
L
Bakasura
12,643
1,054
41
3
0
227,296
0
W
Thor
12,107
1,009
20
2
1
140,056
3
L
Ra
17,322
1,444
105
9
2
230,401
1
L
Artemis
11,859
988
23
2
2
163,139
0
W
Chang'e
13,432
1,119
62
5
1
182,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role