Player Matchup

Guan Yu
Guan Yu
Platinum II
ARROW5HOT
Guan Yu
Platinum II
Level 126
God Stats
7W - 3L
1,756 SR
Queue Stats
260W - 252L
1,921 MMR
Solo
Fenrir
Fenrir
Platinum I
Brunokool
Fenrir
Platinum I
Level 157
God Stats
5W - 6L
1,344 SR
Queue Stats
568W - 585L
1,925 MMR
Solo
Ares
Ares
Platinum II
FrontJoker29756
Ares
Platinum II
Level 83
God Stats
5W - 3L
1,227 SR
Queue Stats
149W - 138L
1,927 MMR
Solo
Sol
Sol
Platinum II
Sarukay_Ken
Sol
Platinum II
Level 157
God Stats
81W - 38L
1,849 SR
Queue Stats
335W - 328L
1,932 MMR
Party 2
Skadi
Skadi
Platinum II
XxKKiLlSsWaGGXx
Skadi
Platinum II
Level 149
God Stats
62W - 34L
1,712 SR
Queue Stats
333W - 327L
1,932 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,578 SR
1,927 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,714 SR
1,927 MMR
Cthulhu
Cthulhu
Platinum II
CaLLMeMrPony
Cthulhu
Platinum II
Level 148
God Stats
11W - 5L
1,860 SR
Queue Stats
191W - 183L
1,944 MMR
Solo
Neith
Neith
Platinum II
QuirkzTTV
Neith
Platinum II
Level 146
God Stats
6W - 8L
1,685 SR
Queue Stats
376W - 366L
1,921 MMR
Party 1
Vulcan
Vulcan
Platinum II
Rhymeology
Vulcan
Platinum II
Level 124
God Stats
16W - 10L
1,748 SR
Queue Stats
120W - 95L
1,964 MMR
Party 1
Mercury
Mercury
Platinum II
TheDarkPaladinx
Mercury
Platinum II
Level 146
God Stats
3W - 2L
1,778 SR
Queue Stats
252W - 238L
1,910 MMR
Solo
Achilles
Achilles
Platinum II
xVespert
Achilles
Platinum II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARROW5HOT
Guan Yu
20
2 / 2 / 10
13,335
533
9,519
32,343
35,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Brunokool
Fenrir
20
7 / 7 / 8
14,530
581
13,858
28,331
19,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 17
13,533
541
7,562
23,001
26,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 2 / 15
14,468
579
24,058
24,800
11,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 2 / 5
16,642
666
23,828
22,618
11,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
SetPersephoneCu ChulainnDanzaburouJanus

VS

Bans
Nu WaTsukuyomiIzanamiOdinNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaLLMeMrPony
Cthulhu
18
7 / 5 / 1
12,373
495
24,741
30,007
27,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Neith
QuirkzTTV
Neith
20
2 / 4 / 1
13,710
548
14,015
14,756
6,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Rhymeology
Vulcan
18
2 / 6 / 4
11,494
460
25,359
13,217
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 5
13,240
530
15,563
21,119
9,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
xVespert
Achilles
16
2 / 6 / 6
10,610
424
8,531
26,690
36,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
27
Kills
17
17
Deaths
27
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ARROW5HOT
Guan Yu
2
2
10
3.5
W
Fenrir
Brunokool
Fenrir
7
7
8
1.57
L
Cthulhu
CaLLMeMrPony
Cthulhu
7
5
1
1.5
W
2
4
17
2.63
L
Neith
QuirkzTTV
Neith
2
4
1
0.63
L
Vulcan
Rhymeology
Vulcan
2
6
4
0.67
W
7
2
15
7.25
L
4
6
5
1.08
W
9
2
5
5.75
L
Achilles
xVespert
Achilles
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,825
Damage
88,209
131,093
Taken
105,789
104,189
Mitigated
86,660
72,619
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ARROW5HOT
Guan Yu
9,519
1,588
6,726
17,750
32,343
35,463
3,204
13,704
17,653
0
67,697
W
Fenrir
Brunokool
Fenrir
13,858
4,607
0
13,866
28,331
19,250
134
8,655
19,232
0
110,498
L
Cthulhu
CaLLMeMrPony
Cthulhu
24,741
1,417
402
9,863
30,007
27,982
0
7,320
22,220
76,794
0
W
7,562
508
0
3,485
23,001
26,995
426
9,771
12,723
32,991
0
L
Neith
QuirkzTTV
Neith
14,015
4,392
0
5,077
14,756
6,944
1,020
1,711
13,045
0
136,605
L
Vulcan
Rhymeology
Vulcan
25,359
5,978
0
1,780
13,217
6,036
795
7,387
5,805
99,763
0
W
24,058
7,607
0
16,954
24,800
11,348
5,810
11,785
12,427
117,392
0
L
15,563
7,523
0
380
21,119
9,090
259
5,838
15,156
0
123,732
W
23,828
17,968
0
13,838
22,618
11,133
8,139
4,449
18,067
0
156,682
L
Achilles
xVespert
Achilles
8,531
1,385
0
3,835
26,690
36,608
104
9,364
17,226
0
27,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,508
Gold Earned
61,427
753
Minions Killed
771
0
Camps Cleared
0
2,304,925
Distance Traveled
2,352,002
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,335
533
126
5
0
498,909
5
W
Fenrir
14,530
581
152
6
0
448,616
4
L
Cthulhu
12,373
495
128
5
0
447,829
0
W
Ares
13,533
541
42
2
0
448,849
7
L
Neith
13,710
548
230
9
0
412,501
8
L
Vulcan
11,494
460
191
8
0
471,496
6
W
Sol
14,468
579
186
7
0
455,164
8
L
Mercury
13,240
530
193
8
0
542,003
2
W
Skadi
16,642
666
247
10
0
453,387
0
L
Achilles
10,610
424
29
1
0
478,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role