Player Matchup

Hou Yi
Hou Yi
SemiBuzzed
Hou Yi
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 97L
1,466 Elo+
Solo
Osiris
Osiris
Zeroknife13
Osiris
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 166L
1,443 Elo+
Solo
Hun Batz
Hun Batz
immiguelr
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 94L
1,597 Elo+
Party 1
Nike
Nike
lGuGl
Nike
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 174L
1,481 Elo+
Solo
He Bo
He Bo
mjuan1027
He Bo
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 178L
1,733 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,544 Elo+

VS

Team Averages
Level 93
1,641 SR
1,441 Elo+
Cthulhu
Cthulhu
Beckham_Curves
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 301L
1,504 Elo+
Party 2
Ares
Ares
CamWow12345
Ares
Level 108
God Stats
8W - 4L
1,775 SR
Queue Stats
781W - 845L
1,447 Elo+
Party 2
Bellona
Bellona
DeadassSoTight
Bellona
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,573 Elo+
Solo
Chronos
Chronos
WILD_Animal_2103
Chronos
Level 116
God Stats
1W - 1L
1,930 SR
Queue Stats
19W - 38L
1,232 Elo+
Solo
Artemis
Artemis
virginguy
Artemis
Level 32
God Stats
8W - 2L
1,500 SR
Queue Stats
201W - 189L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SemiBuzzed
Hou Yi
20
5 / 7 / 16
12,762
751
11,434
18,490
10,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
17
4 / 6 / 14
10,801
635
11,625
23,517
21,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
immiguelr
Hun Batz
18
4 / 10 / 14
11,454
674
10,034
21,517
11,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
lGuGl
Nike
20
5 / 4 / 24
13,402
788
17,211
23,024
29,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
mjuan1027
He Bo
20
14 / 8 / 10
14,077
828
30,471
20,483
10,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 15
13,204
777
22,884
21,145
19,791
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 6 / 18
12,774
751
13,453
19,592
28,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 5 / 19
13,845
814
15,739
18,869
23,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 6 / 11
13,364
786
17,444
21,818
10,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
virginguy
Artemis
20
3 / 7 / 18
12,579
740
17,669
17,412
7,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
115
32
Kills
34
35
Deaths
32
78
Assists
81
Player
Kills
Deaths
Assists
KDA
W
9
8
15
2.06
W
4
6
18
2.17
W
9
5
19
3.7
L
Hou Yi
SemiBuzzed
Hou Yi
5
7
16
1.86
W
9
6
11
2.42
L
Osiris
4
6
14
1.83
L
Hun Batz
immiguelr
Hun Batz
4
10
14
1.1
L
Nike
lGuGl
Nike
5
4
24
4.25
L
He Bo
mjuan1027
He Bo
14
8
10
2.38
W
Artemis
virginguy
Artemis
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,775
Damage
87,189
107,031
Taken
98,836
82,553
Mitigated
90,551
30,927
Healing
32,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,884
481
4,634
1,765
21,145
19,791
0
5,479
15,530
41,015
0
W
13,453
166
851
2,346
19,592
28,470
156
6,112
13,232
17,058
0
W
15,739
1,139
2,912
4,898
18,869
23,614
141
6,325
12,328
116
26,400
L
Hou Yi
SemiBuzzed
Hou Yi
11,434
3,175
1,490
3,394
18,490
10,057
2,567
11,128
7,237
0
31,927
W
17,444
6,482
97
8,550
21,818
10,771
3,660
6,904
14,626
44,150
0
L
Osiris
11,625
3,514
5,268
4,232
23,517
21,154
343
13,146
10,109
0
15,812
L
Hun Batz
immiguelr
Hun Batz
10,034
2,986
2,539
2,339
21,517
11,364
1,230
11,208
10,164
0
28,688
L
Nike
lGuGl
Nike
17,211
1,523
110
4,711
23,024
29,624
89
8,009
14,724
0
31,665
L
He Bo
mjuan1027
He Bo
30,471
403
1,469
5,375
20,483
10,354
939
10,290
9,978
50,114
0
W
Artemis
virginguy
Artemis
17,669
9,598
1,533
4,816
17,412
7,905
2,458
4,547
12,649
0
43,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,496
Gold Earned
65,766
146
Minions Killed
159
0
Camps Cleared
0
1,215,869
Distance Traveled
1,335,462
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,204
777
35
2
0
278,045
0
W
Ares
12,774
751
2
0
0
262,587
0
W
Bellona
13,845
814
21
1
0
289,354
0
L
Hou Yi
12,762
751
36
2
0
203,114
0
W
Chronos
13,364
786
51
3
0
257,735
1
L
Osiris
10,801
635
5
0
0
251,236
2
L
Hun Batz
11,454
674
39
2
0
249,928
0
L
Nike
13,402
788
15
1
0
260,357
0
L
He Bo
14,077
828
51
3
0
251,234
0
W
Artemis
12,579
740
50
3
0
247,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role